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Misc Customs Project Forum A subforum for all project based customs that generate numerous threads related to the same project. |
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#4958
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Re: Heroes of Fiction: Design Thread
I think this is kind of where we are at this point.
The Chronicles of the Heroes of FictionOur Newest Hero: Nimue MY CUSTOMS:CLASSIC Updated 9/19/16/SUPERS/PAINTS/MODS/TERRAIN Updated 10/12/16 |
#4959
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Re: Heroes of Fiction: Design Thread
I think I like the left block, the right block and the powers. This is a fitting character for what I remember and plays pretty well. Is 60 the price point we want her at?
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#4960
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Power Update
Should be:
"When an opponent's figure within 5 clear sight spaces..." I think she's worth 75 just theoryscaping it. 5/5/5/4 with 5 life in her best matchup is really good and that's ignoring the other two powers. In her worst matchup 5/5/3/2 with some useful cheerleading is still at least worth as much as what James Murphy brings to the table. ~Dysole, with her cents worth My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
#4962
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Re: Heroes of Fiction: Design Thread
Just a suggestion:
Instead of just posting the card, also post the power text to make editing easier. ENERGY BRIDGE When Ariel or a friendly figure within 5 clear sight spaces of Ariel moves ... Remove 2nd "and" in line 4 MAGE POWER "of an opponent's Mage..." Remove "figure" Remove "both" "values" ENERGY RINGS "When an opponent's figure within 5 clear sight spaces..." Remove comma after "spaces" , add "of Ariel" |
#4963
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Re: Heroes of Fiction: Design Thread
Looking better.
Maybe drop her Life to 4 if we want her at 60? I could see dropping her Attack to 2 as well. She is not usually super offensive. |
#4964
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Re: Heroes of Fiction: Design Thread
Life 5 still I think
Attack 2 sounds good. Points 70? |
#4965
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Re: Heroes of Fiction: Design Thread
ENERGY BRIDGE
Ariel and friendly figures may ignore all effects of terrain within 5 spaces of Ariel. Affected figures do not roll for falling damage. WIZARD POWER If Ariel is within 5 clear sight spaces of an opponent's Wizard figure, add 2 to her Attack and Defense values. ENERGY RINGS If an opponent's figure within 5 clear sight spaces attacks Ariel or a friendly Barbarian or Gladiator within 5 clear sight spaces of Ariel, you may reveal and remove an X order marker that is on this card to immediately end the turn. Life 5 Attack 2 Points 70 Wizard Power is a placeholder name. Opinions on class range? Just wizard? or add Mage, Archmage also? What about Warlock, Witch, Warwitch, Sorcerer, Sorceress, Shaman, where should it end? |
#4966
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Re: Heroes of Fiction: Design Thread
I think just Wizard to keep it simple.
Maybe Wizard Rivalry? Wizard Rival A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#4967
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Re: Heroes of Fiction: Design Thread
Don't forget Battlemage
I think we should say Wizards and leave it at that. Unless we want to write up the Mages from the cartoon; then we can say Wizards and Mages. |
#4968
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Re: Heroes of Fiction: Design Thread
I like Wizard Rival
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