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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#37
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Re: The Book of Invisible Man - Design
I think forcing 1 OM on him is painful enough, or just make it only move OMs on the round he does the betrayal. Definitely a tricky balance between "this is useless" and "this is way too disruptive".
Depending on how his betrayal work in-universe, going with MrNobody's suggestion of a desertion rather than switching sides would also make it less swingy. |
#38
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Re: The Book of Invisible Man - Design
Considering your opponent can just shoot him if its really a big deal to stop him gobbling OMs I don't think the OM stealing betrayal thing would be too bad at 1 OM.
-- Unrelated to betrayals and such, I'm not a fan of Extraordinary as the personality. Just seems gamey and kinda lazy since its very on the nose and not really a personality in the first place. Like I get that it's meant to be a synergy hook, but that isn't carte blanche to just use whatever you want. Doom Patrol uses personality as a synergy hook, doesn't mean they gave things the personality of "Doom Patrol". My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store |
#40
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Re: The Book of Invisible Man - Design
Quote:
Originally it was published by America's Best Comics, but now its Topshelf. |
#41
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Re: The Book of Invisible Man - Design
Yeah I’d rather see Extraordinary as a keyword and have Personalities that make sense fot the characters.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#42
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Re: The Book of Invisible Man - Design
Quote:
So probably not the best avenue of syngery here. Which does seem to push to either Keywording or some more roundabout syngergy idea. My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store |
#44
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Re: The Book of Invisible Man - Design
On theme, he actively works against the team after betraying them and feeds the Martians intel, so it's not a situation where he just walks away.
I can see the personality is a stretch. I'd definitely go Insane in that case. Keyword seems a lot better than specific species/class personality callouts on Mina, how would roundabout synergy work? |
#45
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Re: The Book of Invisible Man - Design
For a keyword I could see a lot of titles: Extraordinary, The League, or just the entire name.
I think Agent of the Crown would be best, since they weren't actually called that in the comic and it sounds good before Invisible Infiltration. Or if it does need to be short LXG. |
#46
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Re: The Book of Invisible Man - Design
Like the rest of the team getting a bonus if a figure betrays them or something.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#47
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Re: The Book of Invisible Man - Design
Would be cool if in the spot of a key "word" there was the league symbol:
Although Insane would give him the most synergies, he, like many Psychopaths, is not clinically insane. He behaves the way he does only because he's invisible, amoral, and thinks he can get away with it. The two words that best describe him are Megalomaniacal and Sadistic. |
#48
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Re: The Book of Invisible Man - Design
Something like Amoral may be cool. I think we’ve used that in the past? I tend to not love Insane Psychopath, but it’s something we’ve done several times before.
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