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Comic Hero Custom Creations Any comic book customs and the discussions surrounding them |
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Re: HelmAverse Supers - Reinforcements Arrive
As for a new card design, I think it's time to reveal the "Gr...", and no, it is not Groot as guessed by Iambatman or Graviton as offered by Tickle.
It's really quite unfair as it is a unique squad that many might not think should be handled as a unique squad. I call out to @Spidey'tilIDie who said this about the HelmAverse TMNT... "Just wanted to drop by and say again how revolutionary your take on the turtles is. Any time I think of a Unique Squad they pop into my head. May be the best, most thematic, well designed Unique Squad on the site or in the game. (Not that I've seen them all, but I believe anyone would hard pressed to top this.)" I would like my man Spidey to give a good hard look at these guys and tell me what he thinks, because personally I love them. On the flip side, Helm Jr. HATES them (or really, he hates facing them even though I have yet to win a game with them on my team). They sure are powerhouses though. That is unless you lose all 3 in the same round the way I did this passed weekend. Well, with no further delays, Matt Helm presents... ----------------------------------- DC GREEN LANTERN CORPS VARIOUS UNIQUE SQUAD LAWMEN WORTHY MEDIUM 5 LIFE: 1 MOVE: 5 RANGE: 5 ATTACK: 3 DEFENSE: 4 POINTS: 360 CONSTRUCT ATTACK BONUS If a Lawman of the Green Lantern Corps is attacking an adjacent figure, add 2 dice to their attack. EMERALD FORCE SHEILD When an opponent’s figure attacks a Lawman of the Green Lantern Corps, all dice that do not show skulls count as automatic shields to be added to the Lawman’s defense dice. STEALTH FLYING When counting spaces for a Lawman of the Green Lantern Corps’ movement, ignore elevations. A Lawman of the Green Lantern Corps may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. When a Lawman of the Green Lantern Corps starts to fly, if they are engaged they will not take any leaving engagement attacks. SUPERSTRENGTH |
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