#205
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Re: C3G Terrain Sanctum Voting Hall
I might be the only one here that uses the Throwing rules but 1 Life is too little for a street light. Nay until that changes.
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#206
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Re: C3G Terrain Sanctum Voting Hall
Quote:
LAMPPOST SWING Whenever an adjacent figure with the Super Strength special power attacks an adjacent figure, you may destroy this figure if it has 1 life remaining to add 1 automatic skull to that attack. Or is it good without it? |
#207
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Re: C3G Terrain Sanctum Voting Hall
I think the power could stay the same.
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#208
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Re: C3G Terrain Sanctum Voting Hall
Maybe a bump to 2 life and something like this for the Lamppost Swing?
Quote:
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#210
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Re: C3G Terrain Sanctum Voting Hall
Nope, I like Lamppost Swing where it's at. But it should have 3 Life. It needs to hit as hard as a tree when you throw it.
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#211
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Re: C3G Terrain Sanctum Voting Hall
This is true, my fault, I'm still new to this.
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#214
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Re: C3G Terrain Sanctum Voting Hall
sorry missed that we were voting on something. saw the discussions about the powers & didn't have an opinion on the wording either way. Anyway Yea to start the lamp post design.
My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#215
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Re: C3G Terrain Sanctum Voting Hall
I like lampposts.
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