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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#37
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Re: The Book of C3G Rules
Define "normal movement bonding"? Normal movement bonding is movement bonding with a static number, right?
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#38
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Re: The Book of C3G Rules
Yeah, that's what I mean. Powers that say "move a figure X spaces" don't count roads or glyphs. And you guys have some powers like that, like with the SHIELD Agents. (ETA: Cyclops, too)
Last edited by dok; December 26th, 2012 at 12:48 AM. |
#39
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Re: The Book of C3G Rules
Yep. I absolutely agree with that ruling. Just wanted to make sure I understood what you meant.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#40
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Re: The Book of C3G Rules
Is this clear?
When a Special Power Lets You Move a Figure When a special power tells you to move a figure and a number of spaces is not specified, you should move that figure as if it was moving as it would on its turn, using its move number and using the normal movement rules of Heroscape with road bonuses and movement glyphs applying, unlike when a number of spaces is specified where no bonuses apply. |
#41
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Re: The Book of C3G Rules
Quote:
“Have you ever hoped for something? And held out for it against all the odds? Until everything you did was ridiculous? "
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#42
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Re: The Book of C3G Rules
Added clarification on Temporary Control.
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#43
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Re: The Book of C3G Rules
Added Knockback and Molten Lava Damage clarification.
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#44
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Re: The Book of C3G Rules
Looks like the download links are broken for most of the rulebooks.
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#45
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Re: The Book of C3G Rules
Quote:
Cheers My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#46
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Re: The Book of C3G Rules
Quote:
My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#47
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Re: The Book of C3G Rules
It seems we voted a long time ago on adding this but I never updated this thread:
Huge destructible objects can be thrown up to 2 spaces. |
#48
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Re: The Book of C3G Rules
?? Really?
My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
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