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AotV Customs A place for Arena of the Valkyrie Customs |
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#1
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Re: [Pod 0] Velnesh Alphas (Leyline Phantoms) - Editing
I doubt running it by people will matter. They're easy enough to understand when you're trying to understand them, especially individually.
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#2
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Re: [Pod 0] Velnesh Alphas (Leyline Phantoms) - Editing
I suppose that's true.
I'm torn between keeping what we have, and goign with Shift + Evasive. |
#3
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Re: [Pod 0] Velnesh Alphas (Leyline Phantoms) - Editing
If we do go for pairing down to just Shift for teleportation, I’d rather have Shift + Stealth Dodge as opposed to Evasive.
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#4
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Re: [Pod 0] Velnesh Alphas (Leyline Phantoms) - Editing
I'm inclined to agree with All Your Pie. Stealth Dodge feels a bit nicer than Evasive here if we want to go that route.
I think that if we want to keep this current direction, we should go with the proposed version of Blink above that simply lets them use Shift once when they are targeted. Scytale's concern still stands, but it's at least a little easier to get the hang of. I'm also good with going down to a one-teleporting power design, but I think that we should settle on their playstyle with this kind of a change. Shift seems to have the most traction to keep of the two currently. Any other thoughts on that front? Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#5
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Re: [Pod 0] Velnesh Alphas (Leyline Phantoms) - Editing
So do we want to move back to Design to change Blink to a Shift-trigger (or something else), or just change it up and keep moving?
Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#6
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Re: [Pod 0] Velnesh Alphas (Leyline Phantoms) - Editing
Quote:
Personally, I lean more towards the latter option because I don't think that the ranged Shift trigger fully addresses Scytale's points, but I could get behind trying out this direction first if that's what we're feeling. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#7
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Re: [Pod 0] Velnesh Alphas (Leyline Phantoms) - Editing
Quote:
SHIFT Before or after moving, you may place a Velnesh Alpha on any empty space within 2 spaces of its current placement. Velnesh Alphas will not take leaving engagement attacks while Shifting. BLINK When a Velnesh Alpha is targeted for a normal attack by an opponent's [non-adjacent] figure, you may move that Velnesh Alpha with Shift. Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#8
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Re: [Pod 0] Velnesh Alphas (Leyline Phantoms) - Editing
LEt's bring it to design and see what we can hash out.
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#9
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Re: [Pod 0] Velnesh Alphas (Leyline Phantoms) - Editing
I think the "before or after moving" thing is pretty key to the design, for me.
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#10
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Re: [Pod 0] Velnesh Alphas (Leyline Phantoms) - Editing
SHIFT
Before or after moving, you may place a Velnesh Alpha on any empty space within 2 spaces of its current location. Velnesh Alphas will not take leaving engagement attacks while Shifting. BLINK After a Velnesh Alpha rolls defense dice against a normal attack and is not destroyed, it may immediately use its Shift Special Power. Looks solid guys. Long live heroscape |
#11
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Re: [Pod 0] Velnesh Alphas (Leyline Phantoms) - Editing
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Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#12
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Re: [Pod 0] Velnesh Alphas (Leyline Phantoms) - Editing
While it's still shifting around at different times during a round, tying both movements into the same power in this way is a nice improvement.
Question: did you consider something like this: Quote:
Makes them even more similar to Ninjas of the Northern Wind, though. Last edited by Scytale; February 4th, 2020 at 12:00 AM. |
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