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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#25
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Re: Star Sapphire (Uncommon) - Design
It takes away the nullifying of defensive powers but I like it. Why would someone under the power of love not defend themself from an attack?
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#26
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Re: Star Sapphire (Uncommon) - Design
Quote:
What's nice about that wording is it's still clear that you continue to roll even if the Star Sapphire that originally placed the marker is now dead. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#27
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Re: Star Sapphire (Uncommon) - Design
SP updated again. I'm thinking (hoping) we have a winner.
Still, one more initial to do before I get to this, so we have some time to suss it out still if need be. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#28
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Re: Star Sapphire (Uncommon) - Design
My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#29
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Re: Star Sapphire (Uncommon) - Design
Sweet. I've started on the heavy hitters for you-know-whom today, but this one's next up for me after I finish the rest of that initial.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#30
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Re: Star Sapphire (Uncommon) - Design
Any concerns before I start on the initial (finally) here?
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#31
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Re: Star Sapphire (Uncommon) - Design
C3G INITIAL PLAYTEST FEEDBACK FORM
NAME OF THE TEST UNIT (STAR SAPPHIRE (UNCOMMON) - THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them. PASS - MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game. PASS - BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding. PASS - SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak. PASS - POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any. PASS - FUN TEST/ Consider whether or not the design was fun to play. PASS - FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against. PASS - DRAFTING TEST/ Consider whether or not this design is worth drafting. PASS - USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable. PASS - STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game. PASS Heavy Hitter or Mid-Level Hero Test - Does it pass, Yes or No? Yes. - What should be the unit's point value? 110-120. - Give a brief overview. Star Sapphires don't have a lot of offensive output, but the ability to essentially render turns worthless keep them in a lot of games. Their ability to take over another figure is very streaky, but it has a big pay off.
Spoiler Alert!
_____________________________________________________________ Squad Test - Does it pass, Yes or No? Yes. - What should be the unit's point value? 110? - Give a brief overview. Once the Inmates get on even height, the Star Sapphires fall easily. Map: Custom Units: Star Sapphire x2 (240) vs. Arkham Inmates x4 (240)
Spoiler Alert!
_____________________________________________________________ Squad Test - Does it pass, Yes or No? Yes. - What should be the unit's point value? 120. - Give a brief overview. With no powers coming into play here, really, this was an attack dice fest. Map: Custom Units: Star Sapphire x1 (120) vs. Joker Goons x1 (120)
Spoiler Alert!
_____________________________________________________________ Army Test - Does it pass, Yes or No? Yes. - What should be the unit's point value? 110-120. - Give a brief overview. Star Sapphire markers ended Superman's last seven turns and three of Batman's, but they only managed one wound on Superman and their army just didn't have enough offense. Map: Custom Units: Star Sapphire x3 (360), Oracle (110), Green Arrow (Connor Hawke) (130) (600) vs. Batman (200), Superman (400) (600)
Spoiler Alert!
_____________________________________________________________ Army Test - Does it pass, Yes or No? Yes. - What should be the unit's point value? 130+ - Give a brief overview. This game swung in a huge way very early when the first marker placed on the first roll went 20 and the Star Sapphires took over Mister Fantastic. After that, the three Adventurers cobbled together some wounds, but they didn't have a hope. Map: Custom Units: Star Sapphire x4 (480), Oracle (110), Joker (190), Red Skull (220) (1,000) vs. Mister Fantastic, Human Torch, Invisible Woman, Thing (1,000).
Spoiler Alert!
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#32
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Re: Star Sapphire (Uncommon) - Design
All wrapped up. They're definitely swingy, but a lot of fun (especially in the right army where there's enough offense behind them). I like them as is at 120, but could be talked into 130 if we're afraid of how they could combo for competitive players. They felt really nasty in that last test, but a ton of that came down to a huge 20 roll right out of the gate.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#33
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Re: Star Sapphire (Uncommon) - Design
That second test was a pretty huge win. What made it so much so?
My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#34
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Re: Star Sapphire (Uncommon) - Design
The Star Sapphires put a marker on Mister Fantastic in Round 1, he tried removing it and rolled a 20 on the first try, so they got to take him over, which was a devastating round 1 loss for the Fan Four.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#35
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Re: Star Sapphire (Uncommon) - Design
I'd feel better about 130. They'll be much stronger in 800-1000 points games than 600. Toss a couple of them in an army with some solid heavy hitters, plus Sage for OM control and a D20 boost, and I could see them doing very well.
".... the Cambridge ladies do not care, above Cambridge if sometimes in its box of sky lavender and cornerless, the moon rattles like a fragment of angry candy" |
#36
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Re: Star Sapphire (Uncommon) - Design
Sounds good. I'll update the SP to that. I think they're one of those units that can fizzle in a lot of armies, but if the D20 goes their way, they can be nasty.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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