|
AotV Customs A place for Arena of the Valkyrie Customs |
|
Thread Tools | Search this Thread | Display Modes |
#97
|
||||
|
||||
Re: AOTV General Discussion
In a similar vein as maps + scenarios, she we start discussing the terrain somewhere? Even if we say that the "wierd spaces" and the darkened spaces have no special properties, and that the cardboard ruins have the same type of rules as the rotv ones (maybe just considered to be taller) we should collaberate on it so we know what to put in the book.
More than likely we can probably just do this in a single dedicated thread or discuss in this one. Or just put names and such to a vote. My customs. NE Ohio Tourney - TBA SW Ohio Tourney - NHSD 550 points AotV - Colliding the minis of AotP with the world of HS. |
#98
|
||||
|
||||
Re: AOTV General Discussion
Looking forward to map threads/forum. 6 + 2 or 3 RotV + 1 each other set is ambitious! RotV could provide some interesting giant scenario maps, since it has the most terrain plus all the boards. Personally, I think we'd be fine with 2 there (and possibly even fewer than 6 just AotV), but that's more up to whoever feels like stretching their brain around all that terrain.
100% on board with the "weird" spaces having option rules a la snow/ice (and I know we've discussed ideas before). The ruins seem best as just as more ruins with no special rules (they're our only LoS blockers, like RotV ruins, trees, rocks, etc). Also really hoping we do an optional rule for the few actual "sand" hexes that come with. Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#99
|
||||
|
||||
Re: AOTV General Discussion
I'm going to step down from all my responsibilities with AotV. I can't keep up and contribute effectively at this time. I'm still cheering you all on and I look forward to seeing your release on the front page!
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#100
|
||||
|
||||
Re: AOTV General Discussion
Quote:
I agree with NecroBlade that the cardboard ruins should just be treated as differently-shaped RotV ruins for rules purposes. No need to do anything fancier for them, IMO. I do think that more focused discussion on this would be another benefit of starting a Maps subforum for the project, though. The scope of a full Master Set is a bit larger than just this Custom Units & Army Cards section, I think. Quote:
From a scenario standpoint, though, I really like the idea of doing some kind of special rule. Having a central hill with one of those shifting dunes mechanics that had been proposed a while back could make for a fun scenario. Sorry to hear you go, caps, but thank you for the update. I wish you the best and hope that we'll see you again in the future; you've been a great help in getting this project started and have consistently offered fantastic suggestions. We'll carry on the torch from here, and know that if the HeroScape itch ever comes back, you're more than welcome to return. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#101
|
||||
|
||||
Re: AOTV General Discussion
Missed this on the last page:
Quote:
Pod 1 Main Thread Dienekes Ukushisa Pride Pyria Velkhor Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#103
|
||||
|
||||
Re: AOTV General Discussion
Quote:
Quote:
Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#104
|
||||
|
||||
Re: AOTV General Discussion
I would support a global optional rule. Options rules give more options not limitations. Terrain is always an awesome addition to the game, especially when it's a rule you have to "switch on" for the map. Master sets generally have at least 1 new type of terrain if we are worried about precedent.
If we are worrued about something being too complicated, I just dont see an optional terrain rule confounding anyone. |
#105
|
||||
|
||||
Re: AOTV General Discussion
Quote:
It might be a minor touch, but saying that "Weird Terrain" rules are defined by the scenario (rather than saying that they're either nothing, this thing, or something from the scenario that overrides that thing) does cut down complexity in an appealing way for a Master Set. I'm fine with taking the opposite approach and saying that there is one global optional rule (which a scenario may or may not use, like the Thaelenk Tundra), but I'd prefer to stick to one approach here. If we have a global rule good enough to work for all of our scenarios, then I'd be perfectly happy with dividing it that way. Since the Weird Terrain is in a fixed position anyway, though, which is already limiting our options, I personally figure that defining it by-scenario makes more sense. I don't anticipate Weird Terrain being used in a tournaments anyway, to be honest. Quote:
Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#106
|
||||
|
||||
Re: AOTV General Discussion
IMO, Weird terrain should have scenario-specific rules. Sandstone hexes should have one optional global rule. (That doesn't mean we couldn't utilize them beyond declaring that rule on/off, though given Weird rules I think a second terrain rule in scenarios would be unnecessary.)
Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#107
|
||||
|
||||
Re: AOTV General Discussion
I'd be fine with that split, though it's worth testing the AotV-exclusive maps with whatever optional rule we wanted for Sandstone in mind.
Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |