|
C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
|
Thread Tools | Search this Thread | Display Modes |
#25
|
||||
|
||||
Re: Competitive C3G Map In Progress: Swamp Lab
I just printed the build instructions and get this put up tonight, and before you ask, yes I'll couble check I have all the ladders in the right spot
|
#26
|
||||
|
||||
Re: Competitive C3G Map In Progress: Swamp Lab
OK here are sme pics of the map for you.
Spoiler Alert!
Last edited by Hidicul; December 16th, 2010 at 07:37 PM. |
#27
|
||||
|
||||
Re: Competitive C3G Map In Progress: Swamp Lab
I don't believe there are any battlements between the road and the sand 7-hex pieces.
|
#28
|
||||
|
||||
Re: Competitive C3G Map In Progress: Swamp Lab
Well they were marked there on the build instructions I got from quozl's link. I'm not at a comp that can open VS files right now so I can't double check it.
|
#29
|
||||
|
||||
Re: Competitive C3G Map In Progress: Swamp Lab
Quote:
The battlements are supposed to be open at the road hexes and at the glyph in the front. Also, there's supposed to be supposed to be 2 1-hex pieces on the castle top at the back. Thanks for building it and taking pics! How do you like it? |
#30
|
||||
|
||||
Re: Competitive C3G Map In Progress: Swamp Lab
Somebody likes crackers and Mountain Dew.
|
#31
|
||||
|
||||
Re: Competitive C3G Map In Progress: Swamp Lab
I love how C3G armies fit so easily onto the more compact maps, compared to classic scape. This game is just so much better than Heroclix. And the map looks really good.
|
#32
|
|||
|
|||
Re: Competitive C3G Map In Progress: Swamp Lab
This map is physically symmetrical right? If so, I think the color tiles should be too. There is a green triple piece under the ladder on the front left and a swamp triple piece under the ladder on the front right. There is a sand double hex by the glyph and a swamp double hex by the glyph.
Can you find a way to make the map completely symmetrical since that was the goal here? |
#33
|
||||
|
||||
Re: Competitive C3G Map In Progress: Swamp Lab
When I built it the only asymmetric pieces were the grass and sand two-hex pieces in the startzone. Hidicul seems to have replaced the grass one with swamp, and substituted grass spaces for swamp spaces in some situations.
I don't think there is any way to change the startzone pieces without changing the actual layout of the map. EDIT: Also, Quozl, do you think you could link the PDF to the first post? |
#34
|
||||
|
||||
Re: Competitive C3G Map In Progress: Swamp Lab
Quote:
And I'm waiting on A3n's official PDF to link to for the front page. |
#35
|
||||
|
||||
Re: Competitive C3G Map In Progress: Swamp Lab
We need to look at the process of map release, because I don't want to have to do the final PDF until the map has been finalised. Wording changes are ok & what not but not having to redo the map. That's a pain in the a$$.
Just so you know to produce a standard map I have view the rendered map in VS save a picture of that as a bmp. Go into PS to remove the background copy that into InDesign. Then remove all the ladders except the top one & print the setup as a PDF. Next import each level one at a time from the PDF & place it in position on the InDesign page. Change the level numbers. Add the ladder icon with the appropriate number. Then change the name, set requirements, add the bio & any special rules. Then print all to a PDF again. So this change to requiring a final PDF before the map design has been finalised is not appreciated. This is not how we first started doing the voting process, it was that the PDF wasn't required till it was voted to release. Now I am not advocating for that either but would require a vote to finalise the map design then a vote to release after the final PDF has been created. Cheers My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#36
|
||||
|
||||
Re: Competitive C3G Map In Progress: Swamp Lab
Where's Tang and his Tasty Dew?
Like Superheroes and Comics?
C3G Project is Always Looking for New Members! Head here to get started! Playtesting is the most helpful thing! |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
The Sacrifice - Scenario in progress | Scylya | Dungeons and Dragons Scenarios | 2 | December 20th, 2009 08:41 AM |
House rules for swamp and swamp water tiles | Eirikr | Other Customization & HS Additions | 6 | October 25th, 2007 03:45 PM |
Swamp and Swamp Water Terrain | Dartheyegouger | Official Rules & FAQ's | 2 | August 25th, 2007 06:09 PM |
Swamp and Swamp water tiles | The Super Atheist | HeroScape News | 30 | July 20th, 2007 03:10 PM |
The heroscape Rap ( work in progress) | Xargon | Other Customization & HS Additions | 3 | December 30th, 2006 11:28 PM |