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Competitive Armies Discussion Discuss, critique, and build ideas for tournament-caliber armies.


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  #1  
Old June 15th, 2017, 07:29 PM
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Re: 450 point army

Quote:
Originally Posted by vvildeyedjoker View Post
I know this is thread is just a little old but was hoping for some feedback.

Otinashi. 10
Kyntela 30
Warriors of Ashra x2 130
Eimiroon 210
Chardris 300
Ulginesh 450

Im new to the competitive scene so I don't really know strength wise how it will work but in my home games it's a lot of fun.
450 point elf wizards. You aren't making this easy! Well I don't know your figure limitation, but you must have Arkmer in an elf wizard army and even more so with the limited points you're working with.

Ulginesh,Gwyn,Armker as must haves:

That gives you 220, with 230 left.

Ulginesh
Kyntela Gwyn
Armker
Emirroon
Johrdawn
Warriors of Ashra x1


An unconventional build, but something to consider playing at such low point totals would be Emirroon, Warriors of Ashra x1, Johrdawn. Or Chardris/Oto instead of Johrdawn depending on what you think you will see, but in general I would recommend Johrdawn over Chardris in a competitive scene where you're more likely to see a high quantity of squads. The Warriors of Ashra are going to play more of a screen summoned by Emirroon than an offensive force, but that's probably ok.

You might consider playing Chardris and Johrdawn both instead of Em, but you're wasting a decent amount of points... however this isn't too bad either:

Ulginesh
Kyntela Gwyn
Armker
Chardris
Johrdawn
deathreavers x1

Use 1-2 order markers on the deathreavers to set your light screen, and then Ulginesh everyone into place. It hits a lot harder than your first army but doesn't have the movement flexibility of the Emirroon one. It also requires a precise staging area planned out so you know where to place your roborats and where you are going to wind up placeing your elves for maximum coverage.

Really elf wizards are difficult to play at 450 points, but one of those two is probably how I would do it.
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  #2  
Old June 15th, 2017, 06:15 PM
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Re: 450 point army

Not bad. Though with so few wizards as soon as the first one goes down Chardris just keeps getting weaker. For 450pts it's a decent elf pod, but you'd want Isamu as the 10pt filler.

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  #3  
Old June 15th, 2017, 06:33 PM
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Re: 450 point army

Unfortunately I don't have isamu... yet. But with 8 of the figures on my team with tricky personalities it gives otinashi a lot of options for her extra movement so it's not too bad.

Do you think it would be better to drop otinashi and swap chardris with jorthdawn for the extra range? I was thinking because ulginesh has a range of 6 trading one range for one extra attack would be worth it.
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  #4  
Old June 15th, 2017, 07:02 PM
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Re: 450 point army

The main problem is you have only one attacking elf wizard if you include Emirroon. I might drop him and and kyntella to get jorrhdawn then you can get two attacks from each Ulginesh activation instead of just one. Unfortunately you lose some oomph on your attack as you only have 3 wizards, but two attacks are better than one.

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  #5  
Old June 15th, 2017, 07:11 PM
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Re: 450 point army

I like having emirroon because I can use his special with ulginesh and bring in warriors of ashra. That way they don't have to run right out in the open they get brought in without having to deal with range as much. Then I have three melee attacks and my screen arrives healthier. Same with kyntella, I don't have to waste a marker on her just teleport her in and I've got the buff.

Last edited by vvildeyedjoker; June 15th, 2017 at 07:11 PM. Reason: Typo
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  #6  
Old June 15th, 2017, 08:37 PM
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Re: 450 point army

The difficulty of the army is kind of why I want to try it. It fits a certain gencon event that I think having think having the army and practicing it will give me an advantage that my opponent won't have.

Or it may fail miserably...
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  #7  
Old June 20th, 2017, 05:50 PM
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Re: 450 point army

Quote:
Originally Posted by vvildeyedjoker View Post
The difficulty of the army is kind of why I want to try it. It fits a certain gencon event that I think having think having the army and practicing it will give me an advantage that my opponent won't have.

Or it may fail miserably...
I can't imagine what event that might be...


Having a similar problem. It's my first Gencon, but with alternating RtW on day 1, it seems that the meta will push everyone to the B- middle ground with their army, and encourage fiddly builds that require experience to excel at. So, by all means, try an Elf build. I'd hate to play it!


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  #8  
Old July 6th, 2017, 02:40 PM
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Re: 450 point army

Quote:
Originally Posted by vvildeyedjoker View Post
The difficulty of the army is kind of why I want to try it. It fits a certain gencon event that I think having think having the army and practicing it will give me an advantage that my opponent won't have.

Or it may fail miserably...
I did Elves last year in the Main Event (when it was 600, so substantially easier to put together enough wizards) and made the second day.. I agree that they are hard to play. My army was Ulginesh, Raelin, Jorhdawn, Chardris, Kyntela, Arkmer, Morsbane and Otonashi. If I were to do it over I'd probably change Morsbane and Otonashi for Acolarh. Morsbane really burned me on Day 2 and Acolarh is less high variance.

I agree with Kevin that Elves are hard at 450. I think 490 is really the number where they shine (Ulginesh, Raelin, Arkmer, Kyntela, Jorhdawn, Chardris). At 450 you have to cut something and play bad filler. You don't really want WoA in wizard armies, since that takes OMs off Ulginesh and you want to take turns with him exclusively.

My main advice is that Emiroon is quite bad and not at all worth 80 points. The army will be much much better with Raelin. Raelin benefits high life heroes so much since she drastically slows the rate at which they take wounds.

Quote:
Originally Posted by AnubianWolf88 View Post
I've tried a couple of Death Knight builds at this point, trying to find something that takes experience to play well:


Death Knights x 2 - 120
Khosumet - 195
Anubian Wolves x 3 - 420
Air elemental - 450


Death Knights x 2 - 120
Dumutef Guards x 4 - 220
Khosumet - 295
Anubian Wolves x 2 - 445


So, meh. #1 faced an opponent it couldn't handle well (Marro Hounds), but I haven't completely given up on it. #2 Seems like too few squaddies. I'll probably drop Khosumet and add a squad of wolves.


AW88
I've tried the Death Knights + Anubian + Dumutef Relentless army in the past but it has three problems:
1. Death Knights aren't that good.
2. Anubians aren't that good.
3. Adjacency requiring attack boosts for melee that move on order markers separate to the figure that will receive the boost aren't that good.

If it's for Gencon, maybe those are weaknesses you want to have. But it's probably weaker than the average army people bring to RtW
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  #9  
Old June 19th, 2017, 06:24 PM
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Re: 450 point army

Tonight the wife and I will begin practice for the main event. I was hoping to see some armies posted here but this thread has been dead for a long time.

Therefore I'm posting some of own concoctions and hopefully that will spur others to action.

Here is what I have come up with so far:

Grimnak
Nerak
Heavy Gruts ×3
Zettian Guards

4th Mass ×4
Sam Brown
Dund

Major Q10
Venoc Warlord
Armocs ×2
Marro Warriors

Migol
Mogrimm
Axegrinders ×3
Isamu

Minions ×3
Kaemon Awa

Theracus
Laglor
Microcorp ×3

Warforged ×4
Airborne Elite
Marcu

Critiques are also welcome. These are pretty rough drafts but it's something to start with. After testing they could become more refined.

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  #10  
Old June 20th, 2017, 02:56 AM
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Re: 450 point army

Quote:
Originally Posted by Clarissimus View Post
4th Mass ×4
Sam Brown
Dund
I don't really know how I feel about this army, which I guess can be a good thing.

Quote:
Originally Posted by Clarissimus View Post
Migol
Mogrimm
Axegrinders ×3
Isamu
Strong all melee has it's place in the reverse the whip meta. Two strong bonding options cover some of the weakness of all melee.

Quote:
Originally Posted by Clarissimus View Post
Theracus
Laglor
Microcorp ×3
I know Nick was in the finals last year with a similar build, but I feel that has more to do with his skill rather then the army. Too me this army is too straight forward, and it's also susceptible to bad match ups.

Quote:
Originally Posted by Clarissimus View Post
Warforged ×4
Airborne Elite
Marcu
I personally don't like the idea of going against Airborne four times. Granted it's somewhat mitigated by the fact you don't have to beat them four times in a row, but the point sill stands.
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  #11  
Old July 7th, 2017, 02:30 PM
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Re: 450 point army

Quote:
Originally Posted by Clarissimus View Post
4th Mass ×4
Sam Brown
Dund
You misspelled Marrden Nagrubs and TKN as "4th Mass" and "Sam Brown", respectively.
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  #12  
Old July 7th, 2017, 04:34 PM
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Re: 450 point army

Honestly, I kind of am used to large maps, which is why I value range so much. Considering the snall tourney maps, I suppose melee armies could be useful. A small map melee army I used to love is:

Saylind the Kyrie Warrior: 80
Alastair MacDirk (or sir Gilbert): 110 (100)
MacDirk Warriors x3: 240
Isamu: 10

Total: 440 (430)

Strategy is fairly simple like most small armies: Charge in with MacDirks and their champion, keep Saylind in your spawn somewhere safe. As soon as your champion has suffered enough damage to maxamize your MacDirks' attack, use saylind to summon him back to the spawn. Your opponent will probably be forced to face every single last one of your MacDirks at full strength before they can kill your champion. The remains should hopefully not be too much for your three heroes to clean up. The major weaknesses are squad killers obviously, and anything with disengage.
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