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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #13  
Old May 19th, 2012, 09:06 PM
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Re: The Book of Balder - Designing

I can support all of that.
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  #14  
Old May 19th, 2012, 09:06 PM
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Re: The Book of Balder - Designing

Quote:
Originally Posted by Griffin View Post
Quote:
Originally Posted by tcglkn View Post
Quote:
Originally Posted by Griffin View Post
Yeah, and if you are running all or most Asgardians, forcing the fight to go melee is gonna be SICK for them, especially for the melee Warriors 3.
But if you try to run him with the Fantastic Four, he'll kill Invisible Woman's defensive boost. Hence the win/lose, some cases it will be really helpful, sometimes it will hurt you more. I really like it.
Yeah, in a Fan 4 army, I wouldn't bother with Sue if I was drafting Balder. I am very excited to run Balder 420, Sif 230, Thor 430, and Warriors 3 920 = 2000

I plan on tweaking Balder to get him there too, if Hahma will let me.

Looks pretty awesome Griff.

And sure, tweak away to get to 420. Make sure to give him only one life though

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  #15  
Old May 19th, 2012, 09:07 PM
Griffin Griffin is offline
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Re: The Book of Balder - Designing

OUCH!!!
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  #16  
Old May 19th, 2012, 09:38 PM
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Re: The Book of Balder - Designing

nothing to add so far.
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  #17  
Old May 23rd, 2012, 04:56 AM
Griffin Griffin is offline
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Re: The Book of Balder - Designing

C3G INITIAL PLAYTEST FEEDBACK FORM

NAME OF THE TEST UNIT Balder

- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
Pass

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
Pass

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
Pass

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit too powerful or too weak.
Pass

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
Pass

- FUN TEST/ Consider whether or not the design was fun to play.
Pass

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
Pass

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
Pass

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
Pass

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
Pass

Heavy Hitter or Mid-Level Hero Test
- Does it pass, Yes or No? Yes.
- What should be the unit's point value? 400-430.
- Give a brief overview. Balder is a lot of fun, and is great at forcing figures to fight in engagement, though telepaths and figures that can "attack" from range without the need of line of sight will be good counters. Ragnarok should be a lot of fun as well, as it will be enough of a deterrent at times to keep players from wanting to attack Balder.
Spoiler Alert!

_____________________________________________________________


Squad Test
- Does it pass, Yes or No? Yes.
- What should be the unit's point value? 410.
- Give a brief overview. Balanced and fun. The Agent had attrition, but they were taken off of their game with God of Light.
Map: Custom.
Units: Balder VS SHIELD Agents x4.
Spoiler Alert!

_____________________________________________________________


Squad Test
- Does it pass, Yes or No? Yes.
- What should be the unit's point value? 420.
- Give a brief overview. The Kree are strong usually because of their board positioning and ranged attacks. The range gets nerfed with God of Light, and that really hindered them. However, they really should have won towards the end, but for an entire round, they didn't roll any skull on their attacks.
Map: Custom.
Units: Balder VS Kree Scouts x11.
Spoiler Alert!


_____________________________________________________________



Army Test
- Does it pass, Yes or No? Yes, very close game, and Ragnarok really let Loki feel like a powerhouse against the weakened defenses of Asgard. Loki killing Balder to trigger Ragnarok was just pure thematic icing on this cake.
- What should be the unit's point value? 410.
- Give a brief overview. God of Light was a nice touch to countering Cap's Avenger boost, and Ragnarok was brilliant in creating what GP called Sudden Death Overtime.
Map: Custom.
Units: Balder, Thor, Sif, Volstagg, Fandral, and Hogun (2,000 points) - VS - Loki, Heimdall, Asgardian Warrior x5, and Captain America (C3G) (2,000 points).
Spoiler Alert!

_____________________________________________________________


Army Test
- Does it pass, Yes or No? Yes.
- What should be the unit's point value? 410.
- Give a brief overview. God of Light is very useful here, as it shut down Surtur and Doc's range and flexibility, but it didn't hamper MrF's leadership in the slightest, because Clear Sight is not needed. His god-like stats were very handy in dealing with Surtur, but he was definitely far out matched and 410 felt just right.
Map: Custom.
Units: Balder, Mister Fantastic, Human Torch I, and The Thing (1,195 points) - VS - Surtur and Doctor Strange (1,200 points).
Spoiler Alert!

Last edited by Griffin; May 27th, 2012 at 01:09 PM.
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  #18  
Old May 24th, 2012, 09:06 AM
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Re: The Book of Balder - Designing

Definitely starting to feel like 420 or 430.
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  #19  
Old May 24th, 2012, 09:07 AM
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Re: The Book of Balder - Designing

Being right up there with Thor sounds about right to me.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #20  
Old May 24th, 2012, 09:09 AM
Griffin Griffin is offline
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Re: The Book of Balder - Designing

This is a really neat design. He is gonna be PERFECT for forcing people to fight with honor in engagements.

Then he hurts everyone when dies, so people will be a bit leery about killing him. And when he does die, Asgardians will fall quickly, but become much more dangerous as well. I am very excited about getting into the army tests.
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  #21  
Old May 24th, 2012, 11:21 AM
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Re: The Book of Balder - Designing

Sounds awesome!
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  #22  
Old May 24th, 2012, 11:54 AM
Griffin Griffin is offline
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Re: The Book of Balder - Designing

Balder is sitting pretty at 420 after the HH tests. He can counter Thor if he is lucky, but most of the time, Thor is gonna over power Balder in the beginning well enough that Balder's end game won't save him. Though, Balder's end game is an awesome one as he avoids damage, heals, and auto wounds others, then when he does die, he gets that parting shot with Ragnarok.
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  #23  
Old May 24th, 2012, 11:59 AM
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Re: The Book of Balder - Designing

Looking good so far Griff!

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
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  #24  
Old May 24th, 2012, 08:30 PM
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Re: The Book of Balder - Designing

Cool design.
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