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C3V and SoV Customs A place for C3V and SoV customs |
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#4081
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Re: Soldiers of Valhalla - nominations and discussion
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If a unit looks too strong, we'll still review it. If a unit looks too weak, we'll still review it. A unit will fail review if it is brokenly strong. A unit will fail review if it is uselessly weak. |
#4082
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Re: Soldiers of Valhalla - nominations and discussion
Rampage and Ashi-Dhulu have passed United Fanscape review and move forward in the process.
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#4083
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Re: Soldiers of Valhalla - nominations and discussion
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I'm guessing you only play heroscape with only marvel figures, why else would you be calling these figures weak? |
#4084
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Re: Soldiers of Valhalla - nominations and discussion
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I definitely do appreciate the work that is done - that wasn't what I was saying at all anyway. |
#4085
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Re: Soldiers of Valhalla - nominations and discussion
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That is a problem. Yes all you do is accept units. But you are more likely to refuse the strong ones than the weak ones. I don't think it's mostly the fault of the judges. I believe it's the fault of the system which is more likely to accept low tier units. I never saw a unit rejected by the sov because it was too weak by the way. |
#4086
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Re: Soldiers of Valhalla - nominations and discussion
I honestly don't think that SoV rejects stronger units more often than weaker ones. I think it's just that the overall power of units submitted to the SoV is weak; plenty of weak units are rejected as well, and I would say that the percentage of rejection between weak and strong units are about the same. It's just that more weak units are submitted (which is kind of the problem of lots of medium unique heroes being submitted, since they are inherently weak. But that is a different issue that is VC-wide, not just the SoV).
10 Years of Gencon/Scapecon Battle Reports - Comic Battle Reports - Probability Calculator App - Reverse the Whip Army Archetypes "It's all about the game." - Sgt. Ernie Calhoun |
#4087
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Re: Soldiers of Valhalla - nominations and discussion
*sigh* We've been over this.
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It's fairly rare for people to submit units that are simply too weak. Submitted units are (at least supposed to be) well-tested. |
#4088
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Re: Soldiers of Valhalla - nominations and discussion
I played the zombie a lot (with and wihout Zombie Hulk) and I can tell that a supplementary squad of zombie is more usefull than the zombie Hulk about 75% of the time.
Basically the Zombie Hulk is not enough versatile and put an OM on him is very risky. But yeah the Zombie Hulk is funnier of course. And that is by far one of the strongest SoV with the Zettian infantery. If you say the Zombie Hulk is the best SoV all you do is proving our point that SoV units are overall a bit weak. Quote:
You lack a bit of scarcarsm and delicacy young padawan. I find them also weak. But after who I am to think this I still play in beginner mode. ---------------------- Scytale you know my point: Green Wyrmling, Greenspawn Assassin and the Skeletons archers that is only a small part of the list. Yes you'll say they were really too strong. Okay okay. Yes we (french forum) are doing this under the perception that you'll not accept a powerfull unit. But for the moment we are right. The strongest unit you released are by far the Zettian Infantery and I wouldn't consider it a powerfull unit. It's a good squad tho who earn a good B/B+. All the other units have no impact at all on the metagame. Yes you will say "propose a powerfull custom by yourself". But the thing it's that it's too risky. Because the spot where "powerfull unit" and "approved by SoV" are both checked is too tiny and if you miss this spot by 1centimeter (after all the judges have voted Which takes about a year) then you've to redo everything and wait another year. That is annoying and that's because we overprice a bit our customs. Last edited by Foudzing; June 18th, 2014 at 02:05 PM. |
#4089
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Re: Soldiers of Valhalla - nominations and discussion
How about you give these guys a break. They are investing a ton of time to provide an incredible service to the masses.
If you want changes then be as active as possible and earn the right to make them from the inside instead of providing outsider criticism. If you have a problem with SoV then simply play your own customs anyway you want to and enjoy. You are either part of the solution or part of the problem and this project does not need any more problems. I apologize for sticking my nose in. Feel free to bloody it. A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#4090
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Re: Soldiers of Valhalla - nominations and discussion
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______________________ Okay, now. That's enough from both Foudzing and Scytale. It's getting dangerously close to personal attacks IMO. If you guys have problems, discuss them via PM. |
#4091
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Re: Soldiers of Valhalla - nominations and discussion
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Apologies for sticking in my nose as well. Last edited by Dad_Scaper; June 18th, 2014 at 02:48 PM. Reason: the thread becoming filled with cross-talk is, on the other hand, a real problem. :) |
#4092
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Re: Soldiers of Valhalla - nominations and discussion
I'm sorry to continue on the off-topic, but we have the same type of discussion with foudzing on the french forum.
Foudzing wanted us to put Asterios at a higher cost, by fear that he would not be accepted by the SoV for being strong. Some of us didn't believe that SoV fundamentaly wants only weak units, so I submited Asterios at its current point cost (also, I believe it is its rigth cost). And he got the Ok for review. On the other hand, foudzing is kind of right from a certain point of view. The fact that any units shouldn't overshadow any existing similar unit can be a brake, especially if the overshadow'ed unit is already quite weak. It means that only original and creative in a new way units can be strong and pass SoV. What I mean if that with that rule, an unit similar to Dund but better wouldn't be accepted, right ? And an unit can be better than dund and totally not broken. But I totally understand the concern. One thing I really appreciate in Heroscape, is it how the designers didn't make each wave stronger than the previous ! It is what made me stop Magic the Gathering, the power creep. |