Heroscapers
Go Back   Heroscapers > Custom HeroScape Creations > Custom Units & Army Cards > Misc Customs Project Forum
Misc Customs Project Forum A subforum for all project based customs that generate numerous threads related to the same project.


Reply
 
Thread Tools Search this Thread Display Modes
  #1177  
Old July 13th, 2010, 03:02 PM
Warlord Alpha Warlord Alpha is offline
Caster of Crying
 
Join Date: June 20, 2009
Location: Boston
Posts: 6,943
Images: 1
Warlord Alpha is inducted into the Halls of Valhalla Warlord Alpha is inducted into the Halls of Valhalla Warlord Alpha is inducted into the Halls of Valhalla Warlord Alpha is inducted into the Halls of Valhalla Warlord Alpha is inducted into the Halls of Valhalla Warlord Alpha is inducted into the Halls of Valhalla Warlord Alpha is inducted into the Halls of Valhalla Warlord Alpha is inducted into the Halls of Valhalla
Re: Project Pokemon Design Thread: SQUIRTLE!

Quote:
Originally Posted by NightSwipe View Post
Special Abilities/Attacks:

Defense Curl:
If this Sandshrew does not attack this turn, you may add 1 to his defense until the start of his next turn.

Sand Attack 14:
When opponent's figures enter adjacency with this Sandshrew, you may roll the 20-sided die. If you roll a 14 or higher, the opponents figures may not attack until their next turn.

Climb x2
When moving up or down levels of terrain, this Sandshrew may double its Height.
Sand Attack can't work like that.

The main reason is that a great deal of figures in Pokescape are going to have ranged attacks. So far, 3 of 5 have ranged attacks. With all these ranged attacks, nobody needs to engage Sandshrew! So, either Sandshrew engages them himself and loses Sand Attack, or they shoot Sandshrew from range and Sandshrew loses Sand Attack. Either way, Sandshrew ends up with a near-useless power.

I still think that it needs to work whenever an adjacent opponent attacks.
Reply With Quote
  #1178  
Old July 13th, 2010, 03:17 PM
Kroz's Avatar
Kroz Kroz is offline
 
Join Date: June 24, 2007
Posts: 1,415
Kroz knows what's in an order marker Kroz knows what's in an order marker
Re: Project Pokemon Design Thread: SQUIRTLE!

Quote:
Originally Posted by Warlord Alpha View Post
Quote:
Originally Posted by NightSwipe View Post
Special Abilities/Attacks:

Defense Curl:
If this Sandshrew does not attack this turn, you may add 1 to his defense until the start of his next turn.

Sand Attack 14:
When opponent's figures enter adjacency with this Sandshrew, you may roll the 20-sided die. If you roll a 14 or higher, the opponents figures may not attack until their next turn.

Climb x2
When moving up or down levels of terrain, this Sandshrew may double its Height.
Sand Attack can't work like that.

The main reason is that a great deal of figures in Pokescape are going to have ranged attacks. So far, 3 of 5 have ranged attacks. With all these ranged attacks, nobody needs to engage Sandshrew! So, either Sandshrew engages them himself and loses Sand Attack, or they shoot Sandshrew from range and Sandshrew loses Sand Attack. Either way, Sandshrew ends up with a near-useless power.

I still think that it needs to work whenever an adjacent opponent attacks.
Agreed the previous sand attack was better. This really isn't that great. It should be something that is triggered by an attack not by movement.
Reply With Quote
  #1179  
Old July 13th, 2010, 04:38 PM
Chardar's Avatar
Chardar Chardar is offline
 
Join Date: January 10, 2010
Location: USA - IN - Fort Wayne
Posts: 3,123
Images: 43
Blog Entries: 27
Chardar wears ripped pants of awesomeness Chardar wears ripped pants of awesomeness Chardar wears ripped pants of awesomeness Chardar wears ripped pants of awesomeness Chardar wears ripped pants of awesomeness Chardar wears ripped pants of awesomeness
Re: Project Pokemon Design Thread: SANDSHREW!

Not to mention that the last thing heroscape needs is another anti-melee unit.



Reply With Quote
  #1180  
Old July 13th, 2010, 05:08 PM
Kaiyu's Avatar
Kaiyu Kaiyu is offline
Let me help you play with yourself!
 
Join Date: May 24, 2010
Location: USA - LA - New Orleans
Posts: 1,647
Images: 10
Blog Entries: 14
Kaiyu rolls all skulls baby! Kaiyu rolls all skulls baby! Kaiyu rolls all skulls baby! Kaiyu rolls all skulls baby!
Re: Project Pokemon Design Thread: SQUIRTLE!

Quote:
Originally Posted by NightSwipe View Post
Okay, I would be fine with incorporating Defense Curl with Sandshrew, and then editing Sand Attack to affect figures entering engagement. Something like this?

Quote:
Sandshrew


Sandshrew v4

Sidebar Information:

Pokemon
Uncommon Hero
Mouse
Alert (Timid? But that's a nature...)
Small 3

Stat Box Information:

Life 3
Move 5
Range 1
Attack 2
Defense 3

~40 - 60 points?

Special Abilities/Attacks:

Defense Curl:
If this Sandshrew does not attack this turn, you may add 1 to his defense until the start of his next turn.

Sand Attack 14:
When opponent's figures enter adjacency with this Sandshrew, you may roll the 20-sided die. If you roll a 14 or higher, the opponents figures may not attack until their next turn.

Climb x2
When moving up or down levels of terrain, this Sandshrew may double its Height.
Changes in Orange.

Okay, made adjustments as recommended, but Defense Curl and Sand Attack need some work, I think.

Maybe getting rid of Climb for an Underground Movement, so he can enter adjacency faster?

And we still need an personality for him...
Why did sand attack get changed? If you want to edit his roll in a battle to be gaining adjacency then why give him an ability that focusus on enemies engaging him?

Alert for personality gets my vote.
Reply With Quote
  #1181  
Old July 13th, 2010, 05:45 PM
caltemus's Avatar
caltemus caltemus is offline
 
Join Date: July 5, 2010
Location: Connecticut
Posts: 151
caltemus Woo who?
Re: Project Pokemon Design Thread: SANDSHREW!

Sandshrew is a mouse, and has a tendency to roll into a ball, so wouldn't his personality be "Timid", and I still like the Sand Attack wording that, I believe Kaiyu came up with.

Quote:
Sand Attack
When this Sandshrew is targeted for an attack from an adjacent opponent, you may roll the 20-sided die. If you roll a 14 or higher the targeting figure cannot attack for the duration of the it's turn.


Charlie is the slightly less dexterous, Russo-Israeli KMA
Viktor

in the
COBALT CAVE
Reply With Quote
  #1182  
Old July 13th, 2010, 06:01 PM
wulfhunter667's Avatar
wulfhunter667 wulfhunter667 is offline
 
Join Date: March 5, 2008
Posts: 2,278
wulfhunter667 rolls all skulls baby! wulfhunter667 rolls all skulls baby! wulfhunter667 rolls all skulls baby! wulfhunter667 rolls all skulls baby! wulfhunter667 rolls all skulls baby!
Re: Project Pokemon Design Thread: SQUIRTLE!

Quote:
Originally Posted by NightSwipe View Post
Okay, I would be fine with incorporating Defense Curl with Sandshrew, and then editing Sand Attack to affect figures entering engagement. Something like this?

Quote:
Sandshrew


Sandshrew v4

Sidebar Information:

Pokemon
Uncommon Hero
Mouse
Alert (Timid? But that's a nature...)
Small 3

Stat Box Information:

Life 3
Move 5
Range 1
Attack 2
Defense 3

~40 - 60 points?

Special Abilities/Attacks:

Defense Curl:
If this Sandshrew does not attack this turn, you may add 1 to his defense until the start of his next turn.

Sand Attack 14:
When opponent's figures enter adjacency with this Sandshrew, you may roll the 20-sided die. If you roll a 14 or higher, the opponents figures may not attack until their next turn.

Climb x2
When moving up or down levels of terrain, this Sandshrew may double its Height.
Changes in Orange.

Okay, made adjustments as recommended, but Defense Curl and Sand Attack need some work, I think.

Maybe getting rid of Climb for an Underground Movement, so he can enter adjacency faster?

And we still need an personality for him...
Definately change Climb for Underground Movement. Defense Curl looks good. Sand Attack though...
IDK, something's missing. I just haven't figured out what yet.
Oh yeah, and Alert works for me.
Reply With Quote
  #1183  
Old July 13th, 2010, 06:33 PM
NightSwipe's Avatar
NightSwipe NightSwipe is offline
 
Join Date: October 25, 2008
Location: USA - PA - Allentown
Posts: 1,650
NightSwipe knows what's in an order marker NightSwipe knows what's in an order marker
Re: Project Pokemon Design Thread: SQUIRTLE!

Changes have been made.

Quote:
Sandshrew


Sandshrew v5

Sidebar Information:

Pokemon
Uncommon Hero
Mouse
Alert/Timid (more people need to vote on this.)
Small 3

Stat Box Information:

Life 3
Move 5
Range 1
Attack 2
Defense 3

~40 - 60 points?

Special Abilities/Attacks:

Defense Curl:
If this Sandshrew does not attack this turn, you may add 1 to his defense until the start of his next turn.

Sand Attack 14:
When this Sandshrew is targeted for an attack from an adjacent opponent, you may roll the 20-sided die. If you roll a 14 or higher the targeting figure cannot attack for the duration of the targeting figure's turn.

Climb x2
When moving up or down levels of terrain, this Sandshrew may double its Height.
Changes in Cyan.

@Wulf: Wait, leave Climb as it is, or come up with Underground Movement?

I was thinking, this version of Sand Attack still only works on adjacent foes. Should we give Sand Attack range?

If pro is the opposite of con, is progress the opposite of congress?
America is the only place in the world where a pizza delivery guy gets to your house faster than an ambulance.
--NightSwipe--
Reply With Quote
  #1184  
Old July 13th, 2010, 06:45 PM
BiggaBullfrog's Avatar
BiggaBullfrog BiggaBullfrog is offline
 
Join Date: December 31, 2009
Location: Logan or SLC, Utah
Posts: 2,080
Images: 241
Blog Entries: 4
BiggaBullfrog is inducted into the Halls of Valhalla BiggaBullfrog is inducted into the Halls of Valhalla BiggaBullfrog is inducted into the Halls of Valhalla BiggaBullfrog is inducted into the Halls of Valhalla BiggaBullfrog is inducted into the Halls of Valhalla BiggaBullfrog is inducted into the Halls of Valhalla BiggaBullfrog is inducted into the Halls of Valhalla BiggaBullfrog is inducted into the Halls of Valhalla BiggaBullfrog is inducted into the Halls of Valhalla
Re: Project Pokemon Design Thread: SQUIRTLE!

Quote:
Originally Posted by NightSwipe View Post
I was thinking, this version of Sand Attack still only works on adjacent foes. Should we give Sand Attack range?
I don't think range is needed unless we give it some kind of ranged version of Combat Challenge to go with it (and I don't see a Sandshrew having that). Otherwise, the opponent will probably attack a more important unit. Adjacent is fine, because the opponent will have to attack the engaged Pokemon first (even if it had range, it would probably be short, like 2).
Reply With Quote
  #1185  
Old July 13th, 2010, 06:57 PM
wulfhunter667's Avatar
wulfhunter667 wulfhunter667 is offline
 
Join Date: March 5, 2008
Posts: 2,278
wulfhunter667 rolls all skulls baby! wulfhunter667 rolls all skulls baby! wulfhunter667 rolls all skulls baby! wulfhunter667 rolls all skulls baby! wulfhunter667 rolls all skulls baby!
Re: Project Pokemon Design Thread: SQUIRTLE!

Quote:
Originally Posted by NightSwipe View Post
Changes have been made.

Quote:
Sandshrew


Sandshrew v5

Sidebar Information:

Pokemon
Uncommon Hero
Mouse
Alert/Timid (more people need to vote on this.)
Small 3

Stat Box Information:

Life 3
Move 5
Range 1
Attack 2
Defense 3

~40 - 60 points?

Special Abilities/Attacks:

Defense Curl:
If this Sandshrew does not attack this turn, you may add 1 to his defense until the start of his next turn.

Sand Attack 14:
When this Sandshrew is targeted for an attack from an adjacent opponent, you may roll the 20-sided die. If you roll a 14 or higher the targeting figure cannot attack for the duration of the targeting figure's turn.

Climb x2
When moving up or down levels of terrain, this Sandshrew may double its Height.
Changes in Cyan.

@Wulf: Wait, leave Climb as it is, or come up with Underground Movement?

I was thinking, this version of Sand Attack still only works on adjacent foes. Should we give Sand Attack range?
Use Underground Movement instead of Climb. Is more thematic. I think a ranged version of Sand Attack might work, if it's not rule-breaking.
Reply With Quote
  #1186  
Old July 13th, 2010, 07:16 PM
Warlord Alpha Warlord Alpha is offline
Caster of Crying
 
Join Date: June 20, 2009
Location: Boston
Posts: 6,943
Images: 1
Warlord Alpha is inducted into the Halls of Valhalla Warlord Alpha is inducted into the Halls of Valhalla Warlord Alpha is inducted into the Halls of Valhalla Warlord Alpha is inducted into the Halls of Valhalla Warlord Alpha is inducted into the Halls of Valhalla Warlord Alpha is inducted into the Halls of Valhalla Warlord Alpha is inducted into the Halls of Valhalla Warlord Alpha is inducted into the Halls of Valhalla
Re: Project Pokemon Design Thread: SANDSHREW!

Actually, we could do a ranged version of sand attack:

If any figure within 2 spaces of you declares an attack against any figure, not just Sandshrew, you can throw sand in their face.
Reply With Quote
  #1187  
Old July 13th, 2010, 07:33 PM
wulfhunter667's Avatar
wulfhunter667 wulfhunter667 is offline
 
Join Date: March 5, 2008
Posts: 2,278
wulfhunter667 rolls all skulls baby! wulfhunter667 rolls all skulls baby! wulfhunter667 rolls all skulls baby! wulfhunter667 rolls all skulls baby! wulfhunter667 rolls all skulls baby!
Re: Project Pokemon Design Thread: SANDSHREW!

Quote:
Originally Posted by Warlord Alpha View Post
Actually, we could do a ranged version of sand attack:

If any figure within 2 spaces of you declares an attack against any figure, not just Sandshrew, you can throw sand in their face.
That might be a bit much. I see what you're saying, using Nakitas as a base, but if we do that, it will jack his cost up significantly. I would prefer to keep if it Sandshrew is attacked by enemy within 2 cls.
Reply With Quote
  #1188  
Old July 13th, 2010, 07:35 PM
Kaiyu's Avatar
Kaiyu Kaiyu is offline
Let me help you play with yourself!
 
Join Date: May 24, 2010
Location: USA - LA - New Orleans
Posts: 1,647
Images: 10
Blog Entries: 14
Kaiyu rolls all skulls baby! Kaiyu rolls all skulls baby! Kaiyu rolls all skulls baby! Kaiyu rolls all skulls baby!
Re: Project Pokemon Design Thread: SANDSHREW!

Quote:
Originally Posted by wulfhunter667 View Post
I think a ranged version of Sand Attack might work, if it's not rule-breaking.
Quote:
Originally Posted by Warlord Alpha View Post
Actually, we could do a ranged version of sand attack:

If any figure within 2 spaces of you declares an attack against any figure, not just Sandshrew, you can throw sand in their face.
If something has a range greater than 1 and its not adjacent, then its just going to move to range 3 or beyond. The range of 2 would never get used unless for some reason the ranged figure can't move far enough away. If we want Sand Attack to activate when an attack is made on friendly figures too, then we'd be making Nakita Agents' Smokebomb, we can decide if its against adjacent figures only or not. Someone also suggested that sand attack affects all adjacent figures, which would give Sandshrew some great squad mobbing protection.
Reply With Quote
Reply

Go Back   Heroscapers > Custom HeroScape Creations > Custom Units & Army Cards > Misc Customs Project Forum
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes


Similar Threads
Thread Thread Starter Forum Replies Last Post
Project Pokemon - **The Return To Greatness** wulfhunter667 Misc Customs Project Forum 3079 August 3rd, 2019 12:00 PM
Ask the Design Team thread. Onacara HeroScape General Discussion 1092 November 12th, 2010 09:39 PM
Project Pokemon Card Template Poll wulfhunter667 Custom Units & Army Cards 14 April 22nd, 2010 02:29 PM
Pokemon Heroscape Project Pumpkin_King Custom Units & Army Cards 14 May 18th, 2009 04:30 PM
The Official Pokemon Thread Hal0fan117 Other Games 1 January 3rd, 2008 06:47 PM


All times are GMT -4. The time now is 11:27 AM.

Heroscape background footer

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2020, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.