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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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Re: Ixe's Custom Units
Here is a hero to lead a group that I previously designed.
This is Enforcers Captain from Deadzone. The miniature is supplied neither assembled nor painted. NAME = Nadia Richter GENERAL = Vydar PLANET = Earth SPECIES = Human CLASS = Enforcer PERSONALITY = Disciplined SIZE = Large 5 UNIQUE HERO LIFE = 6 MOVE = 5 RANGE = 6 ATTACK = 3 DEFENSE = 4 POINTS = 120 ENFORCER LEADERSHIP All Enforcers you control, except Nadia Richter, move one additional space. ENERGY BLADE 2 If Nadia Richter is attacking an adjacent figure, add 2 dice to Nadia Richter's attack. GRIM ENFORCEMENT If a Human who follows Vydar you control within 4 clear sight spaces of Nadia Richter is destroyed by a normal or special from an opponent's figure, you may reveal an "X" Order Marker that is on Nadia Richter's Army Card. If you do, at the end of this turn, immediately take a turn with Nadia Richter. Nadia Richter is the leader of the Microcorp Enforcers, an elite group within Microcorp tasked with protecting personnel and eradicating threats with prejudice. Nadia is equipped in a more extreme version of the power armor worn by the enforcers, giving her weight that far exceeds her size. Like the enforcers, she is capable from afar and deadly up close with her energy blade. However, she takes her duty one step farther over the other enforcers. Should one of her charges be killed by an opponent she will spring into action and swiftly enact justice. Nadia Richter is a hardy and versatile hero for her cost. In addition, she carries some extra resiliency against certain strategies since she is considered large despite her height because of her massive armor. She can be a monster to close with in melee and always has an option to attack from range, but her true value comes from her Grim Enforcement. While "X" order marker powers aren't completely free and she must be in range, extra turns with a solid hero like her can be a powerful boon. I don't love that it can happen between your opponents (bonding) turns but I think it should work reasonably enough. As always, comments are greatly appreciated! |
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