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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #1  
Old July 9th, 2010, 05:45 AM
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The Book of Glyph of Cosmic Shielding

The Book of the Glyph of Cosmic Shielding

C3G MARVEL FANTASTIC FOUR MASTER SET
FANTASTIC FORCES UNITE!



Card PDF


Glyph PDF

_________________________________________________________________

Glyph Bio - Typically used to protect any adventurer space traveler from the Cosmic Radiation of space, this technology is not fully developed... or tested. Use this as a means of protection against specialized weaponry, but use it at your own risk.
_________________________________________________________________

-Type of Glyph-
  • Permanent Glyph: The power of a Permanent Glyph is in effect for as long as a figure is standing on it.
-Rulings and Clarifications-
  • N/A
_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
-Heroscapers Community Contributions-

Last edited by Splash; August 6th, 2022 at 02:35 PM. Reason: png
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  #2  
Old July 9th, 2010, 03:21 PM
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Re: The Book of Glyph of Cosmic Shielding

NAME = GLYPH OF COSMIC SHIELDING
SUBTITLE = SPECIAL DEFENSE +2

PERMANENT GLYPH

All Unique Heroes you control roll 2 additional defense dice against special attacks. When a Unique Hero you control receives one or more wounds from a special attack, that figure receives one additional wound.

Spoiler Alert!

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by Ronin; May 24th, 2016 at 12:16 PM.
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  #3  
Old July 22nd, 2010, 02:45 AM
Griffin Griffin is offline
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Re: The Book of Glyph of Cosmic Shielding

C3G PLAY TEST FEEDBACK FORM

NAME OF THE TEST UNIT GLYPHS: Eye of Agamotto (later changed to Latverian Life Spell), Cosmic Shielding, Experimental Medicine, and Probability Manipulator

- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
PASS

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
PASS

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
PASS

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
PASS

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
PASS

- FUN TEST/ Consider whether or not the design was fun to play.
PASS

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
PASS

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
PASS

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
PASS

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
PASS

- Army Test/ Does it pass? PASS
Map: Ravaged Road
Units: Thor, Hulk, and Red Skull VS Professor X, Jean Grey, Cyclops, Beast, Iceman, and Angel
Spoiler Alert!

Last edited by Griffin; September 2nd, 2010 at 07:06 PM.
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  #4  
Old July 22nd, 2010, 07:37 AM
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Re: The Book of Glyph of Cosmic Shielding

I like it the 2 edged sword.
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  #5  
Old July 22nd, 2010, 08:58 AM
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Re: The Book of Glyph of Cosmic Shielding

Interesting idea...
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  #6  
Old July 25th, 2010, 03:34 PM
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Re: The Book of Glyph of Cosmic Shielding

Is this supposed to represent a piece of Doom's armor, specifically his gauntlets?

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DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.
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  #7  
Old July 26th, 2010, 05:10 AM
Griffin Griffin is offline
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Re: The Book of Glyph of Cosmic Shielding

Yes, sure.

ERB sent.
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  #8  
Old July 26th, 2010, 05:19 PM
Griffin Griffin is offline
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Re: The Book of Glyph of Cosmic Shielding

Quote:
Originally Posted by Griffin
Quote:
Originally Posted by wulfhunter667
Seems like a pretty simple and fun glyph to have in play. I certainly hope you are going to allow figures to be able to pick this joker up and move around with it since, I'm assuming from the picture, it appears to be a piece of equipment. If that is the case, I also hope you huys have a whole line-up of equipment glyphs in the works. That would be rather cool.
Wulfhunter667
We are creating a ton of Equipment Glyphs with this set. And though I liked having a classic permanent Glyph, I think you are right, this Glyph should be Equipment. Thanks.
I agree with him here actually. I hadn't thought of it before, but it does make sense for Heroes to be able to pick this up and use it (Equipped).

Last edited by Griffin; July 26th, 2010 at 05:37 PM.
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  #9  
Old July 26th, 2010, 05:21 PM
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Re: The Book of Glyph of Cosmic Shielding

If it's an equipment glyph, though, I don't think the power should affect the entire army ...

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #10  
Old July 26th, 2010, 05:56 PM
Griffin Griffin is offline
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Re: The Book of Glyph of Cosmic Shielding

Quote:
Originally Posted by IAmBatman View Post
If it's an equipment glyph, though, I don't think the power should affect the entire army ...
Well how about all Unique Heroes you control? That would allow the Fan Four to have the Cosmic Shielding which is cool.
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  #11  
Old July 26th, 2010, 06:21 PM
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Re: The Book of Glyph of Cosmic Shielding

Yeah, I could go with that. Seems a bit powerful on one hand, but, actually, it's easier to knock an Equipment Glyph away from someone than to dislodge someone from a permanent glyph (even if the former allows for a lot more movement while keeping the glyph bonuses).

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #12  
Old July 27th, 2010, 03:32 PM
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Re: The Book of Glyph of Cosmic Shielding

ERB

Quote:
Originally Posted by Eclipse

It's interesting. I'm not totally sure the drawback justifies the bonus, particularly since you can't control which characters are affected. I ran some quick math on it and it looks like it actually averages out that characters affected by the glyph take slightly more damage per attack than they would if they weren't affected by it across the damage/defense levels I calculated.

btw, what do you guys consider "average" attack/defense for Marvel? Classic is 3/3, but for Marvel I tend to start my math at 5/5 instead. It actually matters because of the way attack and defense dice ramp at different rates. The dice have always worked in classic simply because 3/3 is the sweet spot their probability was designed for. As you push into the higher bands Marvel toys with, defense needs to overcompensate or it falls behind the curve.

Anyway, I really think you could easily bump it up to +3 or maybe even +4. It only protects unique heroes (and 1 other figure) from a subset of attack types (and Marvel Figures generally have more functional normal attacks anyway). I really think for it to be worthwhile, it needs to offer a clear bonus. The drawback is great, but it's a little too much for the bonus provided, IMO.
It is meant to be a risky thing, but with his suggestion, it would be too powerful especially with Sue Storm.
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