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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#181
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Re: The Book of Black Canary
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If there were ever to have a height restriction put on Canary Cry, I'd be done with anything C3G from that point on. Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#182
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Re: The Book of Black Canary
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Naturally, something that is both sound and elegant is ideal, but if we can only have one Idy take elegant any day of the week. The point about it being important for designers to understand the rules completely is well-taken, though, and that's definitely something we should work on... I find that we Heroes tend to answer "How does this work?" with "Eh, I dunno." a bit too often. Even if we do get to the bottom of it eventually. I do find that SG's wording works, though, and doesn't pass the complexity line, though "spaces and spaces within spaces of those spaces" does brush up against it. We should be mindful of both sides. JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#183
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Re: The Book of Black Canary
We have, what, 615 completed unit designs (not counting optional rules, scenarios, glyphs, etc.). 0% of Heroes have been involved in every single one of those. So, yeah, we're not going to know the answer sometimes. It'd probably be good to know them a bit more often, but I know we all have other obligations as well (like the three jobs I have outside of this) so I think some discovery and rediscovery and debate is only natural.
Also, sometimes interactions for new units, or missed interactions in the process of making new units changes the necessary interpretation of old units, leading to that confusion and uncertainty. I'd much rather have a Hero say: "I don't know" than to say they know for sure, and end up putting out more contradictory information (something we've really done too much of! ). I pretty much consider all of the stuff that we've done continual works in progress, because that's what you get when you have a fan-made project without paid designers or customer service agents who can professionally devote themselves to it (which is not to lower our standards any, but to state a reality of how we are going to function differently than, say, Hasbro). Edit: But, yes, I agree that the primary goal of the project should be getting people to play C3G and have fun playing it. Clarity is an important part of that, but not at the price of wording complexity or unwieldiness. I can't see ever putting "parallel" on a card, for instance. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#184
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Re: The Book of Black Canary
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So I think this all leaves us roughly here, then (noting a couple of other grammar/consistency corrections I recommend while the hood is up): CANARY CRY SPECIAL ATTACKFWIW, there are six other powers that should also receive the "x fewer di[c]e" grammar correction:
Good traders: tdemirji, AbsintheAddict, Blubberguy22, Toa Matoro, SuperSamyon, Bl1ndsn1per, Ericth74,
Clipper423, Oh Freek, Nikkomon, DarthBaggins, quizzcode, Astroking112 & more on my trade list |
#185
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Re: The Book of Black Canary
I'm down with that wording.
Fwiw, I've heard debate within the grammarian community over acceptable uses of "less" including a perspective that endorses the legitimacy of using it as synonymous with "fewer" rather than restricting it to numerical uses. That said, I learned the latter in journalism school and I agree with your analysis that the most important thing is internal consistency anyway! C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#186
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Re: The Book of Black Canary
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Probably each of us perceives that new players are more affected by the problem that we ourselves find more oppressive. But hopefully our mutual goal can be elegance in both areas. Agreed; I didn't like that either! It was just the beginnings of the brainstorming process. I was simply trying to get outside the box and experiment with new ways of defining a very odd cluster of target spaces. And then I saw Soundwarp's simpler solution and abandoned my awkward brainstorm. Good traders: tdemirji, AbsintheAddict, Blubberguy22, Toa Matoro, SuperSamyon, Bl1ndsn1per, Ericth74,
Clipper423, Oh Freek, Nikkomon, DarthBaggins, quizzcode, Astroking112 & more on my trade list |
#187
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Re: The Book of Black Canary
Journalism seems to be obsessed with saving ink. "Less" is visually narrower than "fewer," and also has one less fewer letter.
I think that's why they also hate the logically-superior-but-ink-squandering Oxford comma. Good traders: tdemirji, AbsintheAddict, Blubberguy22, Toa Matoro, SuperSamyon, Bl1ndsn1per, Ericth74,
Clipper423, Oh Freek, Nikkomon, DarthBaggins, quizzcode, Astroking112 & more on my trade list |
#188
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Re: The Book of Black Canary
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Just me but I prefer heroes in my Heroscape. A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#189
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Re: The Book of Black Canary
I'd like to see a couple more Heroes weigh in on the proposed tweaks, but people seem to be cool with the direction here, so I compiled a list of units that could use similar edits in the FAQs thread.
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#190
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Re: The Book of Black Canary
The 'within X space(s) of that/those space(s)' wording isn't really mine, y'all have used it before on Harley Quinn.
Incidentally, Harley's R&Cs had this to say on 'adjacent' spaces: Q: Only figures on same-level spaces are adjacent to spaces. So the bomb affect figures within two spaces horizontally and 0 spaces vertically. Was that the intent? Or should there be a height limit on the affected spaces? Or is it infinite? (If Harley bombs the space at the base of a 50-hex cliff . . .) A: "Any figure on the chosen space and all figures within 2 spaces of the chosen space are affected." That is the second line on her card. To determine which spaces are "within 2 spaces of the chosen space" all you have to do is count two hexes over in all directions just as if you would check for the range of an attack, and each counted space is "within" the chosen space. So if Harley bombs a space at the base of a 50 level high hill or a 50,000 high hill, the figures that are one or two spaces over from the chosen space are affected, even if they are all the way up at the top. That is just one of those quirky things in Heroscape; like how Ana Karithon only has a range of 4, but she could still attack a figure that is 1,000,000,000,000,000,000 levels higher up than she is. Vertical range is not a factor in this game, unless otherwise stated on cards like the Fen Hydra and Catwoman. My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store |
#191
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Re: The Book of Black Canary
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Quote:
C3G: Taking Superheroes to a Whole New Level! C3V: The Legacy of Classic 'Scape! Viegon & Family's Classic Customs, Maps, and Battlefield Videos. Enjoy App Games? Try A Day in the Life of Atlas! |
#192
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Re: The Book of Black Canary
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And actually, I contemplated going even a step further, to save space and help reduce the number of times some of these special attacks monotonously reference themselves: CANARY CRY SPECIAL ATTACKIn my book, being more concise while still being clear and leakproof is a very good thing; "tradition" is not always the best editor. This recast also puts the BC self-immunity where it belongs instead of as an afterthought (that technically doesn't show up until after attack and defense dice have been rolled!), and avoids separating the defensive dice rolling from its mandatory Symbiote modifier. To show that more visually... Structurally speaking, there are 3 sentences about Targeting and 3 about Rolling, but they are interleaved: TTRTRR. In each group, statements about one thing that we would naturally expect to group together are separated by a statement about the other thing. The proposed recast groups them together more naturally as 5 chronological sentences: TT(t) RRR. Overall it's just better organized and shorter, in my opinion. (Heck, I'd even go so far as to say that the wastefully ubiquitous sentence "Each figure rolls defense dice separately" should have been a rule and was never really needed on any army card, but now I'm just howling at the moon, eh?) All of these efforts, I think, help achieve Johnny's goals, which (despite our different perspectives on certain details) I do very much share: Quote:
Good traders: tdemirji, AbsintheAddict, Blubberguy22, Toa Matoro, SuperSamyon, Bl1ndsn1per, Ericth74,
Clipper423, Oh Freek, Nikkomon, DarthBaggins, quizzcode, Astroking112 & more on my trade list Last edited by Just_a_Bill; September 17th, 2015 at 01:26 PM. |
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