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Comic Hero Custom Creations Any comic book customs and the discussions surrounding them |
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#1
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Re: HelmAverse Supers - Reinforcements Arriving!
Oh yeah!!!!! Excellent Etrigan card. We love the flame colored fog effect. Just stellar.
Oh yeah!!!!! The sniper rifle marker looks sick. Love it. Oh yeah!!!!! Just thought I’d say it one more time because the awesomeness that is A3n cannot be celebrated enough. Thanks for all you do. |
#3
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Re: HelmAverse Supers - Reinforcements Arrive
I do know another great artist who can make a biplane disappear like magic.
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#4
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Re: HelmAverse Supers - Reinforcements Arrive
Hey now I didn’t say that person was bad. Just saying A3n is really good. Room for more than one good artist around here. I’m just lucky I got to do the art for a Matt Helm card!
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#5
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Re: HelmAverse Supers - Reinforcements Arrive
And I’m so glad you did. Now I’ve seen the two best Heroscape graphic artists make Helm cards come to life.
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#6
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Re: HelmAverse Supers - Reinforcements Arrive
You really need to get yourself japes, Soundwarp, and Arkham cards. Finish the circuit.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#7
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Re: HelmAverse Supers - Reinforcements Arrive
Why do I get the feeling that you are fishing for more Helm designs in a certain other project. What, 1000+ cards is not enough for you guys over there?
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#8
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Re: HelmAverse Supers - Reinforcements Arrive
Hi Matt,
You and your helpers have been so busy! I started putting together a list of Helmsverse cards I'd love to see, but you keep knocking them off the list. So I've listed my current Top 30, hoping that some of these are currently in your design workshop. 1. Colossus (Danger Room #002) - DONE 2. Iceman (Mutations and Monsters #029) 3. Ghost Rider (Fantastic Forces #022-024) - DONE 4. Catwoman (10th Anniversary #008 ) 5. Black Widow (Avengers Assemble #001) 6. John Constantine (Amazing Spider-Man #013b) 7. Johann Kraus (BPRD Action Pack #005) 8. Ben Daimio (BPRD Action Pack #006) 9. Harley Quinn (Batman #014/Primer #208 ) 10. Angel (Days of Future Past #005) 11. Nick Fury (Nick Fury, Agent of SHIELD #001) 12. Loki (Mighty Thor #002/#102) 13. Cyborg (Teen Titans #025) 14. Vision (Avengers/Defenders War #024 or Avengers/Defenders War Booster #006) 15. Kitty Pryde/Shadowcat (Uncanny X-Men #023a) 16. The Atom (Origin #046-048 ) 17. Mystique (Giant-Size X-Men #035) 18. Poison Ivy (World’s Finest #007a/Fast Forces #003) 19. Kingpin (Superior Foes of Spider-Man #011) 20. Elektra (Deadpool #031) 21. Hercules (Secret Invasion #016) 22. The Blob (Giant-Size X-Men #033) 23. Toad (Wolverine and the X-Men #006) 24. Iron Fist (Avengers: Age of Ultron #004) 25. Valkyrie (Sinister #046-048 ) 26. Mockingbird (Sinister #016) 27. Banshee (Armor Wars #022-024) 28. Gargoyle (Avengers/Defenders War #044) 29. Son of Satan/Daimon Hellstrom (Amazing Spider-Man #009) 30. Tigra (Fast Forces #031-033) Any you'd care to comment on? Cheers HellboyScape continues here... C3G Design points:
Last edited by streaky2007; June 1st, 2021 at 03:29 AM. Reason: We got some :) |
#9
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Re: HelmAverse Supers - Reinforcements Arrive
1,035 and counting.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#10
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Re: HelmAverse Supers - Reinforcements Arrive
My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#11
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Re: HelmAverse Supers - Reinforcements Arrive
Why do I picture A3n as a large familiar jolly fellow in a red suit... that delivers gifts on a regular basis!
Seeing the latest round of cards reminds me of an old post where I explained why I don't try and do my own art. Now it is even more amazing for me because the rest of my creative team gets so excited when they see the new cards posted. Every day they check the site in anticipation and whenever A3n drops the goodness, they rush to let me know how amazing they look. The recent card creations were all huge hits. We love the way every one of them came out. After 11 years we are still so impressed with A3n's talents. As always, thanks a million, good buddy. |
#12
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Re: HelmAverse Supers - Reinforcements Arrive
Here's the last one that we have play tested. We have more designs written up but none of them have seen enough table tests for me to feel comfortable posting yet. Funny, in the old days I would just spit out ideas and let the community help me shape the vision. Now, I have two co-workers who help me in the "factory" which makes the designs closer to finished by the time they see light of day. Still, we do like to hear feedback as we know collaboration often makes things better.
Anyway, here's one more design written by Lil' Helm. ------------------------------------------------------ DC SWAMP THING ELEMENTAL UNIQUE HERO CREATURE DEVOUT MEDIUM 5 LIFE: 7 MOVE: 5 RANGE: 1 ATTACK: 6 DEFENSE: 5 POINTS: 225 UPROOT SPECIAL ATTACK Range 5. Attack 5. Figures defending against Swamp Thing’s Uproot Special Attack never get height advantage and do not receive any additional defense dice when adjacent to Jungle Pieces. Swamp Thing may only attack with his Uproot Special Attack if he does not move this turn. SWAMP DEFENSE Add 2 to Swamp Thing’s Defense while he is on a swamp space or swamp water space. PLANT TRAVERSE If Swamp Thing is adjacent to a tree or Jungle Piece, Swamp Thing may Plant Traverse instead of moving normally. To Plant Traverse, move to any unoccupied space adjacent to any tree or Jungle Piece on the battlefield. Swamp Thing may only use his Plant Traverse special power once per round. SUPERSTRENGTH |
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