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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#9
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Re: Dazzler - Playtesting Phase
Valid point brought up by LEIV about whether the Dazzled Markers should remain on a figure's card if Dazzler is destroyed in the middle of a round.
I'm thinking that an "or when Dazzler is destroyed" clause to the end of the power (similar to Rogue) would be sufficient. DAZZLED Start the game with 3 white Dazzle Markers. After taking a turn with Dazzler, you may choose an opponent's Unique Hero within 5 clear sight spaces and place a Dazzle Marker on its Army Card. A figure with one or more Dazzle Markers on its card subtracts 1 from its Move, Range, Attack, and Defense numbers to a minimum of 1. Figures with the Sensory Assault or Radar Sense special power are not affected by Dazzled. At the end of each round or when Dazzler is destroyed, all of your Dazzle Markers are returned to this Army Card. |
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