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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#37
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Re: The Book of Crimson Dynamo - Design Phase
By the way, a few Class suggestions if we're still on that (not a huge fan of Student personally): Marauder, Thief, Rebel, Interloper
And Personalities (I prefer reuse to innovation): Brash, Reckless, Daring, Greedy, Devious, Opportunistic, Rebellious I'm happy with it otherwise. JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#38
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Re: The Book of Crimson Dynamo - Design Phase
Quote:
Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#39
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Re: The Book of Crimson Dynamo - Design Phase
Quote:
JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#40
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Re: The Book of Crimson Dynamo - Design Phase
Yeah, no need to create synergies that don't belong for this guy
Anyone else have any comments on Johnny's ideas for Class/Personality, or are we fine with what we have (Student/Careless) Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#41
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Re: The Book of Crimson Dynamo - Design Phase
I like Careless Student.
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#42
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Re: The Book of Crimson Dynamo - Design Phase
I'm OK with that. And also OK with Opportunistic Rebel.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#43
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Re: The Book of Crimson Dynamo - Design Phase
I'm fine with both of these, or a combination: Opportunistic Student.
My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#44
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Re: The Book of Crimson Dynamo - Design Phase
Quote:
I also slightly changed the special attack so that it could affect DO's and his second attack with it is "may" instead of "must". I don't think the "must" is necessary and didn't want him to have to attack friendlies. No reason for that IMO. Quote:
Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#45
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Re: The Book of Crimson Dynamo - Design Phase
C3G INITIAL PLAYTEST FEEDBACK FORM
NAME OF THE TEST UNIT CRIMSON DYNAMO - THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them. PASS - MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game. PASS - BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding. PASS - SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit too powerful or too weak. PASS – - POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any. PASS - FUN TEST/ Consider whether or not the design was fun to play. PASS – - FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against. PASS- - DRAFTING TEST/ Consider whether or not this design is worth drafting. PASS – Should be good with an OM flex figure in his army and should do well vs. squads. - USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable. PASS – . - STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game. PASS – Heavy Hitter or Mid-Level Hero Test - Does it pass, Yes or No? .Yes - What should be the unit's point value? 150 - Give a brief overview. . Versatile offensive powers, but slightly above average defense and 4 lives keep his cost down. Flying and SS is nice though in this price range.
Spoiler Alert!
Squad Test - Does it pass, Yes or No? .YES - What should be the unit's point value? 140 - Give a brief overview. .Longer range of AIM helped, as did their auto shield for defense vs. special attacks. Map: .X Marks the Spot Units: Crimson Dynamo vs. A.I.M. Agents x 2 (140)
Spoiler Alert!
Squad Test - Does it pass, Yes or No? .YES - What should be the unit's point value? 160 - Give a brief overview. . Ninja have to get closer to CD to attack and he used combination of Rockets, Electric Blast and Normal attack to get the win.. Map: . X Marks the Spot Units: Crimson Dynamo vs. Hand Ninja x 2 (170 but more like 140 w/o bonding)
Spoiler Alert!
Army Test - Does it pass, Yes or No?.YES - What should be the unit's point value? .160 - Give a brief overview.. . Crimson Dynamo did really good vs. the Skrull Warriors, though he benefited from the OM flex offered by Commander Rogers. Map: X Marks the Spot Units: . Crimson Dynamo (150) Commander Rogers (250) Diamondback (160) and Falcon (140) for 700 points vs. Super Skrull Kl'Rt (340) Skrull Warrios x 3 (330) and Skrull Infiltrators x 3 (30) for 700 points.
Spoiler Alert!
Army Test - Does it pass, Yes or No? .YES What should be the unit's point value? .140 Give a brief overview. . Crimson Dynamo was kept back as the opponent's had some hard hitting femme fatale heroes. He could have done well vs. Spider-Woman, but she stayed back after early 3 wounds from Hydro-Man. So Titanium Man and Wonder Man did the bulk of the fighting after Hydro-Man did so well early on, but once She-Hulk and Ms. Marvel were in close together near Zemo's SZ, their tag teaming was nasty. Once Zemo got killed to lose his team OM's 2 and 3 in round 5, it was all down hill for his army. Crimson Dynamo didn't have much offensive firepower vs. the likes of She-Hulk and Ms. Marvel. Map: .X-Marks The Spot Units: .Crimson Dynamo (150) Baron Zemo (170) Wonder Man (350) Titanium Man (240) and Hydro-Man (190) for 1,100 points vs. Ms. Marvel (350) She-Hulk (310) Hawkgirl (225) and Spider-Woman (210) for 1,095 points.
Spoiler Alert!
Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#46
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Re: The Book of Crimson Dynamo - Design Phase
Yeah, 150 looks like it's probably the best for playtesting. Nice job knocking this one out, Hambone! We're gonna miss you for sure, buddy.
Pre-yea to Playtesting! C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#47
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Re: The Book of Crimson Dynamo - Design Phase
pre-yea to testing
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#48
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Re: The Book of Crimson Dynamo - Design Phase
pre-yea @ 150
My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
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