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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #13  
Old March 11th, 2010, 01:06 PM
Rich10 Rich10 is offline
 
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Re: Savage Land: C3G Mapmaker Map in Progress

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It looks great. I do have one concern. I have made and played maps like this and ranged figures can camp out on height behind water. It can be very unfriendly to melee figures/squads.
That's why it's a scenario/casual map though, right? When you're playing with it, you probably want to put both startzones on the flat jungle, or give more points to the team starting in the jungle than one starting in the mountains.
I think it's a great map for a "team of good guys tries to stop small group of powerful bad guys" match. The map could favor the bad guys to even the playing field.
Don't get me wrong, I love making maps with waterfalls, especially if I am playing Microcorps. I'm just throwing out to the group that melee can be very hard to field on such a map.
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  #14  
Old March 11th, 2010, 01:14 PM
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Re: Savage Land: C3G Mapmaker Map in Progress

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Originally Posted by IAmBatman View Post
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It looks great. I do have one concern. I have made and played maps like this and ranged figures can camp out on height behind water. It can be very unfriendly to melee figures/squads.
That's why it's a scenario/casual map though, right? When you're playing with it, you probably want to put both startzones on the flat jungle, or give more points to the team starting in the jungle than one starting in the mountains.
I think it's a great map for a "team of good guys tries to stop small group of powerful bad guys" match. The map could favor the bad guys to even the playing field.
Don't get me wrong, I love making maps with waterfalls, especially if I am playing Microcorps. I'm just throwing out to the group that melee can be very hard to field on such a map.
I guess on the plus side, slow, non-flying melee isn't a huge part of SuperHeroscape and should expect to have trouble when being played with them. So since this is a SuperHeroscape map project, I'm OK with that. There isn't, for instance, a single melee figure in the Marvel Master Set who would really struggle on this map (since only Abomination and Hulk qualify as melee and that Super Leap would make things just fine for them).

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #15  
Old March 11th, 2010, 04:09 PM
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Re: Savage Land: C3G Mapmaker Map in Progress

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It is certainly pretty, but right now I don't see anything jumping out at me saying "oooh, you gotta play on me".

~ Griffin, who talks to his terrain, and the terrain talks back
I feel the same way although the mountain does add to it.

What if you made the mountain and the waterfall the center of the map and built the jungle around it?

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  #16  
Old March 11th, 2010, 04:16 PM
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Re: Savage Land: C3G Mapmaker Map in Progress

If you don't mind me throwing in my two cents. I like the mountain, but I think the map looked better before it was added.

If this were my my map, i would try to shift the low ground to the left a bit more and adjust it's overall shape so that the footprint would be less blocky. All the elements of the map are great, but the shape of the footprint is off-puting.

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  #17  
Old March 11th, 2010, 07:03 PM
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Re: Savage Land: C3G Mapmaker Map in Progress



What do you think of making this the center of the map?

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  #18  
Old March 11th, 2010, 07:23 PM
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Re: Savage Land: C3G Mapmaker Map in Progress

I really like this new take, Taeblewalker.
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  #19  
Old March 11th, 2010, 07:42 PM
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Re: Savage Land: C3G Mapmaker Map in Progress

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Originally Posted by Taeblewalker View Post


What do you think of making this the center of the map?
It looks cool, but where are the starting zones?
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  #20  
Old March 11th, 2010, 07:46 PM
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Re: Savage Land: C3G Mapmaker Map in Progress

I think that's just supposed to be the middle. You would expand out from what's posted.
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  #21  
Old March 11th, 2010, 11:01 PM
Griffin Griffin is offline
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Re: Savage Land: C3G Mapmaker Map in Progress

Looking cool.
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  #22  
Old March 11th, 2010, 11:04 PM
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Re: Savage Land: C3G Mapmaker Map in Progress

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Looking cool.
I try. Check out my new version of the Graveyard over in that thread.

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  #23  
Old March 11th, 2010, 11:43 PM
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Re: Savage Land: C3G Mapmaker Map in Progress

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Originally Posted by Taeblewalker View Post


What do you think of making this the center of the map?
That waterfall is an great bit of terrain to build a map around (heck I'd play on it by itself, ~500 points of super-dudes. . .). There's a ton of potential there.

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  #24  
Old March 12th, 2010, 07:16 AM
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Re: Savage Land: C3G Mapmaker Map in Progress

I like the new orientation, but would like it more if there was more land either side of the lake. Even if that means sacrificing the length of it. Having said that it is really a beautiful map. Very pleasing to the eyes.

Great map.

Cheers
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