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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


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  #25  
Old July 20th, 2010, 04:02 PM
Griffin Griffin is offline
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Re: Namor - Brainstorming Phase

Hey Whitey and A3n, this is a priority right now.

If we can get these units to playtesting, the Master Set will quickly complete itself and all that will be left is art work and rule book stuff.
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  #26  
Old July 20th, 2010, 04:05 PM
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Re: Namor - Brainstorming Phase

Moloids, SuperSkrull, Skrull Warriors, and Mole Man all need their designs agreed upon so we can get them to initial playtests.
Doctor Doom is also available for an initial playtest.
Then Namor, Puppet Master, and Annihilus still pretty much need to be designed from ground up.
Hahma is set to work on the She-Hulk initial playtest. Thing is voting for ERB, Mr. Fantastic is in ERB, and Human Torch and Invisible Woman are voting for playtesting.
So, we're getting there, but, yeah, a few more designs to finalize, a few more designs to really get started on, and Doom for playtesting.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #27  
Old July 20th, 2010, 04:14 PM
Griffin Griffin is offline
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Re: Namor - Brainstorming Phase

OK, I guess we can move Doom along now, and then later, before the set releases but after the Doom Bots are done, I am sure I will playtest the two together.

So I am gonna playtest Doom today then.
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  #28  
Old July 20th, 2010, 04:23 PM
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Re: Namor - Brainstorming Phase

You can playtest the Doombots first if you like. I'll let you finish that without doing Dr. Doom in the meantime. There's plenty else for me to work on.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #29  
Old July 20th, 2010, 04:28 PM
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Re: Namor - Brainstorming Phase

Ok I get the hint . I'll get to this hopefully after work tonight.

Cheers
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  #30  
Old July 20th, 2010, 04:31 PM
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Re: Namor - Brainstorming Phase

Quote:
Originally Posted by A3n View Post
Ok I get the hint . I'll get to this hopefully after work tonight.

Cheers
Awesome A3n, Awesome A3n, Where others fail he will win!!!!
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  #31  
Old July 20th, 2010, 11:47 PM
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Re: Namor - Brainstorming Phase

Ok so this has been bugging me all day at work so I thought I would get it out of my head:

Quote:
NAME = NAMOR
SECRET IDENTITY = Namor McKenzie

SPECIES = ATLANTEAN
UNIQUENESS = UNIQUE HERO
CLASS = KING
PERSONALITY = ARROGANT
SIZE/HEIGHT = MEDIUM 5

LIFE = 6
MOVE = 7
RANGE = 1
ATTACK = 6
DEFENSE = 6
POINTS = ???


From Out Of The Deep

While occupying a water space, Namor cannot be targeted by a non-adjacent attack. If he begins his turn occupying a water space, you may add 2 to his move and 2 to his normal attack.



ATLANTEAN DEFENDER
If an Atlantean figure you control within 4 clear sight spaces of Namor is targeted for an attack, you may move Namor to an empty space adjacent to the figure. Namor now rolls defense and takes any resulting wounds from the attack instead of the Atlantean figure. When Namor rolls defense for Atlantean Defender add 2 to his defense dice. When Namor moves using Atantean Defender, he will take any leaving engagement attacks.

FLYING

SUPERSTRENGTH
Cheers
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  #32  
Old July 21st, 2010, 12:22 AM
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Re: Namor - Brainstorming Phase

Need some more time to wrap my mind around this one, but so far I like it!
I guess this means we'll need more Atlanteans, though?

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #33  
Old July 21st, 2010, 12:33 AM
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Re: Namor - Brainstorming Phase

Yeah, so I hope there are some. Aquaman is Atlantean isn't he?
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  #34  
Old July 21st, 2010, 01:09 AM
Griffin Griffin is offline
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Re: Namor - Brainstorming Phase

Quote:
ATLANTEAN DEFENDER
If an Atlantean figure you control within 4 clear sight spaces of Namor is targeted for an attack, you may move Namor to an empty space adjacent to the figure. Namor now rolls defense and takes any resulting wounds from the attack instead of the Atlantean figure. When Namor rolls defense for Atlantean Defender add 2 to his defense dice. When Namor moves using Atantean Defender, he will take any leaving engagement attacks.


My problem with this is What if Superman is in the same army, and the figure is shot at with a normal non-adjacent attack while in range of Heroic Duty and Atlantean Defender? Both powers take place, and they overlap. It isn't a question of which one comes first, because the rule book says to answer that with a D20 roll, this is an issue of which power doesn't get to work at all, because they can't both happen, it must be one or the other.


EDIT: I can see now where this power is optional and Superman's isn't, so no foul there, though I don't think I really need this power on the card. I think FOOTD is enough for me, as that power is going to be very easy to use on most maps with his high move and the high likelihood that most maps have some water on them. Also, do we really want to create a bunch of Atlanteans just to justify this power that will be basically useless until we have some Atlanteans to play with?

Last edited by Griffin; July 21st, 2010 at 01:16 AM.
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  #35  
Old July 21st, 2010, 01:09 AM
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Re: Namor - Brainstorming Phase

Yeah he is, actually. For some reason, I thought the spellings were different on the characters, but they're not.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #36  
Old July 21st, 2010, 01:15 AM
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Re: Namor - Brainstorming Phase

It says "may" on the power, so Heroic Duty would take precedence. I don't think there's an interpretive issue there. Superman must, and once he's moved to roll defense, he's not an Atlantean, so the power wouldn't trigger any longer.

Edit: There will be other Atlanteans. Aquaman for sure, and Aqualad for sure. I think Mera may be one as well. And I'm sure there are some for Marvel that we'll likely do at some point. All of this without even doing squads (which someone will probably want to do once this power comes out and I'm fine with that).
FoOtD really is two powers in one, though.
It's terrain based Thorian Speed + terrain based Swoop kind of - so that is a pretty nice combo.
I'm OK with him having a second power that's a niche power that brings Atlanteans as a group a bit of draftability and adds some theme for him, though.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by IAmBatman; July 21st, 2010 at 01:20 AM.
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