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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #37  
Old January 8th, 2013, 10:50 PM
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Re: The Book of Obsidian - Design Phase

Sent!

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  #38  
Old January 9th, 2013, 11:49 PM
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Re: The Book of Obsidian - Design Phase

Intangibility covers the engagement strikes! I'm thinking it should be a single use power, so hopefully not having that leaving engagement language won't be an issue for future designs.

I wish they could all be Rainbow Rolls, personally, though I did have something called "Eating Nemo" once that was delicious.

Thanks, David!

Cheers,
Bats

Quote:
Originally Posted by davidlhsl
Obsidian

The Sushi Train brings plates around
It all looks good to me
And the wasabi and pickled ginger
And a cup of hot green tea
The miso soup tastes real fine
It warms me up inside
And now here comes a spider roll
Makes me open my mouth real wide

I wish they all could be California
Wish they all could be California
I wish they all could be California rolls.

The unagi with the eel sauce
Is so tasty and nice
And the nigiri with the sliced fish
Pressed firmly on sushi rice
The Philadelphia rolls, you know, have cream cheese
While the Boston roll with the mayo
Give me sushi, please!

I wish they all could be California
Wish they all could be California
I wish they all could be California rolls.


A-hem. Where was I? Oh,

Obsidian

Sushilands Passage
You've got to love the terrain changers, and shadow tiles are always handy. I like the timing of this, because you can plant the tile and *poof*.

Does he take engagement strikes?

Intanginigiri
Vetted!

Enveloped in Sashimi
This could be very useful with friendly figures if you can avoid the Enveloped condition by the end of the round. It also has nice offensive potential when you Envelope the enemy. A less spooky version of Cloak.

Final Thoughts
Very nice design! Although I tend to be obsessed, I'm glad it doesn't affect my work.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #39  
Old January 9th, 2013, 11:53 PM
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Re: The Book of Obsidian - Design Phase

I'm thinking he compares well to Martian Manhunter at 300. That's probably where I'll start him right now!

If Obsidian is adjacent to any one other figure and only that figure, whether it's an enemy figure (and thus an engagement) or not, that figure is Enveloped. So it can be good or bad for his team.

Cheers,
Bats

Quote:
Originally Posted by Porkins
Interesting write up. I have always enjoyed Mika Connour's shadow powers, and you made it even better since he can drop a shadow tile before moving. Difficult character to nail down with the limitations on non-adjacent attacks.

Is an opponent's figure who is engaged with Obsidian in order to attack him also considered to be enveloped? If so, then a figure has to get adjacent to him to attack and has to disengage before the end of the round (risking an auto-wound) or stay engaged to the end of the round, thereby also risking an auto-wound. Add to that the fact that he is a ranged flyer/teleporter with Life of 6 and Def 5 (which will often be 6 or 7 due to shadow spaces and/or Intangibility allowing Obsidian to easily gain height advantage). I think we are looking at a pricey figure.


Quote:
Originally Posted by IAmBatman
Brother of Jade, son of the Golden Age Green Lantern, he's struggled with sanity at times. As always, I appreciate reading your thoughts!

Cheers,
Bats

OBSIDIAN
TODD RICE

METAHUMAN
UNIQUE HERO
RECLUSE
BROODING
MEDIUM 5

LIFE 6
MOVE 6
RANGE 3
ATTACK 5
DEFENSE 5
? POINTS

SHADOWLANDS PASSAGE
Start the game with 3 shadow tiles on this card. Before taking a turn with Obsidian, if he is on an empty land space, you may place a shadow tile from his Army Card onto the space he occupies if the shadow tile fits normally onto that space. Instead of moving normally with Obsidian, if he is on a shadow space, you may place him on any shadow space within 10 spaces.

INTANGIBILITY
Obsidian can move through all figures and obstacles such as ruins, and is never attacked when leaving an engagement. Obsidian cannot be targeted by opponents' non-adjacent figures for any attacks, or for any special powers that require clear sight.

ENVELOPED IN SHADOWS
If Obsidian is adjacent to only one figure, that figure is considered Enveloped. Enveloped figures cannot be targeted by non-adjacent figures for any attacks, or for any special powers that require clear sight. At the end of each round, roll one unblockable attack die for any figure Enveloped by Obsidian.

SS

FLYING

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #40  
Old January 28th, 2013, 09:13 PM
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Re: The Book of Obsidian - Design Phase

C3G INITIAL PLAYTEST FEEDBACK FORM

NAME OF THE TEST UNIT (OBSIDIAN)

- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
PASS

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
PASS

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
PASS

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
PASS

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
PASS

- FUN TEST/ Consider whether or not the design was fun to play.
PASS

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
PASS

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
PASS

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
PASS

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
PASS

Heavy Hitter or Mid-Level Hero Test
- Does it pass, Yes or No? Yes.

- What should be the unit's point value? 280ish.
- Give a brief overview. I could possibly see a bit of wiggle room here, depending on how valuable or not he is for his armies, but 280 feels closest after the heavy hitters.
Spoiler Alert!

_____________________________________________________________

Squad Test
- Does it pass, Yes or No? Yes.

- What should be the unit's point value? 310?
- Give a brief overview. Intangibility and his other powers proved much more useful against squads who were relatively easy to hit and run. Obsidian showed some prominence here, but the dice also favored him.
Map: Custom
Units: Obsidian vs. Hawkmen of Thanagar x3 (300)
Spoiler Alert!

_____________________________________________________________

Squad Test
- Does it pass, Yes or No? Yes

- What should be the unit's point value? 310?
- Give a brief overview. This was a bit more of a grind, but with uneven terrain, Obsidian had the decided advantage. Only the superior numbers here gave the Amazons a chance.
Map: Custom
Units: Obsidian vs. Amazon Warriors x3 (300)
Spoiler Alert!

_____________________________________________________________

Army Test
- Does it pass, Yes or No? Yes

- What should be the unit's point value? 260-270?
- Give a brief overview. Obsidian didn’t do much to help his allies here other than a little bit of damage.
Map: Custom
Units: Obsidian (280), Martian Manhunter (300), Green Arrow (Oliver) (150), Atom (50), Green Arrow (Connor) (130), Speedy (Roy) (90) (1,000) vs. Joker (140), Harley Quinn (130), Beat Cops x2 (130), White Martians x4 (600) (1,000)
Spoiler Alert!

_____________________________________________________________

Army Test
- Does it pass, Yes or No? Yes

- What should be the unit's point value? 280
- Give a brief overview. He didn’t get much use out of his attacks, but his speed and flying and disengage helped him take out Invisible Woman and then finish off her allies.
Map: Custom
Units: Obsidian (280), Batman (250), Mole Man (100), Moloids x17 (170), Weather Wizard (100), Robin (Dick) (100) (1,000) vs. Mister Fantastic, Human Torch, Invisible Woman, Thing (1,000)
Spoiler Alert!

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by IAmBatman; January 31st, 2013 at 11:37 PM.
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  #41  
Old January 28th, 2013, 09:54 PM
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Re: The Book of Obsidian - Design Phase

I find the concept of Enveloped very interesting. You can use it on your opponent's figures to wound them, but they become Intangible. You can use it on your own figures, but they could take damage. There are some very interesting ways to build this guy.

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  #42  
Old January 29th, 2013, 11:38 PM
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Re: The Book of Obsidian - Design Phase

Updated through squad tests. He's feeling like 280 so far. I'll hopefully be able to get in army tests tomorrow.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #43  
Old January 30th, 2013, 12:04 AM
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Re: The Book of Obsidian - Design Phase

HH's looked 280, but he dominated vs squads and those were melee squads, so Intangibility didn't matter. But then again, those squads were melee (except for spear volley) and Hawkmen had some synergy they couldn't use from their card, but still something to keep in mind. He's a single attacker and taking down squaddies like that is no small potatoes.

He could provide added benefit for a teammate by enshrouding them for part of a round to protect them from ranged attack like Shadowcat, though either he or the teammate will need to move before the end of the round to prevent possible friendly fire.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
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  #44  
Old January 30th, 2013, 10:53 AM
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Re: The Book of Obsidian - Design Phase

Well Intangibility did help him stay at range and get height thanks to the free disengage, and there were quite a few times Spear Volley would have helped the Amazons, since he moved to a spot on the map where they were restricted to one attack at a time. I could see him going up to 290 if he proves helpful to his allies in army tests. At the same time, I think getting wounds with Enveloped in Shadows will be a lot harder to do in army tests. We'll see, though! I think 280-290 is probably the range right now, though if he tanks the army tests, 270 is in play, and if he's incredible in army tests, 300 is in play.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #45  
Old January 30th, 2013, 03:23 PM
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Re: The Book of Obsidian - Design Phase

Yeah, HH and squad tests help get ballpark cost, but army tests will nail it down as working with others and sharing OM's etc. give a better picture of value.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
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  #46  
Old January 31st, 2013, 11:38 PM
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Re: The Book of Obsidian - Design Phase

Playtests all wrapped up, 24 hours on the clock. I like him at 280 for the public tests. Hopefully the public testers can figure out how to use his powers more efficiently than I can!

I would like to make one change, making his shadow dropping trigger before moving rather than before taking a turn, so that he can drop the shadow tiles when moved by Martian Manhunter, etc. Thoughts appreciated!

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #47  
Old February 1st, 2013, 12:22 AM
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Re: The Book of Obsidian - Design Phase

Pre-Yea for testing at 280 and the before moving for dropping acid..er' I mean shadow tiles sounds like a good idea too.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
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  #48  
Old February 1st, 2013, 01:40 AM
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Re: The Book of Obsidian - Design Phase

Pre-Yea from me also.
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