* Arkmer, Elaria the Pale, Nilfheim, Buccaneers of Tortugax4
* B-11 Resistance Corps, Pel the Hill Giant, Valguard, Dreadgul Raidersx4
* Executioner 616, Major J15, Hoplitronx10
* Martial La Hire, Raelin the Kyrie Warrior [RotV], Varkaanan Blade Dancersx5
AgentWard chooses to pick their army first or second. After armies are picked, mtl1998 chooses who places first.
Semifinals
Spoiler Alert!
The Semifinals are Insanity of Battle on Where the Road Ends.
* Concan the Kyrie Warrior, Sentinels of Grax, Phantom Knightsx2, Shieldsmiths of Granite Keepx3
* The Varja, Warden 816, Honor Guard of the Blasted Landsx5
* Executioner 616, Major J15, Hoplitronx10
* Martial La Hire, Raelin the Kyrie Warrior [RotV], Varkaanan Blade Dancersx5
AgentWard chooses to pick their army first or second. After armies are picked, Knight of Scape chooses who places first.
Quarterfinals
Spoiler Alert!
The Quarterfinals are Heat of Battle on Hot Border.
* Eltahale, Otonashi, Sir Denrick, Tarn Viking Warriors, Greater Ice Elemental, Knights of Westonx2
* Isamu, Tornak, Deathreavers, Frost Giant of Morh, Heavy Grutsx2, Werewolf Lord
* Concan the Kyrie Warrior, Sentinels of Grax, Phantom Knightsx2, Shieldsmiths of Granite Keepx3
* The Varja, Warden 816, Honor Guard of the Blasted Landsx5
chris perkins chooses to pick their army first or second. After armies are picked, knight of scape chooses who places first.
* Air Elementalx3, Death Knights of Valkrillx8
* Kozuke Samurai, Tagawa Samurai, Red Wyrmling, Warforged Soldiersx4
* Executioner 616, Major J15, Hoplitronx10
* Martial La Hire, Raelin the Kyrie Warrior [RotV], Varkaanan Blade Dancersx5
agentward chooses to pick their army first or second. After armies are picked, dompredator77 chooses who places first.
* Air Elementalx3, Death Knights of Valkrillx8
* Kozuke Samurai, Tagawa Samurai, Red Wyrmling, Warforged Soldiersx4
* Eltahale, Otonashi, Sir Denrick, Tarn Viking Warriors, Greater Ice Elemental, Knights of Westonx2
* Isamu, Tornak, Deathreavers, Frost Giant of Morh, Heavy Grutsx2, Werewolf Lord
dompredator77 chooses to pick their army first or second. After armies are picked, chris perkins chooses who places first.
* Sir Hawthorne, Knights of Blackgaardx4
* Emperor Andask, Valguard, Dreadgul Raidersx5
* Concan the Kyrie Warrior, Sentinels of Grax, Phantom Knightsx2, Shieldsmiths of Granite Keepx3
* The Varja, Warden 816, Honor Guard of the Blasted Landsx5
knight of scape chooses to pick their army first or second. After armies are picked, tiamat chooses who places first.
* Azazel the Kyrie Warrior, Death Knights of Valkrillx4, Skull Demonx3
* Concan the Kyrie Warrior, Viceron the Blood Knight, Phantom Knightsx5
* Bol, Wildwood Monarch, Red Mantis Blade Dancersx2, Wildwood Runnerx4, Wildwood Sentinel
* Guilty McCreech, Jotun, Morgan's Riflemen, Dreadgul Raidersx4
superfrog chooses to pick their army first or second. After armies are picked, vegies dad chooses who places first. Send PMs to vegietarian18 to schedule games with his dad.
* Braxas, Heracles, Raelin the Kyrie Warrior [RotV], Thorgrim the Viking Champion
* Beorn Boltcutter, Deathcommander Mark 3, Deathwalker 8000, Zettian Infantryx4
* Grimnak, Marcu Esenwein, Nerak the Glacian Swog Rider, Ornak, Heavy Grutsx4
* Migol Ironwill, Raelin the Kyrie Warrior [RotV], Ulfrid Hornwrangler, Axegrinders of Burning Forgex4
xthorsavagex chooses to pick their army first or second. After armies are picked, superfrogs brother chooses who places first. Send PMs to superfrog to schedule games with his brother.
* Kozil, Fyorlag Spidersx6, Wyvernx2
* Darrak Ambershard, Me-Burq-Sa, Mogrimm Forgehammer, Rygarn, Axegrinders of Burning Forgex2, Roman Legionnairesx2
* Azazel the Kyrie Warrior, Death Knights of Valkrillx4, Skull Demonx3
* Concan the Kyrie Warrior, Viceron the Blood Knight, Phantom Knightsx5
vegies dad chooses to pick their army first or second. After armies are picked, kevindola chooses who places first. Send PMs to vegietarian18 to schedule games with his dad.
* Isamu, Fen Hydra, Protectors of Ullarx4
* Quahon, Raelin the Kyrie Warrior [RotV], Warriors of Ashrax6
* Finn the Viking Champion, Marcu Esenwein, Sir Gilbert, Sir Hawthorne, Knights of Westonx4
* Kurrok the Elementalist, Fire Elementalx13
jcustar07 chooses to pick their army first or second. After armies are picked, sir heroscape chooses who places first.
* Isamu, Othkurik The Black Dragon, Dumutef Guardx17
* Avernus, Kurrok the Elementalist, Marcu Esenwein, Fire Elementalx6, Water Elementalx3
* Grimnak, Marcu Esenwein, Nerak the Glacian Swog Rider, Ornak, Heavy Grutsx4
* Migol Ironwill, Raelin the Kyrie Warrior [RotV], Ulfrid Hornwrangler, Axegrinders of Burning Forgex4
superfrogs brother chooses to pick their army first or second. After armies are picked, guild_warrior chooses who places first. Send PMs to superfrog to schedule games with his brother.
Round 2
Spoiler Alert!
Round 2 is Insanity of Battle on Arctic Divide. Normal Snow, Normal Ice.
* Sir Hawthorne, Knights of Blackgaardx4
* Emperor Andask, Valguard, Dreadgul Raidersx5
* Air Elementalx3, Death Knights of Valkrillx8
* Kozuke Samurai, Tagawa Samurai, Red Wyrmling, Warforged Soldiersx4
tiamat chooses to pick their army first or second. After armies are picked, dompredator77 chooses who places first.
* Concan the Kyrie Warrior, Sentinels of Grax, Phantom Knightsx2, Shieldsmiths of Granite Keepx3
* The Varja, Warden 816, Honor Guard of the Blasted Landsx5
* Arkmer, Elaria the Pale, Nilfheim, Buccaneers of Tortugax4
* B-11 Resistance Corps, Pel the Hill Giant, Valguard, Dreadgul Raidersx4
mtl1998 chooses to pick their army first or second. After armies are picked, knight of scape chooses who places first.
* Azazel the Kyrie Warrior, Death Knights of Valkrillx4, Skull Demonx3
* Concan the Kyrie Warrior, Viceron the Blood Knight, Phantom Knightsx5
* Eltahale, Otonashi, Sir Denrick, Tarn Viking Warriors, Greater Ice Elemental, Knights of Westonx2
* Isamu, Tornak, Deathreavers, Frost Giant of Morh, Heavy Grutsx2, Werewolf Lord
vegies dad chooses to pick their army first or second. After armies are picked, chris perkins chooses who places first. Send PMs to vegietarian18 to schedule games with his dad.
* Marro Warriors, Raelin the Kyrie Warrior [SotM], Taelord the Kyrie Warrior, 10th Regiment of Footx3
* James Murphy, Wildwood Monarch, Deathreaversx2, Wildwood Runnerx2, Wildwood Sentinelx2
* Grimnak, Marcu Esenwein, Nerak the Glacian Swog Rider, Ornak, Heavy Grutsx4
* Migol Ironwill, Raelin the Kyrie Warrior [RotV], Ulfrid Hornwrangler, Axegrinders of Burning Forgex4
superfrogs brother chooses to pick their army first or second. After armies are picked, bodaciousblood chooses who places first. Send PMs to superfrog to schedule games with his brother.
* Isamu, Othkurik The Black Dragon, Dumutef Guardx17
* Avernus, Kurrok the Elementalist, Marcu Esenwein, Fire Elementalx6, Water Elementalx3
* Spartacus, Capuan Gladiatorsx5, Drow Chainfighter
* Kha, Granite Guardiansx5
guild_warrior chooses to pick their army first or second. After armies are picked, brak88 chooses who places first.
* Kozil, Fyorlag Spidersx6, Wyvernx2
* Darrak Ambershard, Me-Burq-Sa, Mogrimm Forgehammer, Rygarn, Axegrinders of Burning Forgex2, Roman Legionnairesx2
* Finn the Viking Champion, Marcu Esenwein, Sir Gilbert, Sir Hawthorne, Knights of Westonx4
* Kurrok the Elementalist, Fire Elementalx13
jcustar07 chooses to pick their army first or second. After armies are picked, kevindola chooses who places first.
* Ashi-Dhulu, Asterios, Marcus Decimus Gallus, 20th Maine Volunteersx4
* Brute Gruts, Eltahale, Maltis Tez, Raelin the Kyrie Warrior [SotM], Buccaneers of Tortugax3
* Air Elementalx3, Death Knights of Valkrillx8
* Kozuke Samurai, Tagawa Samurai, Red Wyrmling, Warforged Soldiersx4
dompredator77 chooses to pick their army first or second.. After armies are picked, kinseth chooses who places first.
* Azazel the Kyrie Warrior, Death Knights of Valkrillx4, Skull Demonx3
* Concan the Kyrie Warrior, Viceron the Blood Knight, Phantom Knightsx5
* Isamu, Othkurik The Black Dragon, Dumutef Guardx17
* Avernus, Kurrok the Elementalist, Marcu Esenwein, Fire Elementalx6, Water Elementalx3
guild_warrior chooses to pick their army first or second.. After armies are picked, vegies dad chooses who places first.
* Finn the Viking Champion, Marcu Esenwein, Sir Gilbert, Sir Hawthorne, Knights of Westonx4
* Kurrok the Elementalist, Fire Elementalx13
* Concan the Kyrie Warrior, Sentinels of Grax, Phantom Knightsx2, Shieldsmiths of Granite Keepx3
* The Varja, Warden 816, Honor Guard of the Blasted Landsx5
knight of scape chooses to pick their army first or second.. After armies are picked, jcustar07 chooses who places first.
Using an online voice chat utility, such as Skype or Google Hangouts, improves the playing experience considerably.
Bring 2 - Heat and Insanity
For this event, each player will bring two 575-point armies with no more than 20 figures*. There is no hex limit for this event. The two armies cannot share any figures. These will be the two armies you bring to every game. (C3V/SoV eligible, no Marvel.)
Before each game, there will be a roll-off, done by the tournament organizers. One of the players will decide whether to choose armies first or second. The other player will decide whether to begin placing armies first or second.
Whoever has first army choice may choose any of the four armies (either of their two or either of their opponent's two). The other player may then choose from any of the other three armies.
The player who places second automatically wins initiative in the first round.
The rounds will alternate between Heat of Battle and Insanity of Battle. See placement rules below.
Heat of Battle rules:
After both armies are chosen, the players will take turns placing a card's worth of figures on the map.
Figures may not be placed on glyphs or adjacent to opponent's figures.
When placing squads, each squad figure placed that turn must be within three clear sight spaces of all other squad figures placed that turn.
Insanity of Battle rules:
If you choose to play an army that has more than 20 figures, you decide which figures will not be placed when choosing that army.
After both armies are chosen, the players will take turns placing a card's worth of figures (yours OR your opponent's) on the map.
You may not place figures on glyphs, adjacent to enemy figures, or on molten lava.
When placing squads, each squad figure placed that turn must be within three clear sight spaces of all other squad figures placed that turn.
*An army can contain more than 20 figures, however only 20 figures may be placed on the battlefield each game. Airborne Elite and Rechets of Bogdan count toward these limits, as usual. Double-spaced figures only count as a single figure.
The regular season will last four weeks, with one game each week. After the regular season ends there will be a single elimination bracket for the top finishers.
Pool:
Heroic Rune (Attack +1)
Ring of Protection (+3 defense, temporary)
Brooch of Shielding (Disengage)
Belt of Giant Strength (+2 melee attack, temporary)
Glyph of Searing Amulet (unblockable wounds against adjacent)
Trap: Roll one unblockable attack die against every figure standing on a glyph.
Event Details and Rules:
Spoiler Alert!
Power glyphs will be placed, power side up, on maps before the game begins.
Dice-off Equalizer - A check before each game to see the dice off win % for the tournament for each player will be made. If a player has a lower Dice off win % than his opponent, he will automatically win the dice off. Should the win % be tied, a dice off will be performed.
Time Controls
If, at the end of any turn, both of the following conditions are met:
One player has taken 20 minutes less game time than their opponent according to the app AND
At least 60 minutes of gameplay time has passed since the timestamp of the first set OMs,
Then the player who has taken less time than their opponent may note the current time gap in the chat window and warn their opponent that they are approaching the timed game finish. After that point, if the time gap between the two players increases by another 10 minutes beyond the noted gap, then the player who has taken less time than their opponent may end the game on time. The game will then go to partial card scoring.
Additionally, if one player has taken 40 minutes less game time than their opponent, the player who has taken less time than their opponent may note the current time gap in the chat window and warn their opponent that they are approaching the slow play forfeit. After that point, if the time gap between the two players increases by another 20 minutes beyond the noted gap, then the player who has taken less time than their opponent may claim a win on time, irrespective of the game situation.
The organizers reserve the right to nullify either of the time controls rules if we find that it is being abused or if we believe the time recorded on the app is incorrect.
Because of the time control rules, it is important to use the app's clocking features correctly.
Always press the "done" button when your turn is complete.
If you decide to move to a position where your opponent has the option of a leaving engagement attack or engagement strike, use the appropriate quick message button to tell them to make that roll.
If you have any out-of-turn movement (scatter, scurry, etc), press "done" when you are done with that movement.
If you decline an out-of-turn action (e.g. you don't want to attempt a leaving engagement attack on Krug, or you don't want to scatter), press "done" to decline the action.
Stalemate Rule
At the end of any round after the fourth round of the game, a player may activate the stalemate countdown by informing their opponent in the chat window. After that call, if three or more consecutive rounds pass where:
There is no attack or attacking power* used against an opponent, and
Each player wins initiative at least once,
Then the game is over and the winner is determined by partial card scoring.
Note: If a wound is healed (and/or a destroyed figure is returned to the battlefield) then the attack or power that inflicted the wound (and/or destroyed the figure) does not count for the purposes of avoiding a stalemate.
* "attacking powers" are defined as any special power on an army card or glyph that inflicts wounds, destroys figures, or takes permanent control of figures.
Scheduling
Once a round is announced, you will have one week to complete your game. Please attempt to schedule a time to play your game with your opponent.
If after 72 hours (3 days) you have not been able to reach your opponent via PM, please fill out the missing opponent report to notify the organizers of the situation.
If you cannot come to an agreement with your opponent on a time to schedule the game during that week, then please fill out the scheduling conflict report.
If a game is not completed on time and the tournament organizers are not notified of an issue, both players will be given a loss.
The tournament organizers reserve the right to manually set the pairings involving players with a history of either failing to schedule their games, or not showing up for scheduled game times. Such players will also not be given the benefit of the doubt should scheduling conflicts arise.
Reporting Game Results (and dropping out)
The winner of the game must use the game result form to report results. (This will be linked once the tournament begins.)
If you do not want to continue in the tournament into the next round, please PM an organizer to let them know.
Etiquette for watching games
Only the tournament referees (awesomeunleashed, Bengi, dok, Dysole, Filthy, Kinseth, Typhon, Xorlof) are authorized to make binding rulings. If no referee is present in a game, ask before offering your opinion.
Refer to this thread for the etiquette rules of the Online Heroscape tournaments.
Disputes
The tournament referees are awesomeunleashed, Bengi, dok, Dysole, Filthy the Clown, Kinseth, Typhon2222, and Xorlof. These players may make rulings on in-game disputes (line of sight, figures fitting on a space, dice rolled too soon/too late, etc) in games where they are not playing. If there is a dispute and one of these players is online, they may issue an on-the-spot ruling. If you have a dispute you cannot resolve, and none of the referees are present, you may stop the game and PM the tournament referees for a ruling.
NOTE: if a ruling is made late in the week and there is not enough time to schedule completion of the game, the tournament referees may issue a forfeit loss to the player who was ruled against.
After both armies are chosen, the players will take turns placing a card's worth of figures on the map.
Figures may not be placed on glyphs or adjacent to opponent's figures.
When placing squads, each squad figure placed that turn must be within three clear sight spaces of all other squad figures placed that turn.
Insanity of Battle rules:
If you choose to play an army that has more than 20 figures, you decide which figures will not be placed when choosing that army.
Clarification question - does the presence of the bottom bullet only under 'insanity of battle' mean that for 'heat of battle' you not have to announce which figures you are sitting from the army until you place your 20th figure?
Asking because it's very clearly spelled out for insanity but not mentioned in heat.
Yes, that's correct, you don't have to pre-declare what you are sitting in Heat of Battle.
Can you optionally declare which figures you are sitting mid-placement in heat of battle, even if you have the available figures left?
Here's the example I'm thinking of:
I have 16 figures placed on the map and 1 set of Romans & MBS left to place. I want to place the romans before MBS to get better board control, but I want MBS in my army so I'd like to place 3 romans (announcing to sit 1 early), then MBS on the next move. Is that allowed, or would I have to place MBS before the 3 romans?
Don't expect this issue to arise often but it's possible.
I just wanted to point out that the OP says 575 point armies but the Google Form says 615. I went with 575 for my registration, but whichever one is correct, the other should probably be changed.
~KoS, looking forward to trying out some new units this season