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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#13
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Re: HYDRA Agents - Design Phase
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#14
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Re: HYDRA Agents - Design Phase
(at this three-stooges dialogue of a thread, right now!)
Semi-Retired C3G Hero (and first Official Member of the C3G Target Audience!) The correct way to add C3G playtests to posts. My favorite day EVER on heroscapers. DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. RIP George Perez and Stan Lee
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#15
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Re: HYDRA Agents - Design Phase
Army Test 2 results added to Prelim Playtest, so test is complete now.
At this point, I think they may be fine at 60 points. They are 20 points apiece whereas Thugs are 18.75 points apiece. The HYDRA Agents have a range of 6 vs. a range of 5 for Thugs which is nice. But Immortal Hydra only kicks in after the first one is killed and only lasts for the rest of that turn, so it's only good vs. multiple attacks by the opponent for that turn. Thugs can automatically get the +1 to their defense from being on concrete or asphalt. They can also get +1 to their attack from being on asphalt and concrete. They both bond. So I think they are pretty close and could try them at 60 points. Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon Last edited by Hahma; July 9th, 2010 at 12:50 PM. |
#17
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Re: HYDRA Agents - Design Phase
Thanks Griff.
I'm also considering if I should change their class to Subversives instead of Terrorists, unless people would be fine with A.I.M. Agents also being Terrorist class. Either way, I think they should both be the same class. A.I.M. stems from HYDRA and they have the same objective of world domination through subversive means with technology. They both want the same thing but one uses tech and the other uses guns/bombs/gass etc. Just thinking down the road with this A.I.M. thing. Also would think about a Dreadnought uncommon hero too for the Subversive/Terrorist faction down the road as well. Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#18
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Re: HYDRA Agents - Design Phase
I prefer Terrorist ... so is this ready for the ERB phase?
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#20
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Re: HYDRA Agents - Design Phase vote to go to ERB
Terrorists they stay
I Propose to move HYDRA Agents to ERB phase. Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#21
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Re: HYDRA Agents - Design Phase
Yea, I like Terrorists.
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#23
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Re: HYDRA Agents - Design Phase
yea
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#24
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Re: HYDRA Agents - Design Phase
Yea - Send the Terrorists to the Execution Review Board.
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