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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #25  
Old December 21st, 2010, 11:18 AM
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Re: The Book of Destructible Object: Ruined Battlement

Quote:
Originally Posted by SirGalahad View Post
The card on the front page still needs the new text:

When a Ruined Battlement is destroyed, any figure on top of the Ruined Battlement, and all figures adjacent to it receive 1 wound. Any figure that occupies a Ruined Battlement when it is destroyed is placed on the same space the Ruined Battlement was on and will not take any leaving engagement attacks.
A3n, can you make this happen?
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  #26  
Old January 10th, 2011, 02:28 AM
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Re: The Book of Destructible Object: Ruined Battlement

Quote:
Originally Posted by Griffin View Post
Quote:
Originally Posted by SirGalahad View Post
The card on the front page still needs the new text:

When a Ruined Battlement is destroyed, any figure on top of the Ruined Battlement, and all figures adjacent to it receive 1 wound. Any figure that occupies a Ruined Battlement when it is destroyed is placed on the same space the Ruined Battlement was on and will not take any leaving engagement attacks.
A3n, can you make this happen?
Sorry another subscription that dissapeared. I fixed the link in the OP.

Cheers
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  #27  
Old January 21st, 2011, 06:39 AM
Griffin Griffin is offline
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Re: The Book of Ruined Battlement

We need the last line changed to this to better model it after the Manhole Cover and other power texts.

"A figure that occupies a Ruined Battlement when it is destroyed is placed on the same space the Ruined Battlement was on and will not take any leaving engagement attacks."
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  #28  
Old January 23rd, 2011, 04:51 AM
Griffin Griffin is offline
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Re: The Book of Ruined Battlement

Quote:
Originally Posted by Griffin View Post
We need the last line changed to this to better model it after the Manhole Cover and other power texts.

"A figure that occupies a Ruined Battlement when it is destroyed is placed on the same space the Ruined Battlement was on and will not take any leaving engagement attacks."
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  #29  
Old January 23rd, 2011, 08:58 AM
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Re: The Book of Ruined Battlement

Updated
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  #30  
Old January 23rd, 2011, 01:22 PM
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Re: The Book of Ruined Battlement

Nice work, guys. This set is so close I can taste it ...

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #31  
Old February 24th, 2011, 06:16 PM
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Re: The Book of Ruined Battlement

done
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  #32  
Old February 27th, 2011, 12:10 AM
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Re: The Book of Ruined Battlement

Question: Suppose you have several ruined battlements on adjacent spaces, and one is destroyed to trigger Debris. Would that set off a chain reaction causing all ruined battlements in the chain to go off?
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  #33  
Old February 27th, 2011, 12:23 AM
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Exclamation Re: The Book of Ruined Battlement

Quote:
Originally Posted by davidlhsl View Post
Question: Suppose you have several ruined battlements on adjacent spaces, and one is destroyed to trigger Debris. Would that set off a chain reaction causing all ruined battlements in the chain to go off?
That is exactly right, which can be cool when there are a small pod of these next to each other, but when there is a long chain of them, it can seem a bit weird I know. That is why there are normal battlements and then these DOs; players can decide whether or not to use them and if they do use them, they can decide which ones are DOs and which ones are "normal". But yes, that was the intention and that is how I tested them.
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  #34  
Old February 27th, 2011, 12:32 AM
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Re: The Book of Ruined Battlement

Quote:
Originally Posted by Griffin View Post
Quote:
Originally Posted by davidlhsl View Post
Question: Suppose you have several ruined battlements on adjacent spaces, and one is destroyed to trigger Debris. Would that set off a chain reaction causing all ruined battlements in the chain to go off?
That is exactly right, which can be cool when there are a small pod of these next to each other, but when there is a long chain of them, it can seem a bit weird I know. That is why there are normal battlements and then these DOs; players can decide whether or not to use them and if they do use them, they can decide which ones are DOs and which ones are "normal". But yes, that was the intention and that is how I tested them.
Yes!!! I soooo want to shake your hand right now. I can't wait to dive into to all of this. Thanks!
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  #35  
Old February 28th, 2011, 03:51 PM
Griffin Griffin is offline
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Re: The Book of Ruined Battlement

Quote:
Originally Posted by davidlhsl View Post
Quote:
Originally Posted by Griffin View Post
Quote:
Originally Posted by davidlhsl View Post
Question: Suppose you have several ruined battlements on adjacent spaces, and one is destroyed to trigger Debris. Would that set off a chain reaction causing all ruined battlements in the chain to go off?
That is exactly right, which can be cool when there are a small pod of these next to each other, but when there is a long chain of them, it can seem a bit weird I know. That is why there are normal battlements and then these DOs; players can decide whether or not to use them and if they do use them, they can decide which ones are DOs and which ones are "normal". But yes, that was the intention and that is how I tested them.
Yes!!! I soooo want to shake your hand right now. I can't wait to dive into to all of this. Thanks!
Yeah, once Battlements become "Ruined Battlements" they are basically like rubble on the ground. When that rubble is hit (destroyed) it goes everywhere and can also destroy other rubble nearby. Imagine Hulk kicks/stomps up a bunch of the rubble and it goes flying everywhere.
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  #36  
Old March 1st, 2011, 08:02 PM
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Re: The Book of Ruined Battlement

If I Throw one of these (or a Manhole cover) onto a Molten Lava space, does it have to roll for damage? Even if it can, that's a great expendable bridge if it survives.
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