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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#25
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Re: Kolakoski’s Pre-SoV Custom Corner
The idea of a pacifist monk is interesting (I'd push for Ullar rather than Aquilla for it), but I see some problems with the current direction.
Removing Order Markers can be very unfun to fight against. If there isn't some way for the other army to counterplay against it (or if it isn't significantly limited such as with the Fyorlag Spiders' Entangling Web), it can just be downright frustrating to lose out on a ton of turns. Limiting it to a defensive response is a neat idea, but you run the risk of losing the rest of your turns if you whiff a single ranged attack. Personally, I'd first suggest limiting it to melee attacks only. I admittedly haven't seen Daredevil, but it feels more thematic to me for him to only be able to neutralize figures within striking distance rather than through some sort of superhero-esque feats against distant attackers. Thematically, I also think that it should be limited to Unique Heroes, or else he could knock out one Knight of Weston and suddenly the entire army can't move as a result. Here's some quick off-the-cuff brainstorms for more limited versions of the power, to give some ideas: Quote:
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For the last idea, I'd suggest a high roll (15 or higher) because it's not limited and could prove to be very strong in clean-up. Notably, if Sajan is a monk, he's going to get synergies with Master Lao Xin, which gives him more freedom to move without losing out on too much offensive power while getting him into position. Proud Member of Platyfly!
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#26
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Re: Kolakoski’s Pre-SoV Custom Corner
Well met! Altered name of founder of Aikido. Ueshi General: Ullar or Aquilla Species: Human Class: Monk Personality: Disciplined Life: 5 Move: 6 Attack: 0 Defense: 4 Spinning Stun All enemy units adjacent to Ueshi are affected by Spinning Stun. Roll a 20-sided for each affected unit. On a roll of 11 or higher remove an OM from that unit’s card. Pacifist’s Defense When Ueshi or a Friendly unit adjacent to him is attacked and a Skull is rolled, roll a 20-sided die. On a roll of 11 or higher remove an OM from the attacker’s card. Stealth Leap [25] Last edited by kolakoski; August 31st, 2019 at 03:57 PM. |
#27
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Re: Kolakoski’s Pre-SoV Custom Corner
Well met! A more satisfying approach: Ueshi General: ??? Species: Human Class: Warrior Personality: Disciplined Life: 5 Move: 5 Range: 3 Attack: 4 Defense: 4 Double Assault Aikido When Ueshi would inflict enough Wounds to destroy a figure, instead leave it with one Life and remove one unrevealed OM from its card. Protective Counterstrike When Ueshi or an adjacent Friendly figure rolls defense dice against a normal attack from an adjacent attacking figure, all excess Shields count as unblockable hits on the attacking figure. Aikido applies to Protective Counterstrike. Points? Last edited by kolakoski; September 2nd, 2019 at 04:36 PM. |
#28
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Re: Kolakoski’s Pre-SoV Custom Corner
Although we tend to say we've killed a figure when he's removed from the game, technically he's only been "defeated." Since the object of the game is to do this, I think applying the 'no kill' idea could be done differently.
Mercy An enemy Hero figure can be defeated by inflicting one less wound on him than usual. When an enemy figure with only one Life is defeated by Ueshi, roll the twenty sided die. If 15 or higher is rolled, that figure becomes your to command! Treat these converted figures as having one extra Army Card in your Army for each figure with more than one Life, and/or one extra for all figures with one Life (identical to their original card). |
#29
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Re: Kolakoski’s Pre-SoV Custom Corner
Well met! So, instead of death they become my slaves? Merciful and moral? Even if it turns out that his rationale is pointless, the mechanics and gameplay of simulating inflicting wounds to the point of death and stunning unconscious at that point fascinates me. |
#30
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Re: Kolakoski’s Pre-SoV Custom Corner
Well met! I think this works. Need a figure. Ueshi General: ??? Species: Human Class: Warrior Personality: Disciplined Life: 5 Move: 5 Range: 3 Attack: 4 Defense: 4 Double Assault Aikido When Ueshi would inflict enough Wounds to destroy a figure, instead leave it with one Life and remove one unrevealed OM from its card. Protective Counterstrike When Ueshi or an adjacent Friendly figure rolls defense dice against a normal attack from an adjacent attacking figure, all excess Shields count as unblockable hits on the attacking figure. Aikido applies to Protective Counterstrike. Points? |
#31
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Re: Kolakoski’s Pre-SoV Custom Corner
Cool, I have to imagine his points will be low as he can never destroy anything and is a sure loss if he is your last figure.
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#32
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Re: Kolakoski’s Pre-SoV Custom Corner
Range 3?
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#33
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Re: Kolakoski’s Pre-SoV Custom Corner
Well met!
Throwing his stick or a shuriken. See Daredevil. |
#34
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Re: Kolakoski’s Pre-SoV Custom Corner
Not slaves, sensei; but students and allies. Technically they should be treated as followers of whatever Kyrie General Ueshi follows if converted!
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#35
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Re: Kolakoski’s Pre-SoV Custom Corner
Well met! Ueshi is more likely to push people away than to garner disciples. Anyways the current mechanics are cool. As to range, I’ve given it some thought, and Range 2 might be better. As to points, although a loser as last figure, Ueshi would be devastating to squads and powerful in general early. I have no idea how to price him. |
#36
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Re: Kolakoski’s Pre-SoV Custom Corner
Well met! Latest iteration keeps its Range at 3, defends only out to that Range (mitigating podding), and allows for unintended consequences (death). Possible figures are Heroclix Hand Ninjas 8 & 9 (with nunchucks). Ueshi General: ??? Species: Human Class: Warrior Personality: Fearless Life: 5 Move: 6 Range: 3 Attack: 4 Defense: 4 Double Assault Aikido When Ueshi would inflict enough Wounds to destroy a figure, instead leave it with one Life and roll a 20-sided die, on a roll of 1-18, remove one unrevealed Order Marker from its card; on a roll of 19-20 destroy the figure. Protective Riposte When Ueshi or an adjacent Friendly figure rolls defense dice against a normal attack from a figure within 3 spaces of Ueshi, all excess Shields count as unblockable hits on the attacking figure. Aikido applies to Protective Riposte . Points? Last edited by kolakoski; September 4th, 2019 at 11:54 AM. |
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