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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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Re: S.H.I.E.L.D. Sniper - Design Phase (WIP)
NAME = S.H.I.E.L.D. SNIPER
SPECIES = HUMAN UNIQUENESS = COMMON HERO CLASS = AGENT PERSONALITY = PRECISE SIZE/HEIGHT = MEDIUM 5 LIFE = 1 MOVE = 5 RANGE = 9 ATTACK = 2 DEFENSE = 3 POINTS = 50 WAIT FOR THE SHOT S.H.I.E.L.D. Sniper cannot attack non-adjacent figures if she moved this turn. DEADLY SHOT When attacking with S.H.I.E.L.D. Sniper, each skull rolled counts as one additional hit. ADAPTIVE CAMOUFLAGE For each defense die S.H.I.E.L.D. Sniper receives from height advantage or terrain when defending against a non-adjacent attack, S.H.I.E.L.D. Sniper receives one additional defense die. Original Post:
Spoiler Alert!
Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon Last edited by tcglkn; March 7th, 2021 at 04:44 PM. |
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