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Old April 1st, 2021, 11:54 PM
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Dysole Dysole is offline
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Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer Dysole is a wielder of the Ban Hammer
Hmm

Just realized that it's possible to have a figure stop its movement in a place where it can't so maybe add an "if possible" to The Hidden (also you have a bracket in the power title)

As I think about it more that power REALLY hurts melee figures. If she is standing surrounded by 3 hexes of grass it takes melee figures a full ROUND to engage her assuming she doesn't move in which case it takes longer. I think we're much better off making it a Heavy Snow type effect like this.

THE HIDDEN
When an opponent's small or medium figure moves onto a grass or swamp space or adjacent to an Evergreen Tree or Jungle Piece within 3 spaces of Nimue, that figure must count that hex as 2 spaces of movement. Instead of attacking with Nimue, you may roll the 20-sided die for each opponent's figure adjacent to an Evergreen Tree or Jungle Piece. On a roll of 13 or higher the figure takes a wound.

That's still really good but doesn't just completely negate a melee army.

~Dysole, precautionary
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