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Software Software created for enhancing HeroScape |
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#169
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Re: Heroscape.org - New Software Support for Heroscape
Feature requests:
Ability to add multiple tournament organizers. Ability to ban figures, so that players cannot submit armies that contain those units. (I realized that this is already implemented.) Support for a random teams format, where players are paired with a different teammate each game. Ability for players to change their winner report after submitting them, for cases where they accidentally submit the wrong outcome for a game. My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. Last edited by Leaf_It; August 1st, 2023 at 12:50 PM. |
#170
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Re: Heroscape.org - New Software Support for Heroscape
Hey
@Chris Perkins
! First, thank you for making this site, it is really great. Second, is there an option to do a round-robin tournament? Where every person plays each other person exactly once? Thanks!
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#171
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Re: Heroscape.org - New Software Support for Heroscape
Quote:
The pairing system only supports swiss-style matchups. However, you can adjust the matchups before starting a round, so you could pre-set the round robin order and just change the matchups that the site generates each round before publishing the round. A little more work for the TD, but should work. |
#172
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Re: Heroscape.org - New Software Support for Heroscape
Quote:
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#173
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Re: Heroscape.org - New Software Support for Heroscape
Quote:
Not sure how that would work on the backend. It seems like right now you have a way to mix stuff in with classic+VC (the way AoA is set up) or not (like C3G); eventually it might be nice to have like, a checkbox list of projects to include. Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#174
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Re: Heroscape.org - New Software Support for Heroscape
Fyi, I'll be doing some data-cleanup to get some more consistent naming conventions of Tournaments / Seasons / Leagues so that displayed data looks better with some new formatting that I'm trying.
Also will be implementing some minor changes (planned and unplanned) over the next few weeks now that ScapeCon III is over. |
#175
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Re: Heroscape.org - New Software Support for Heroscape
Just added the ability for users to specify a season (on their own) when creating a tournament.
However it only lets you specify a season that you are an admin for the league of (which I still have to set manually). So if you need to be admin for a local league, let me know. I'll try to add the ones I know about (and will let you know if I do that for your account). |
#176
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Re: Heroscape.org - New Software Support for Heroscape
Added the ability for a user to drop themself during a tournament (meaning they would not get paired into future rounds). Previously only TDs could do this. Still requires a TD to undo (so that a player cannot undo a TD-drop without approval).
Hopefully this will solve some of the bottlenecks from ScapeCon when we had like 5-10 people drop before the last round of a few tournaments where they had to line up to tell the TD (or me) to do it. |
#177
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Re: Heroscape.org - New Software Support for Heroscape
Thanks Chris! Love using your software, an amazing contribution to the community!
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#178
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Re: Heroscape.org - New Software Support for Heroscape
HoSS (Heroes of Star Wars Scape) just went live. https://hoss.heroscape.org/builder/
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#179
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Re: Heroscape.org - New Software Support for Heroscape
Quote:
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#180
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Re: Heroscape.org - New Software Support for Heroscape
C3G 2.0 just went live. https://c3g2.heroscape.org/builder/
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