|
C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
|
Thread Tools | Search this Thread | Display Modes |
#37
|
||||
|
||||
Quick Question
Did you see that you get an energy marker on the card before taking a turn with Havok?
~Dysole, admitting that without that Havok sucks My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
#38
|
||||
|
||||
Re: Quick Question
Quote:
EDIT: Yikes....I'm being waaaay to prickly here. Sorry guys. I can just run some playtests and turn off that terrible whining sound that seems to be coming out of my mouth. |
#39
|
||||
|
||||
Re: The Book of Havok (Initial Playtesting)
I'm on my phone, but I will say the SA seems incredibly weak right now, especially with no range to his normal attack. He's knowhere close to 200. I'd never take a turn with him as he stands now. Is his really supposed to be that much worse at shooting engery blasts than Cyclops?
My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store |
#40
|
||||
|
||||
Re: The Book of Havok (Initial Playtesting)
Well originally he started with full markers and then after taking a turn you recharged a marker, but I was worried about that being too powerful right out of the gate.
|
#41
|
||||
|
||||
Re: The Book of Havok (Initial Playtesting)
Quote:
Quote:
C3G: Taking Superheroes to a Whole New Level! C3V: The Legacy of Classic 'Scape! Viegon & Family's Classic Customs, Maps, and Battlefield Videos. Enjoy App Games? Try A Day in the Life of Atlas! |
#42
|
||||
|
||||
Re: The Book of Havok (Initial Playtesting)
Quote:
Flying would help him, since he often does that in the comics, and I am surprised he doesn't have a ranged normal attack. |
#43
|
||||
|
||||
Re: The Book of Havok (Initial Playtesting)
I like it too except for the part where he only damages adj. figures when rolling 6 dice. I also don't think he needs to add Energy Markers at the start of his turn any more if he now has a base SA of range 3 attack 3.
COSMIC ENERGY ABSORPTION X After taking a turn with Havok, you may place a purple Energy Marker on this card. At the end of the round, you may reveal an "X" Order Marker on this card to place an Energy Marker on this card. A maximum of 3 Energy Markers may be on this card. PLASMA BURST SPECIAL ATTACK Range 3+special. Attack 3+special. Before attacking with this special attack, you may remove any number of Energy Markers from this card. Add 1 to the Range and Attack numbers of this Special Attack for each Energy Marker removed. If you remove 2 or more Energy Markers in this manner, all figures adjacent to the defending figure are also affected by the attack. Roll attack dice once for all affected figures. Affected figures roll defense dice separately. |
#44
|
||||
|
||||
Re: The Book of Havok (Initial Playtesting)
Quote:
|
#45
|
||||
|
||||
Re: The Book of Havok (Initial Playtesting)
I'm not really a fan of that version yet. Keep trying.
|
#46
|
||||
|
||||
Re: The Book of Havok (Initial Playtesting)
What don't you like about it? It's hard to make suggestions when we don't know what the LD is looking for.
I like what V posted, but I would make a couple tweaks: Quote:
".... the Cambridge ladies do not care, above Cambridge if sometimes in its box of sky lavender and cornerless, the moon rattles like a fragment of angry candy" |
#47
|
||||
|
||||
Re: The Book of Havok (Initial Playtesting)
I'm not liking the 3 markers or the 3+.
|
#48
|
||||
|
||||
Re: The Book of Havok (Initial Playtesting)
Well, TB's most recent version kept the 6 markers, but limited him to only being able to use 3 at a time.
The thing is, if the SA starts at 0 range and attack, it's only useful once he's fully charged or at least close to it. But since that's really his only form of useful offense, and because he doesn't charge very fast passively, you get stuck wasting a bunch of turns to charge him. As I see it, he needs to either: 1) Be able to use his SA more frequently; 2) Have another form of offense so that you're not wasting turns recharging him; or 3) Be able to charge faster and/or passively. Or even a combination of the above. TB, YodaK, weebear, and I were suggesting options that fit into #1, but if you don't like that, we could look into the other two; maybe give him base range (helps with #2), and allow him to gain 3 markers when he reveals an "X" (helps with #3)? C3G: Taking Superheroes to a Whole New Level! C3V: The Legacy of Classic 'Scape! Viegon & Family's Classic Customs, Maps, and Battlefield Videos. Enjoy App Games? Try A Day in the Life of Atlas! |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
The Book of Stature | TrollBrute | C3G Legacy Library | 152 | February 16th, 2020 02:13 PM |
The Book of Heir Apparent Scenario (Design Phase) | johnny139 | C3G Maps & Scenarios | 25 | February 13th, 2013 03:57 PM |
C3G Public Design: Catman - Design Phase | quozl | C3G Legacy | 119 | November 8th, 2010 07:44 PM |