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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#5005
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Re: The Pre-SoV Workshop
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I had noticed the 9 from an older version yesterday, but completely forgot to fix it. Thanks for reminding me. My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#5006
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Re: The Pre-SoV Workshop
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The current version of Tribal Heritage is actually taking 2 steps into uncharted territory. The first is granting a unit 2 simultaneous left-side stats of the same category. And the second is doing it unconditionally. Personally, I think the line ought to be drawn between the two. In the abstract, I much prefer a power that reads “If X condition is met, then figure gains an additional left-side stat.” than a power that reads “Figure has an additional left-side stat”. There’s something about the latter that is inelegant to me. It’s a whole power to make up for not having room or precedent for 2 entries in the left stat box. Once it becomes conditional on gamestate or army construction, it requires at least some decision-making to utilize, and then seems like a worthy power. Moving on to the specifics of Jim and how to create a condition for him to get his second class. I’m in agreement that keying the power off of Fearsome Human [who follows Aquilla] to gain the Tribesman class works functionally but not thematically. And I think keying off of having another Tribesman would be limiting to any army that intends to use Lawmen and Natives. I’d suggest putting Tribesman in the left box and having the power make him a Lawman. I prefer Lawman to be the class that turns on and off rather than Tribesman. He can stop being a deputy with his own people, but he can't stop being a Native American while on the job. Something like… Quote:
"I disagree. You're kind of right, yes, but Vydar and I are entirely right." -superfrog High Quality Map Rendering Vydar's Custom Units Vydar's Maps VC Units Base Size Spreadsheet Last edited by Vydar_XLIII; July 28th, 2022 at 02:09 PM. Reason: grammar |
#5007
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Re: The Pre-SoV Workshop
That whole argument and final solution is beautiful,
@Vydar_XLIII
. Fully agreed!
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#5008
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Re: The Pre-SoV Workshop
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As for 6 move, I'm less motivated to make that change, because all of the current Native American designs have exactly 5 move. Brave Arrow does have Tracking, which gives him 7 move, but I'm not sure that's enough to justify breaking the 5 move precedent. My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#5009
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Re: The Pre-SoV Workshop
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My bad. "I disagree. You're kind of right, yes, but Vydar and I are entirely right." -superfrog High Quality Map Rendering Vydar's Custom Units Vydar's Maps VC Units Base Size Spreadsheet |
#5010
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Re: The Pre-SoV Workshop
Making a power different just to be different is rarely the right choice.
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#5011
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Re: The Pre-SoV Workshop
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More generally, I think that designs need something more meaningful than having two classes to stand out. Jim can be a mix of tribesmen and lawmen thematically and still present a very strong card; at a glance, the "lawman stats" stand out, the lasso would be great for War Cry, and Tomahawk paints a theme. Focusing on one synergy would be to the benefit of this design in my eyes, regardless of the point that I mentioned above. I also agree that Lasso should be a rethemed Chain Grab unless the power has more significant gameplay differences. Any changes from Chain Grab's mechanics are an inherent cost, not an advantage, by virtue of taking more memory space to remember. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#5012
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Re: The Pre-SoV Workshop
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Yeah, that's fine. I had some thematic reasons to change it, but I'll just adjust the height limits to reflect those, and otherwise copy chain grab. My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#5013
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Re: The Pre-SoV Workshop
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Like roman legionairs are well trained enough that they will follow any commanding warloard and dreadguls are wild enough that they will follow giants. Even Marcus is a good enough leader to get ants to shape up. I don't believe this design is whitewashed and I think the dual class Vydar offers up makes sense. |
#5014
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Re: The Pre-SoV Workshop
So, for clarity,
@Astroking112
, you take issue with 1) the abstract “Figure has two left-side stats of the same category, simultaneously.” And 2) this specific use of the above concept given that the last use of it was on the Feral Swog. Is that correct? If not, ignore the parts below that don’t apply.
1) This is a perfectly respectable position to take, and I have no criticism on this. Your line in the sand is at a slightly different place as mine, but that’s fine. A multiplicity of views on anything that pushes the boundaries of how it is acceptable to design units is a good thing to have. 2) I’ve got to push back on this in particular. Quote:
The design that focuses on both is an incredible way to depict the real historical precedent of Native American cowboys. In my view, a design for this miniature that does not bridge both worlds would be a disservice to both. Although @Leaf_It , maybe WHITEcloud isn’t the best last name. Just to be safe. "I disagree. You're kind of right, yes, but Vydar and I are entirely right." -superfrog High Quality Map Rendering Vydar's Custom Units Vydar's Maps VC Units Base Size Spreadsheet |
#5015
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Re: The Pre-SoV Workshop
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My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#5016
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Re: The Pre-SoV Workshop
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