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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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Re: Ixe's Custom Units
Here's an adaptation for Valkrill.
This is the Lich from Pathfinder Miniatures - Heroes & Monsters: NAME = Adralmalech GENERAL = Valkrill PLANET = Toril SPECIES = Undead CLASS = Lich PERSONALITY = Relentless SIZE = Medium 5 UNIQUE HERO LIFE = 3 MOVE = 5 RANGE = 6 ATTACK = 3 DEFENSE = 4 POINTS = 130 ADRALMALECH'S PHYLACTERY Adramalech begins the game with the Adralmalech's Phylactery treasure glyph equipped. LICH'S REANIMATION When revealing an Order Marker on Adralmalech's card, if Adralmalech is destroyed, immediately place Adralmalech on Adralmalech's Phylactery Treasure Glyph and equip that glyph, if possible. Remove all Wound Markers on Adralmalech's card. After using Lich's reanimation, immediately end Adralmalech's turn. FINGER OF DEATH After moving and before attacking, you may choose a figure adjacent to Adralmalech and roll the 20-sided die. If you roll an 18 or higher, destroy that figure. Adralmalech's Finger of Death does not affect Undead figures. NAME = Adralmalech's Phylactery TYPE = Treasure Glyph If a figure ends its movement on Adralmalech's Phylactery, that figure's controller may destroy Adralmalech's Phylactery. If they do, destroy Adralmalech. Adralmalech is a Lich, an undead sorcerer who has traded their life for a dark form of immortality. Lich's retain their magical prowess in their undeath and, if they are destroyed, can simply have their phylactery create a new body for them. They must guard their phylactery, however, for they die immediately should it be destroyed. In addition to these typical traits, the very touch from Aldralmalech can instantly kill any living target. As a lich, Adralmalech can prove an immortal thorn in your opponent's side. Getting rid of him permanently can be a challenge if they keep Order Markers focused on him, although landing a figure on his phylactery will end his threat immediately. In addition, Adralmalech is not the most threatening and could possibly be ignored for a time. Should the rest of your opponent's army be defeated, the lich won't have the chance to reanimate before they lose. Leveraging off of an initiative switch or missed order marker will similarly let you sweep in and forever end his menace. I like the idea of dropping the phylactery in a safe area in the back that he can safely return to should he be destroyed. Furthermore, as a Relentless hero, he provides a ranged bonding option for the Death Knights of Valkrill. You'll have to give up an order marker to bring the frail hero back should they lose him, however. As always, comments are greatly appreciated! |
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