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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#73
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Eh
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~Dysole, probably overanalyzing a kids show My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
#74
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Re: Eh
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Last edited by DEATHWALKER 1970; January 25th, 2015 at 01:06 PM. |
#75
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Re: Eh
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Just playing around with some ideas inspired by the silly, sometimes over the top, creativity of the series... If these meta/theme ideas are not liked, I won't press on with them. Just thought I'd give it a try... Last edited by DEATHWALKER 1970; January 25th, 2015 at 01:01 PM. |
#76
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Re: Adventure Time with Deathwalker the robot & A3n the huma
Speaking of Marceline, I just accidentally stumbled into this:
http://www.trollandtoad.com/products...archmode=basic With some red boots, and an axe guitar instead of the stick, I'm sold! |
#77
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Re: Adventure Time with Deathwalker the robot & A3n the huma
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EDIT: Actually you could just use the Dazzler figure & replace the head with Tiger Lily's. My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller Last edited by A3n; January 25th, 2015 at 10:42 PM. |
#78
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Re: Adventure Time with Deathwalker the robot & A3n the huma
She looks cool! Great find!
Catching up on Jake, I get something that ends up a bit like this... Quote:
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#79
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Re: Adventure Time with Deathwalker the robot & A3n the huma
Would it help (@dysole) if it said "When you reveal your next Order Marker or if the chosen figure has been destroyed, place Jake on an empty space adjacent to the chosen figure." ?
My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#80
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What I Think Might Work
Maybe. I propose we start with something like this.
JAKE SUIT After revealing an Order Marker on an adjacent Adventurer hero you control, you may choose that hero and place Jake on the chosen heroes Army Card. Add 2 to the attack and defense of the chosen figure while Jake is on its card. If the chosen figure receives any wounds while Jake is on its card, place the same amount of Wound Markers on this card. When you reveal your next Order Marker, place Jake on an empty space adjacent to the chosen figure. If the chosen figure receives enough wounds to be destroyed while Jake is on this card, place him on an empty space adjacent to where the chosen figure was before it was destroyed. You may only use this power once per round. Also if we're going to adjust Jake's Size did we want to adjust his height? It'd be a bit weird if he's a constant height 4 and changing size and it would also allow you to determine if he's considered engaged with figures. ~Dysole, finding out how complicated it can be to get a supposedly simple power to work My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
#81
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Re: What I Think Might Work
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#82
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Re: What I Think Might Work
The original intent was simply to make it impossible for things like Grimnak CHOMPing Jake... Constantly checking what height and size he is and if he's adjacent, engaged or not, seems to complicate things too much.
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#83
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Well
Again, it certainly removes complications but doesn't get rid of the fact that Jake will remain a Small 4 yet be immune to Chomp because he's "too big" and will be unengaged to figures on 4 height.
It could work like this. SHAPESHIFTING When moving up levels of terrain, you may count up to 10 sides of each higher level as one space and Jake's height is considered to be 25. Jake never receives falling or major falling damage. Adjacent figures attacking Jake never receive height advantage. Before taking a turn with Jake, you may choose whether Jake is considered small 4, medium 6, large 8, or huge 10. Jake remains this size and height until you take another turn with Jake. ~Dysole, not opposed to Deathwalker's idea just pointing out that there's still a theme break My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
#84
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Re: Adventure Time with Deathwalker the robot & A3n the huma
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~DEATHWALKER, who very much appreciates Dysole's input! Last edited by DEATHWALKER 1970; January 26th, 2015 at 02:22 PM. |
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