superfrogThis is merely a joke. |
Last Activity: Today 02:55 AM
About Me
- About superfrog
- Location
- USA - CA - San Gabriel
- Occupation
- science teacher
- Interests
- 'Scape, music, nerdy sports stuff
-
Signature
Downloads
Member's Files
File | Date | Downloads |
---|---|---|
Gatekeeper : A custom using the Shadar-Kai Warrior, #43 from the Dungeons and Dragons Lords of Madness Release | December 28th, 2012 | 0 |
Asphalt Cocktail : | November 18th, 2016 | 194 |
SoV - Zombie Hulk : This is the pdf of Zombie Hulk, sized for printing. Thanks to doe138 for creating this version. | May 1st, 2019 | 411 |
SoV - Zettian Infantry : This is the pdf of Zettian Infantry, sized for printing. Thanks to doe138 for creating this versi | May 1st, 2019 | 265 |
SoV - Tyrian the Kyrie Warrior : This is the pdf of Tyrian the Kyrie Warrior, sized for printing. Thanks to doe138 for creating th | May 1st, 2019 | 206 |
SoV - Priscus : This is the pdf of Priscus, sized for printing. Thanks to doe138 for creating this version. | May 1st, 2019 | 212 |
SoV - Cxurg'gyath : This is the pdf of Cxurg'gyath, sized for printing. Thanks to doe138 for creating this version. | May 1st, 2019 | 212 |
SoV - Beakface Sneaks : This is the pdf of Beakface Sneaks, sized for printing. Thanks to doe138 for creating this versio | May 1st, 2019 | 203 |
C3V Tomb Skeleton Archers : PDF sized for printing. | February 17th, 2020 | 161 |
C3V: Koggo - PDF : This is the official PDF of the card (both sides) for the C3V unit Koggo. Separate images are availa | October 29th, 2021 | 199 |
C3V: Wastewalker Gage - PDF : This is the official PDF of the card (both sides) for the C3V unit Wastewalker Gage. Separate images | October 29th, 2021 | 185 |
C3v: Axentia - PDF : This is the official PDF of the card (both sides) for the C3V unit Axentia. Separate images are avai | October 29th, 2021 | 198 |
C3V: Ranjit Singh - PDF : This is the official PDF of the card (both sides) for the C3V unit Ranjit Singh. Separate images are | October 29th, 2021 | 141 |
C3V: Ranjit Singh (Alternate) - PDF : This is the official alternate PDF of the card (both sides) for the C3V unit Ranjit Singh. Separate | October 29th, 2021 | 83 |
Mentions
October 10th, 2018 |
04:07 PM - superfrog mentioned Dysole in post Re: Soldiers of Valhalla - nominations and discussion ...et it up (thanks to Dysole for introducing me t... |
12:02 PM - |
11:48 AM - superfrog mentioned Son of Arathorn in post Re: C3V Public Announcements Congratulations to Son of Arathorn who is (officially) ... |
October 9th, 2018 |
09:02 PM - superfrog mentioned Scytale in post Re: Question Dump: Post Your Questions Here. Scytale will know. |
03:52 PM - superfrog mentioned Heroscaper 101 in post Re: Northern California Directory - 3rd Edition Heroscaper 101 is near Fresno. Not ... |
05:42 AM - Xotli mentioned superfrog in post Re: NHSD: SoCal Slaughter! 2018 ...k at. ;) (You too, superfrog.)
April + A Cou... |
October 8th, 2018 |
05:18 PM - |
03:09 PM - Dr.Goomonkey mentioned superfrog in post Autumn Custom Competition Poll - Vote by October 8 ...t each other.
superfrog 's Hill Goliaths of ... |
12:09 AM - Sir Heroscape mentioned superfrog in post Re: Online Heroscape Match Request Thread ...dows with. Takers?
superfrog Leaf_It BiggaBullfro... |
October 7th, 2018 |
06:59 PM - Mikablu mentioned superfrog in post Re: Index of Classic Heroscape .stl files Thanks superfrog ! Long-time lurker ... |
October 6th, 2018 |
07:02 PM - superfrog mentioned Mikablu in post Re: Index of Classic Heroscape .stl files ...elcome to the site, Mikablu!
You should check o... |
07:02 PM - superfrog mentioned Dad_Scaper in post Re: Index of Classic Heroscape .stl files ...'re always a blast. Dad_Scaper and the others will ... |
02:20 AM - Xotli mentioned superfrog in post Re: NHSD: SoCal Slaughter! 2018 ...ot:
Anyone (e.g. superfrog, hivelord, warriorne... |
October 5th, 2018 |
08:51 PM - superfrog mentioned Pumpkin_King in post Re: Lets have a Discord Server! I think Pumpkin_King had/has a Discord se... |
03:45 PM - |
03:45 PM - |
12:24 AM - |
October 4th, 2018 |
02:13 PM - superfrog mentioned Leaf_It in post Re: Soldiers of Valhalla - nominations and discussion Congrats Leaf_It!
Oh, and you can ma... |
01:46 PM - |
October 3rd, 2018 |
10:04 PM - Dad_Scaper mentioned superfrog in post Re: Sports: NFL ...ll. I tip my hat to superfrog and the other Steele... |
Quotes
July 5th, 2019 |
01:45 PM - Flash_19 quoted superfrog in post Re: Online Heroscape Match Request Thread I'm up for a game starting in ... |
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07:19 AM - |
July 4th, 2019 |
09:06 PM - |
06:28 PM - Sir Heroscape quoted superfrog in post Re: Online Heroscape Match Request Thread I'm away from my computer toda... |
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02:27 PM - |
12:52 AM - |
July 3rd, 2019 |
10:30 PM - |
08:54 PM - |
04:47 PM - |
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02:19 PM - |
12:42 PM - superfrog quoted Heroscaper 101 in post Re: Freelance Feedback Focus Group (3FG) - New Thread! The figure used for this unit is Ar... |
12:19 PM - Lord Pyre quoted superfrog in post Re: The Book of Masahiro Arashi It's gotta be after OMs, based... |
09:03 AM - |
08:46 AM - |
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July 2nd, 2019 |
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Blog
View superfrog's BlogRecent Entries
Latest Entry
Posted July 20th, 2023 at 03:22 PM
Comments 0
Posted in
Uncategorized
Interested in creating your own maps for OHS? Check out my tutorial below!
Let me know if you have any questions.
Let me know if you have any questions.
Posted September 6th, 2021 at 10:01 PM
Comments 1
Posted in
Uncategorized
Recently on the discord server, somebody asked for some noob-friendly tips on how to make maps that are fairly balanced. I consider myself pretty skilled at making maps that don't suck (not an expert in making perfect maps by any stretch), so I put together my top 10 tips to make any map work.
Please note that I'm not saying all great maps follow these guidelines. I'm only saying that if you DO follow these guidelines, I don't think you can make a map that sucks.
Perhaps in the future I'll take some time to revisit some or all of these tips in detail, but for now, here they are:
mediocrefrog's tips for making a map that is at least okay
1. Try to have the highest height at level 4. 3 and 5 can work too but 4 is a safe choice.
2. Make at least two sections that are this height, but make them close enough together that figures can easily threaten multiple from a broad range of the map.
3. Put some glyphs evenly spaced from...
Please note that I'm not saying all great maps follow these guidelines. I'm only saying that if you DO follow these guidelines, I don't think you can make a map that sucks.
Perhaps in the future I'll take some time to revisit some or all of these tips in detail, but for now, here they are:
mediocrefrog's tips for making a map that is at least okay
1. Try to have the highest height at level 4. 3 and 5 can work too but 4 is a safe choice.
2. Make at least two sections that are this height, but make them close enough together that figures can easily threaten multiple from a broad range of the map.
3. Put some glyphs evenly spaced from...
Posted May 3rd, 2019 at 06:11 PM
Comments 2
Posted in
Uncategorized
Hey, look what we have here!
Not sure how much I'll use this space, but maybe I'll do something with it. Thanks to the fine Admins for making me a Contributor.
Not sure how much I'll use this space, but maybe I'll do something with it. Thanks to the fine Admins for making me a Contributor.
Recent Comments