|
HeroScape General Discussion General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here. |
|
Thread Tools | Search this Thread | Display Modes |
#925
|
|||
|
|||
Re: What Exactly is "Balanced"
In response to this discussion I've been listening to a lot of podcasts recently, trying to glean a bit more on balance and game design. Mainly I've been listening to 'Three Moves Ahead" and "Gamers with Jobs." They've made me realize that board games differ from video games because house rules and social pressure can easily make a game more enjoyable, while its a lot harder to use social pressure when you playing with some random people on the internet.
The social factor of board games makes social pressure a very real answer to balance: Quote:
I think you cannot have a conversation about unit balance without considering the social dimension. 'How will my opponent feel if I play 6 squads of rats'? 'Will my peers respect me more if I play a themed army'? If your play group has an unwritten social contract discouraging heavy use of rats or stingers or whatever, changing formats can either make certain things permissible (General Wars allows people to use units like Q9 without guilt) or enforce the unwritten (DFW restricted list). Another interesting thing as it relates to balance is story. No, really . If I were to reason why some units are better then others, its because of the awesome story that comes out of winning with crappy units. There is just not as much glory when you win with the established top tier. That narrative is important and perhaps its a reason to keep the units strengths different. In one of the recent Gamers With Jobs podcasts they had Rob Davieau on (one of the original 'scape designers). He talked about why there is a 1 in 20 chance of surviving a molten lava hex: because of the fantastic story. He said if you had a hero with his back against the wall, and the only way to win would be to survive 2 lava rolls in a row, and by some amazing luck pulled off that 1 in 400 chance that you would remember that story and cherish it for the rest of your life. The narrative of the longshot and the underdog chance is important. Balancewise, I think that is why there are underdogs in Heroscape. Heroscape is balanced for social play. Sudema is top notch in Heroscape: Legacy. Try out this alternative unit cost system at your next game day or tournament. |
#926
|
|||
|
|||
Re: What Exactly is "Balanced"
Quote:
I propose that the social contract is for each person to try their hardest to win. Yeah I enjoy advancing to the next round when my Heavy Grut army stomps their Agent Carr + Dund + Jotun + Shiori army but I am a little annoyed that they broke their obligation to bring a worthwhile army to make the match slightly interesting. |
#927
|
||||
|
||||
Re: What Exactly is "Balanced"
To D A I think CornPuff's statement was less in regards to tournament play but more for home play. I could be wrong here but the "home-rules" comment got me thinking in this direction. Thank you CornPuff, your last post is one of the best I have ever read, very insightful... peace
A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#928
|
||||
|
||||
Re: What Exactly is "Balanced"
Quote:
I don't know which is more wrong: the idea that winning and having fun are so closely related (have you never enjoyed a game you lost?) or that you don't care about whether your opponent is enjoying him/herself. Why do you play this game? The idea of a social contract is a nice one though, because it indicates that you are willing to give up this viewpoint. If everyone else at a tournament wants a different (presumably unspoken) social contract do you accept that you'll have to revise your views? More specifically, if a good majority of people have armies that you don't consider competitive, do you think that puts you in violation of the social contract? [I know we're not supposed to offer rep as a reward, but if someone could hack into my account and remove my ability to reply to Devil's Advocate's posts I would rep you every day (you might need to hack something to make that possible too). Or does anyone know of some good self-discipline exercises?] |
#929
|
||||
|
||||
Re: What Exactly is "Balanced"
Quote:
I actually do have him on my ignore list, but if I'm feeling patient and grounded (pretty often, these days) then I'll look, or if I'm concerned he's posting about something important to me I'll look, and those have both happened in this thread. Earlier, this thread was nagging at one of the things most important to me about this hobby - that people should be excited to get out of their homes and play with others - so I argued with him. Now more recently the thread's in a good place, but DA *did* say he wanted to run a tournament, and ignore list or not that's a good thing and I hope he does it so I'm encouraging him. But I'm not sure I want to use my hacking / mind control skills on you, because your post was very entertaining and for selfish reasons I'd rather you carry on, so keep your rep, thank you anyway. |
#930
|
||||
|
||||
Re: What Exactly is "Balanced"
Wow, if that post was someone's first here, I'd think they were trolling and doing a wonderful job of it. As is, I can at least applaud Devil's Advocate for being honest about what a poor excuse for a human being he is.
Legacy fans, you may want to ask him to stay off your side. Want to know more about C3V? My Lord of the Rings customs thread My DC customs thread My Marvel customs thread My Comic Book Maps |
#932
|
||||
|
||||
Re: What Exactly is "Balanced"
Quote:
Ollie, you could join a Karate dojo. Or perhaps Meditation is more your speed. In any event, your lack of self-discipline is entertaining in this context, so you might want to reconsider the whole thing. </IMG> |
#933
|
||||
|
||||
Re: What Exactly is "Balanced"
Quote:
~Aldin, suspecting that almost everyone on this site would say the same ... ... ... I was going to stop there, but I feel compelled to point out that even from a purely selfish point of view you want your opponent to have fun so that they will desire to continue to play. What's the point in being the best in the world at a game no one will ever play with you? He either fears his fate too much or his desserts are small That dares not put it to the touch to gain or lose it all ~James Graham |
#934
|
||||
|
||||
Re: What Exactly is "Balanced"
Quote:
Looking at my own tournament armies, every single one, obviously I'm doing it wrong because somehow I've survived without either one. Quote:
I like it when they cry. Does that make me a bad man? |
#935
|
||||
|
||||
Re: What Exactly is "Balanced"
Quote:
I have been creating, and not playing , potential tournament armies with Deathreavers x 2/Raelin for ages, but have been in only 2 tournaments (although 1 was a tournament series). I like the flexibility 2, as opposed to 3 squads provide, especially given my self-imposed unit restrictions (Valhalla Society). If I were to go to tournaments more often, I would play other faves, such as Brutes/Goblins or Phantom Knights. I was not implying that I would always play them. |
#936
|
||||
|
||||
Re: What Exactly is "Balanced"
Sounds good.
I wish there was a more robust tourney scene *in* NYC; it's always seemed strange to me that there isn't. Go get 'em, tiger, says I. Last edited by Dad_Scaper; March 16th, 2011 at 10:40 AM. Reason: too hard to transport built maps on the subway? hmm.... |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Do you recommend mixing "superscape" and "normalscape"? | quozl | C3G Legacy | 38 | March 12th, 2013 08:04 PM |
"Friendly" or "You Control" -- The Defin | Revdyer | Official Rules & FAQ's | 42 | November 22nd, 2011 08:32 PM |
Seeking ideas for "Chieftain" or "Medicine Man" Aquilla FB | rouby44 | Custom Units & Army Cards | 8 | September 2nd, 2010 08:30 AM |
"New" "Tolkien" Book to be Published | ninthdoc | Other Media | 29 | May 23rd, 2007 05:42 PM |