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Maps & Scenarios Battlegrounds and scenarios |
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#277
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Re: Robber's maps: Basilisk 2/24/17
Map: Basilisk HSC file
Requirements: 2 BftU, FotA Date uploaded: 2/24/17 Tournament Use: None I had to do some crazy stuff to support the 3rd level castle tiles, but it's structurally sound somehow Last edited by Robber; February 24th, 2017 at 09:21 PM. |
#278
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Re: Robber's maps: Basilisk 2/24/17
Good to see you back at it, Robber. The new maps all look quite nice.
(Platypus has been on my gaming table for a month now, and it's currently in my avatar pic.) Quote:
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#279
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Re: Robber's maps: Basilisk 2/24/17
Thanks! It means a lot to me that you've had Platypus built for so long!
I took a lot of inspiration for the design of Misty Steppe from Common Ground, which is one of my favorite 1xRotV maps. I'd rather not make the map even more similar, so I'll try out the second option. I'm also trying to make the map larger by pulling each start zone a space away from the center. I'll try to put a preliminary version of the map in the thread sometime this week. |
#280
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Re: Robber's maps: Metropolis 4/1/2017
Map: Metropolis HSC file
Requirements: 1 RotV, 1 FotA Date uploaded: 4/1/2017 Tournament Use: None I wanted to step out of my comfort zone for this map. It's got a weird footprint and offers players asymmetric choices when they leave the starting zone. I'm trying out the wound glyphs and height spaced unequal distances from each starting zone. I'm still working on and playtesting the map, so I may update it to a later version if I decide to change anything. |
#281
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Re: Robber's maps: Metropolis 4/1/2017
ooo... I like this one. Love the simple dynamic, though I think I'd like to see a couple more pillars, the ruins or some battlements scattered in there a little bit. It seems just a tad bare otherwise.
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#282
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Re: Robber's maps: Metropolis 4/1/2017
Thanks! I'd like to place more pillars, but I'm not sure where they would fit well. I definitely don't plan on adding battlements.
I agree that there are too many flat lv 2 areas. Most of it is road or areas between the starting zone and the road so I'm OK with it. I definitely would add more height variation if I had more material to work with though. Please let me know if you have any pillar placement suggestions or any other improvement ideas! |
#283
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Re: Robber's maps: Metropolis 4/1/2017
Map: Bountiful Grove HSC file
Requirements: 1 RotV, 1 TJ Date uploaded: 5/20/2017 Tournament Use: None This map underwent a ton of revisions before I was happy with it. Its original inspiration was from @Sir Heroscape 's awesome Overgrown Ruins map:
Spoiler Alert!
I'll be entering it into the Uncharted Wellsprings contest once my finals are done and I write up a backstory. (I also need to re-upload a better image from my desktop) |
#284
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Re: Robber's maps: Bountiful Grove 5/20/17
Good to seesome more entries. Looks cool man.
Check out my ebay where you can find my custom dice trays and dicetowers: https://www.ebay.com/usr/captainamazing_jerdo |
#285
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Re: Robber's maps: Bountiful Grove 5/20/17
Well done...looking forward to your submission!
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#286
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Re: Robber's maps: Bountiful Grove 5/20/17
I built
@All Your Pie
's Platinum River the other day. It was my favorite map by far in the Uncharted Wellsprings contest. When I build someone else's map, I have the habit of messing with it until it's the way I like.
Here's what happened to Platinum River: You can download the .hsc file here. I think it mitigates the two major beefs I had with the original Platinum River: - The outcroppings, water, and battlements cause way too many choke points. - It is much more desirable to leave the starting zone of the original map from the left side, as the lv 4 height and glyph can both be reached much faster from that direction My version of Platinum River still suffers from the second issue, but not as drastically. Let me know what you think! Edit: Here is a PDF of the map Last edited by Robber; October 10th, 2017 at 11:55 PM. Reason: Fixed |
#287
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Re: Robber's maps: Bountiful Grove 5/20/17
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#288
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Re: Robber's maps: Bountiful Grove 5/20/17
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