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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #1  
Old July 9th, 2012, 03:43 PM
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The Book of Mole Machine

The Book of Mole Machine

C3G MARVEL WAVE 52
CURTAIN CALL




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The figure used for this unit is a Hasbro figure from the G.I. Joe: The Rise of Cobra set.
Its name is Lava Pod.

_________________________________________________________________

Character Bio - "A Mole Machine is a machine used to excavate tunnels with a circular cross section through a variety of soil and rock strata while limiting the disturbance to the surrounding ground and producing a smooth tunnel wall." (Wikipedia 2012).
_________________________________________________________________

-Rulings and Clarifications-
  • Base Clarification: Mole Machine is a three-spaced figure where every base space must touch another base space (straight line) and uses the Movement Rules for 3+ Space Figures.
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • Mole Machine's Subterranean Movement special power rolls an additional attack die if a Genius or Ruler is occupying it.
Immunities, Benefits, and Weaknesses:
  • N/A
_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-
  • Initial playtest: tcglkn
  • Second playtest: Hahma
  • Art by A3n

    UPDATE
  • Initial playtest: Splash
  • Second playtest: Ericth74
  • Third playtest: toyhandle
  • Fourth playtest: IAmBatman
  • Art: Comic, Figure, Background
  • Card Art by japes

Last edited by japes; April 23rd, 2023 at 09:30 AM.
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  #2  
Old July 9th, 2012, 03:44 PM
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NAME = MOLE MACHINE

COVER = FULL
UNIQUENESS = UNIQUE VEHICLE
OCCUPANCY = 4

SIZE/HEIGHT = HUGE 9

LIFE = 5

MOVE = 4
DEFENSE = 7

POINTS = 230

SUBTERRANEAN MOVEMENT 4

Instead of moving Mole Machine normally, you may choose an empty land space within 4 spaces of Mole Machine. Place Mole Machine on the chosen space and roll 1 unblockable attack die against each figure adjacent to it that does not occupy the Mole Machine, or 2 unblockable attack dice if a Unique Ruler or Genius you control is on this card.

SUPER STRENGTH



Old SP
Spoiler Alert!


The Mole Machine in action.
Spoiler Alert!

Last edited by Splash; February 10th, 2023 at 02:37 PM. Reason: Changed power
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  #3  
Old July 9th, 2012, 03:51 PM
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Re: The Book of Mole Machine: Design

Right now the big thing to decide is the number of spaces this thing will occupy. Here are the pros and cons of each (pictures in the OP to go by):
3 spaces: Pros: more manuverability with the drill being able to hang off of overhangs and what not. Cons: Major "Stinger denial" issues with the drill part of the figure being all but unattackable by melee figures since figures could be adjacent to it without being adjacent to any of the spaces the Mole Machine occupies.

4 spaces: Pros: Perfect for 4 occupancy for the Fantastic 4 who might have created one of these to explore Subterranea. Cons: Still some stinger denial issues, but not as bad as some shorter figures can actually fit under the tip of the drill if that space is the same level as the rest of the Mole Machine. (see Magma in the 3 pic in the OP)

5 spaces: Pros: No denial issues and possibly an occupancy of 5 to allow Mole Man to bring more Moloids along for the ride. Cons: Much harder to place on a map with it needing 5 same-level spaces in a straight line.

I personally am leaning towards 4 spaces, but I would love to hear each of you guy's opinions on the matter. We'll just need to decide the occupancy based on the number of spaces we choose for the Mole Machine to occupy.
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  #4  
Old July 9th, 2012, 03:53 PM
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Re: The Book of Mole Machine: Design

Where did you get with seeing if the ants could fit under the front of this thing on the 4th space?
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  #5  
Old July 9th, 2012, 04:02 PM
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Re: The Book of Mole Machine: Design

They could easily, see the pictures I added to the OP. The question is do we want to create huge denial issues just to allow a few incredibly short figures to fit under the drill there.
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  #6  
Old July 9th, 2012, 04:11 PM
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Re: The Book of Mole Machine: Design

I'm happy to back the LD on spaces here, since he's had it in hand and his reasoning seems sound.

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #7  
Old July 9th, 2012, 04:16 PM
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Re: The Book of Mole Machine: Design

Quote:
Originally Posted by IAmBatman View Post
I'm happy to back the LD on spaces here, since he's had it in hand and his reasoning seems sound.
I really dislike denial crap, so just disallowing it outright will fix it.
Otherwise a solid, simple design.
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  #8  
Old July 9th, 2012, 04:38 PM
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Re: The Book of Mole Machine: Design

I don't mind Stinger Denial, but I've never been a stickler about that sort of thing and allow figures to fit there anyways. So personally I'd like 3 spaces, but if people who DO pay attention to that think it's bad 4 is probably better.
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  #9  
Old July 9th, 2012, 04:41 PM
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Re: The Book of Mole Machine: Design

Just so we're clear, 4 spaces does allow for some denial but it also allows a fair number of figures to fit on those spaces. Personally, I feel like 2 spaces of huge denial is too much.
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  #10  
Old July 9th, 2012, 05:02 PM
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Re: The Book of Mole Machine: Design

Just so everybody can see what you are proposing:

To me the 4th space is like so many other mini's that have bits/weapons that hang over the adjacent space.

I still say it shouldn't be more then 3 spaces.

Last edited by A3n; September 27th, 2012 at 01:04 PM.
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  #11  
Old July 9th, 2012, 05:04 PM
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Re: The Book of Mole Machine: Design

Actually it's a bit off in that picture. If it was scooted forward on the tiles, the cab would occupy a full 3 spaces and the drill would extend 2. The little wheels on the bottom made it hard to position right, but I plan on removing them as they don't do anything for us.
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  #12  
Old July 10th, 2012, 07:02 AM
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Re: The Book of Mole Machine: Design

4 spaces seems a nice middle-ground

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