#37
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Re: Age of Annihilation - Backer Trend and Discussion
Doing the Lord's work
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#38
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Re: Age of Annihilation - Backer Trend and Discussion
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The Marro and Soulborgs look like Warhammer 40k characters already. And I don't like the lawmen and outlaws much, nor the elves so I don't use them personally but I have friends who use them when they come over to play so I have no issue with owning them. I'd imagine they're starting out with new factions so that its internally coherent without characters being obviously built off of synergy with old characters that only veteran players would have. Plus the terrain add ons with the trees and ruins are great. If they're bringing back ticalla jungle, they're showing a willingness to bring back old concepts. If that is made clear to them, I'm sure they'd oblige on future sets; they certainly weren't expecting to receive such a polarizing response, but they're clearly putting effort into the design of the new characters, so I thinks its reasonable that they'd adjust now that they know the current players sensibilities. Which is why I don't think the whole project failing, and Heroscape being gone forever, is a good idea. The content they're providing fits in with the existing heroscape content. The magnitude of your negative response seems disproportionate to the aspects of the set that you don't like. I agree with you that Hasbro made mistakes with setting up the crowdfunding,and starting without European and Australian shipping options, but I'm surprised you dislike so much of the content despite liking the large variety of the old content and have no issue with letting the whole project fail. I have trouble understanding how so much of this content wouldn't appeal to someone who likes the old stuff |
#39
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Re: Age of Annihilation - Backer Trend and Discussion
Regarding the figure painting, it not only makes the game more immersive, but it brings it to life and makes players connect to the characters more. Without them painted, you essentially have a faceless mold of plastic that you move around. Sure, they have fine details, but you have to look closer to see them; they don't just pop out. Imagine living in a colorless world, it's just boring.
I'm still on board though, I guess I'll have to learn how to paint figurines if this crowdfunding succeeds. |
#40
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Re: Age of Annihilation - Backer Trend and Discussion
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1. I don't think it *is* viable as a $250 offering that's mostly been marketed to the existing community 2. I don't think it would be viable on the shelves of Target or Walmart as a $250 all-or-nothing purchase either So if their goal is to test whether they can get people to buy 8k copies of this at $250 (rather than even the same amount of overall money but with lower entry points), I think the answer they're going to get is likely "no" and it's good market research, I suppose, because I think that model would've failed on store shelves as well. The problem is, IMO, is not that it's a bad model, but that better, more viable models exist. Most crowdfunded games have an initial backing point for a base game around $100 for a reason, because it's right in that sweet "impulse buy" zone. And as the dragon lady taught us, let people get things they want multiples of without attaching uniques to them. No reason that couldn't have been done here with both terrain and common squad add ons. It's a good game. I believe it's a viable game. The new product looks cool. But I think this is the wrong way to sell the game and I think it's not going well as a result, which is a shame. So in the end, I think the only thing the market test accomplished is showing it will likely fail if it's mishandled. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#41
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Re: Age of Annihilation - Backer Trend and Discussion
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I’m not saying everyone should love every new design unconditionally. I just wish people would be a little more open minded to these new designs, and not cling so tightly to whatever interpretation they have of what Heroscape should be :/ My Trade Thread (Currently Inactive) http://www.heroscapers.com/community...ad.php?t=47793 My Painting/Hobby thread https://www.heroscapers.com/communit...23#post2530223 Free Miniatures: Pay It Forward https://www.heroscapers.com/communit...58#post2539758 Last edited by orgsbane; October 4th, 2022 at 07:56 AM. |
#42
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Re: Age of Annihilation - Backer Trend and Discussion
30 seconds of research would have told Hasbro a $250 all or nothing package isn't viable. There are 3k members of the Heroscapers FB group - if the market is just the OG community, 8k backers is off the table. 4k is somewhat reasonable with people buying multiple and doing word-of-mouth recommendations. The only way this would have been remotely viable is if commons or terrain packs were more available, given the 'scape community's willingness to buy multiples of those.
If the market is new players, a $250 entry level buy in isn't reasonable. It's way easier to drop $99 on a game that you think might be cool than $250. There is no way on earth Hasbro gave a researched, levelheaded approach to all this. It should have been obvious in every way that this is the wrong way to go about things. What I'm hoping for now is that if the project hits $1M or above they go ahead with the release of Vanguard edition but then cancel all expansions. I think that is the best case scenario at this point. |
#43
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Re: Age of Annihilation - Backer Trend and Discussion
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#44
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Re: Age of Annihilation - Backer Trend and Discussion
I'm so glad to see that both sides of the debate have finally reached the same conclusion: this isn't our fault, this is on Hasbro.
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#45
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Re: Age of Annihilation - Backer Trend and Discussion
Lots of great points being made here and I appreciate the open and honest discussion. I don’t think any scaper who has been around a while doubts Craig’s ability and vision for a product he very clearly loves, or any of the other number of passionate fans from this very community that are involved in the design work..
I just am baffled at how they’re (the corporate they, probably accounting or a VP of product development) are rolling this out. They point to Heroquest but then take no cues from that very successful campaign, which is a perfect sample of what this could be. An entry level, retail tier and an all-in gotta have it all tier. Then after raising almost $4 million and getting the game into the hands of new and old players, they’ve been cranking out expansions every few months that seem to be selling really well. Now it is different in the sense that Heroquest was more a reprint than a reboot/relaunch initially. And I understand why recreating the original figures so many of us already have would not be a wise way to relaunch this game when there’s already an active community still playing with what they have. But if that’s the case why no card previews leading up to or at launch? Generate some real excitement for these new units by showing us how they synergize with our old favorites. And I’m not saying we need to see 51 new cards. I know they’re still in development. But a couple? So old players can get excited about new gameplay options and so new players can see how this game actually plays? Expecting anyone to walk up cold to this campaign and say oh yeah I’ll check this out for $250 with no rule book, no gameplay video, no real reference for what this game even is? It’s like there’s a banner at the top of the page that says, “New here? Move along, this isn’t for you.” It’s clearly relying on this community alone to fund, but why? Why wouldn’t you want those people who have maybe heard of it, maybe kind of remember it who never played it and aren’t going to skip a car payment to buy in? I don’t say any of this to fuel negativity and it’s not in anyway directed at CVN or our community. There is clearly a love for Heroscape in this campaign. And there’s an audience that wants to throw money at this and wants to see more and more for years to come. Just like Heroquest, except not. |
#46
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Re: Age of Annihilation - Backer Trend and Discussion
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#47
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Re: Age of Annihilation - Backer Trend and Discussion
I think the 1400 backers are looking at the 8000 and feeling like the thing we've wait for may not arrive. It's almost like heroscape being canned again, but this time there is FOMO on the units we can see.
I lived through that final wave of reprint and repaints, I accepted D&D as a compromise that had to be made, I bought AotP as a quasi scape. All the while supporting C3V to keep the dream alive. Now on the eve of return I'm praying for More than 6000 people to back a game I want a copy of, join a campaign that doesn't seem to follow the lessons of other big mini campaigns. I'm still going to BGG and showing my support, Hasbro has my money, I'll click those ads and serve the algorithm, but it is had to stay positive when the dream is so close but so far. |
#48
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Re: Age of Annihilation - Backer Trend and Discussion
It is my intense (and perhaps misguided) hope that *if* this campaign fails they pay attention to the community response, make some adjustments, and try again with a better campaign model.
I'm not *expecting* that will happen, but I didn't expect any official product to ever be made or even teased again 12 years later, so who knows? C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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