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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #25  
Old August 6th, 2011, 10:56 PM
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Re: Mirror Master - Design Phase

Here's some pix that may or may not be useful, but I had them stashed from awhile ago like the others.

http://i90.photobucket.com/albums/k2...Minipix060.jpg

http://i90.photobucket.com/albums/k2...Minipix059.jpg

http://i90.photobucket.com/albums/k2...Minipix061.jpg

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3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
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  #26  
Old August 6th, 2011, 10:59 PM
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Re: Mirror Master - Design Phase

Cheers Hahma

~ I tried to rep you but I am only firing blanks in your direction.
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  #27  
Old August 6th, 2011, 11:12 PM
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Re: Mirror Master - Design Phase

Quote:
Originally Posted by A3n View Post
Cheers Hahma

~ I tried to rep you but I am only firing blanks in your direction.
No problem A3n. I also posted a couple pix in the Brainstorming thread for Shocker. I also mentioned a song called Shocker by the band Steel Panther, but I didn't post a link to the video because it kind of had some stuff that may be offensive. They are basically a band that does 80's style glam rock with dirty lyrics.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
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  #28  
Old August 7th, 2011, 05:20 PM
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Re: Mirror Master - Design Phase

How's the OP looking for an Initial? I am itching to try this design out.
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  #29  
Old August 7th, 2011, 06:21 PM
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Re: Mirror Master - Design Phase

I think he looks great, and I would try him out at 200 to start out with.
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  #30  
Old August 7th, 2011, 06:23 PM
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Re: Mirror Master - Design Phase

Thanks. I'll put together a map using my new City Block Lexan mat after I touch up Zero-G's card and I'll be ready to test.
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  #31  
Old August 7th, 2011, 06:25 PM
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Re: Mirror Master - Design Phase

I LOVE MY CITY LEXAN MAT. For real. It is so easy to build/take down and it looks fantastic.
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  #32  
Old August 7th, 2011, 06:29 PM
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Re: Mirror Master - Design Phase

I got a pair of them so I can put a couple together if I have game nights and will probably use the two of them on Saturday when I have friends over to play Odin's Colosseum. They do look amazing.
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  #33  
Old August 8th, 2011, 10:44 AM
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Re: Mirror Master - Design Phase

Thanks for picking this one up, Tickle. A3n, thematically, shouldn't he actually have to get the reflection of a unit in order to make this work? (Just thinking there's some justification for a clear sight restriction if we need to go there). But I'm cool with testing starting for what's in the OP.

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #34  
Old August 8th, 2011, 01:10 PM
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Re: Mirror Master - Design Phase

I think a clear sight restriction should be added. Even if he can use reflections...Heroscape Battlefields aren't littered with shiny objects. Sure DO's and other figures could provide reflections off weapons and armor etc, but I wouldn't even want to begin to write that up.
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  #35  
Old August 8th, 2011, 04:50 PM
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Re: Mirror Master - Design Phase

He can travel the whole world almost instantly through the mirror-verse without requiring that he see the destination before stepping into the mirror-verse. So clear sight is not thematic.

But having said that this power isn't completely thematic in itself either. So if playtesting shows it is necessary after first changing to a "numbered" order then we have that option then. We could also make that the opponent needs to be adjacent to another figure. This would be bring the theme a bit closer & would also put MM in harms way if the opponent's figure is adjacent to one of it's own. (I think I prefer this option to any clear sight restrictions)

Really thematically MM would enter the mirror-verse, come out where his opponent is & force them in, then the opponent would wander the mirror-verse until finding a random exit.
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  #36  
Old August 8th, 2011, 04:56 PM
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Re: Mirror Master - Design Phase

Quote:
Originally Posted by A3n View Post
He can travel the whole world almost instantly through the mirror-verse without requiring that he see the destination before stepping into the mirror-verse. So clear sight is not thematic.

But having said that this power isn't completely thematic in itself either. So if playtesting shows it is necessary after first changing to a "numbered" order then we have that option then. We could also make that the opponent needs to be adjacent to another figure. This would be bring the theme a bit closer & would also put MM in harms way if the opponent's figure is adjacent to one of it's own. (I think I prefer this option to any clear sight restrictions)

Really thematically MM would enter the mirror-verse, come out where his opponent is & force them in, then the opponent would wander the mirror-verse until finding a random exit.
Exactly! Which is why the adjacent idea is brilliant, IMO.

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.
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Last edited by Spidey'tilIDie; August 8th, 2011 at 08:47 PM.
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