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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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Speed Custom Challenge 4: Winners Announced!
Speed Custom Challenge 4: You're going to need a bigger Army Card Hello all and welcome to our fourth Speed Custom Challenge! Ok everyone I have the results for the contest finally! Apologies it took so long, but we had a bit of an odd case were there are 2 customs tied for first place. Rather then have the judges vote on a tie breaker or something, I've decided to just have both entries as co-winners (as that was what was done in the original contests). So congrats to bobinchese and McHotcakes! *Winner!* ENTRY 8- By bobinchese General = Utgar Name = Deeptooth Brutes Species = Charcharian Uniqueness/Type = Unique Squad Class = Brute Personality = Relentless Size/Height = Medium 6 Move = 6 Range = 1 Attack = 5 Defense = 3 Points = 110 TOUGH: When rolling defense dice against a normal attack, Deeptooth Brutes always add 1 automatic shield to whatever is rolled. BLOOD FRENZY SPECIAL ATTACK: Range 1. Attack 3. If Blood Frenzy Special Attack inflicts at least one wound, that Deeptooth Brute may attack again with Blood Frenzy Special Attack. A Deeptooth Brute may continue attacking with Blood Frenzy Special Attack until it does not inflict one wound. AQUATIC: Deeptooth Brutes do not have to stop its movement when entering a water space. If a Deeptooth Brute starts its turn on a water space, add one to its movement for that turn. *Winner!* ENTRY 10- By McHotcakes and congrats to our peoples' choice runner up: Wanderer999! Here are this weeks entries! ENTRY 1- By IshMEL ENTRY 2- By kevindola General = Aquilla Name = Elite Amphibious Tiburon Species = Tiburon Uniqueness/Type = Unique Squad Class = Predator Personality = Savage Size/Height = Large 6 Life = 1 Move = 4 Range = 1 Attack = 5 Defense = 4 Points = 80 Aquatic Speed Tiburon do not have to stop their movement when entering water spaces. Directly before or after its normal movement, a Tiburon may move up to 6 additional spaces as long as each of those spaces the Tiburon is moving into is a water space. Feeding Frenzy If a Tiburon attacks and inflicts at least 1 wound, he must attack again. A Tiburon must continue attacking, if possible, until he does not inflict a wound. Submerged While on a water space, Elite Amphibious Tiburon may not be targeted unless engaged. ENTRY 3- By BiggaBullfrog ENTRY 4- By flameslayer93 Name: Wildwater Raiders General: Utgar Rank: Unique Squad Race: Fishfolk Class: Raiders Persona: Terrifying Size: Medium 5 Planet: Feylund Life: 1 (2 figures) Move: 5 Range: 1 Attack: 5 Defense: 4 65 Points Prey on the Weak: After destroying a figure with a normal attack, a Wildwater Raider may move 3 spaces and attack a small or medium squad figure normally. Swift Swimming: When a Wildwater Raider is on a water space, he may move 3 additional spaces and does not stop moving when he enters a water space. ENTRY 5- By Super Bogue ENTRY 6- By Arch-vile Name = RAIDERS OF THE BITING SEA General = UTGAR Planet = ARCTORUS Species = SHARKMEN Uniqueness = COMMON SQUAD (2) Class = PIRATES Personality = RUTHLESS Size/height = MEDIUM 5 Life = 1 Move = 6 Range = 1 Attack = 4 Defense = 4 Points = 120 FIRST ASSAULT 1 When attacking with a Raider of the Biting Sea, if the defending figure was not adjacent to that Raider of the Biting Sea at the start of this turn, that Raider of the Biting Sea receives 1 additional attack die. AMPHIBIOUS While a Raider of the Biting Sea is on a water space, add 2 to its Defense. If a Raider of the Biting Sea starts its turn on a water space, add 1 to its movement for that turn. A Raider of the Biting Sea does not have to stop its movement when entering a water space. ENTRY 7- By cwidje General = Utgar Name = Whitetooth Raider Species = Undead Uniqueness/Type = 2-Man Unique Squad Class = Devourers Personality = Merciless Size/Height = Medium 6 Life = 1 Move = 6 Range = 1 Attack = 3 Defense = 4 Points = 185 Blood Frenzy When attacking with a Whitetooth Raider, it receives 1 extra attack die for each Wound Marker on the defending figure’s Army Card, to a maximum of 3 additional attack die for Blood Frenzy. Cursed Blood-Oath Whenever a Whitetooth Raider is destroyed by an adjacent attack by from a figure that is not Soulborg or Undead, place that Whitetooth Raider on that figure's card. After revealing an Order Marker on this card, you may roll the 20-sided die once for each figure with a Whitetooth Raider on its card. If you roll a 15 or higher, destroy that figure and replace it with a previously destroyed Whitetooth Raider. Order Markers may still be placed and revealed on this card if both Whitetooth Raiders are destroyed. Water Strength Whitetooth Raiders do not stop their movement when entering water spaces. Add 1 die to a Whitetooth Raider's attack and defense while he is on a water space. ENTRY 8- By bobinchese General = Utgar Name = Deeptooth Brutes Species = Charcharian Uniqueness/Type = Unique Squad Class = Brute Personality = Relentless Size/Height = Medium 6 Move = 6 Range = 1 Attack = 5 Defense = 3 Points = 110 TOUGH: When rolling defense dice against a normal attack, Deeptooth Brutes always add 1 automatic shield to whatever is rolled. BLOOD FRENZY SPECIAL ATTACK: Range 1. Attack 3. If Blood Frenzy Special Attack inflicts at least one wound, that Deeptooth Brute may attack again with Blood Frenzy Special Attack. A Deeptooth Brute may continue attacking with Blood Frenzy Special Attack until it does not inflict one wound. AQUATIC: Deeptooth Brutes do not have to stop its movement when entering a water space. If a Deeptooth Brute starts its turn on a water space, add one to its movement for that turn. ENTRY 9- By Jonny Jon ENTRY 10- By McHotcakes ENTRY 11- By Dysole ENTRY 12- By Wanderer999 ------------------- The judges will be voting on them to determine a winner, but everyone is free to comment on them in this thread. You can also place a vote either here in this thread or by pm to help pick the peoples choice runner up! ------------------- Original rules post
Spoiler Alert!
My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store Last edited by Soundwarp SG-1; July 15th, 2013 at 11:29 PM. |
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Re: Speed Custom Challenge 4: Entries due the 2nd!
Entering!
Tournament Armies Played - C3VRP - Customs - Trades I'm Krug in the Paradox Keep and Augamo on the Sacred Tundra. |
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Re: Speed Custom Challenge 4: Entries due the 2nd!
They are from the unreleased skulls and shackles set from pathfinder miniatures. It releases in september if my memory serves me.
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Re: Speed Custom Challenge 4: Entries due the 2nd!
I want those figures so much.
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Re: Speed Custom Challenge 4: Entries due the 2nd!
Size estimates?
Though numerous pronunciation attempts have been made, I have recently spurned my moniker. Feel free to refer to me as BowTieJones instead.
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Re: Speed Custom Challenge 4: Entries due the 2nd!
I don't know for sure as the figures haven't been released yet. I'm thinking they're in the larger end of Medium, like Medium 6/7 or so. It's not super important for the contest, you won't be disqualified if you get the size wrong or anything.
My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store |
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Re: Speed Custom Challenge 4: Entries due the 2nd!
Thanks
Though numerous pronunciation attempts have been made, I have recently spurned my moniker. Feel free to refer to me as BowTieJones instead.
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#9
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Re: Speed Custom Challenge 4: Entries due the 2nd!
Just a reminder all, you only have until 11:59 pm Eastern time tonight to get your entries in!
My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store |
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Re: Speed Custom Challenge 4: Entries Posted!
And the entries are up! Don't forget to comment and vote if you want!
My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store |
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Re: Speed Custom Challenge 4: Entries Posted!
Was anyone ever going to vote/comment on these? I would but since I entered my view would be biased.
Help C3V out with some playtesting. Super Bogue's Customs and Dungeon Crawls List of D&D minis and the corresponding Heroscape figures Soldiers of Valhalla |
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Re: Speed Custom Challenge 4: Entries Posted!
You can vote and comment if you want, I don't have a problem with it. As long as it's not something silly like 'all of them but the one that's secretly mine sucks!' you're good.
My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store |
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