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AotV Customs A place for Arena of the Valkyrie Customs |
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#193
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Re: [Pod 1] UKUSHISA PRIDE (Blazing Firecats) - Design
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Not sure I'm sold on the idea, though. It doesn't offer much in terms of gameplay decisions (you'll just always keep them together), and the usual problem of unique squads that they get worse with losses is that much worse for them. It's also thematically odd that they get boosted by figures like Brunak, but not terrible. It does "force" two gameplay mechanics we might like, though. First, they will stick together in a pack as much as possible (almost acting like a single, flexible hero in a lot of ways), and they will effectively "blaze out" quickly as soon as they take losses. |
#194
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Re: [Pod 1] UKUSHISA PRIDE (Blazing Firecats) - Design
Bumping. Was there a reason we skipped this?
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#195
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Re: [Pod 1] UKUSHISA PRIDE (Blazing Firecats) - Design
It's not bad, but we wanted to capture something of them being living fire thematically. It also doesn't make them play pack-like, another desired goal.
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#196
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Re: [Pod 1] UKUSHISA PRIDE (Blazing Firecats) - Design
Understandable!
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#197
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Re: [Pod 1] UKUSHISA PRIDE (Blazing Firecats) - Design
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NOT ZETTIAN TARGETING When attacking, add 1 die for each time the defending figure was previously attacked this turn. And for "living fire": COMBINED HEAT Add 1 Attack and Defense for each adjacent Ukushisa Pride. Just food for thought as you rework these cats. Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#198
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Re: [Pod 1] UKUSHISA PRIDE (Blazing Firecats) - Design
With this has problems like other pack powers (not all that interesting tactically and losing figures is even worse than usual), I really like the simplicity. And the theme is there with the name. Remember, the target audience is new players, so simple is especially good.
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#199
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Re: [Pod 1] UKUSHISA PRIDE (Blazing Firecats) - Design
I’d be willing to give that a try. What base values do we want to pair with it? I think I like 7 move, but not sure on attack/defense. I think 3A could be a little too good against heroes, since they’ll have the easiest time piling on three attacks of 5 on one target. I’d rather take 2A and pair it with a high defense number, 4 or maybe even 5.
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#200
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Re: [Pod 1] UKUSHISA PRIDE (Blazing Firecats) - Design
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COMBINED HEAT When attacking or defending with an Ukushisa Pride, add one additional die if that Ukushisa Pride is adjacent to at least one other Ukushisa Pride. |
#201
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Re: [Pod 1] UKUSHISA PRIDE (Blazing Firecats) - Design
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That being the case, I think I’m fine with 3A either way. I’m also fine with 5D in either case, I’m happy to let them be fairly tough. I actually think there’s a bit of an interesting wrinkle to giving +1 for each adjacent on the defensive end. Keeping the pride at 7D would be tricky, maybe in a good way? You could let two hang at 6D with one at 7 in the middle, but the weaker ones would be targeted first. |
#202
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Re: [Pod 1] UKUSHISA PRIDE (Blazing Firecats) - Design
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#203
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Re: [Pod 1] UKUSHISA PRIDE (Blazing Firecats) - Design
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Also thematically I'd like to change "adjacent to at least one other Ukushisa Pride" to "adjacent to at least one other figure with Lava Resistance" as when mixing this unit with the rest of scape it gives some synergy (plus some counter-drafting to opponents with Lava Resistant figures in home games). Quote:
M: 6 / 7 / 8 A: 3 D: 4 / 5 Points: 100 C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
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#204
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Re: [Pod 1] UKUSHISA PRIDE (Blazing Firecats) - Design
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