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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#37
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Re: Green Lantern - Kyle Rayner - Design Phase
Since you won't read what has been discussed, let me reiterate. I absolutely am for the change however, to pull it off we need the support of most of the heroes, 6-8. This was my attempt at a simpler, yet still thematic power. I agree that it is not ideal, but after Colossus, I am not willing to be the one to derail things. So, if enough get on board the Rechets like power, ok. If not, I would like to see it simpler.
Also, what if he burned a marker to use it a second time in the same turn, sorta like Sinestro does? Semi-Retired C3G Hero (and first Official Member of the C3G Target Audience!) The correct way to add C3G playtests to posts. My favorite day EVER on heroscapers. DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. RIP George Perez and Stan Lee
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#38
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Re: Green Lantern - Kyle Rayner - Design Phase
Some food for thought...
GREEN LANTERN KYLE RAYNER Human Unique Hero Officer Creative Medium 5 Life 4 Move 5 Range 1 Attack 3 Defense 3 GREEN POWER BATTERY 4 Start the game with 4 green Battery Markers on this card. Add one to this Green Lantern’s Move, Range, Attack, and Defense numbers for each green Battery Marker on this card. GREEN POWER SHIELD Anytime this Green Lantern or an adjacent, friendly figure is attacked by an opponent’s figure and at least 1 skull is rolled, instead of rolling defense dice normally, you may remove one green Battery Marker from this card and ignore that attack. SUMMON GREEN CONSTRUCT Before taking a turn with this Green Lantern, you may place one Green Construct that you control adjacent to this Green Lantern as long as the chosen Green Construct has not already been placed on the battlefield. When a Green Construct has been summoned, you may immediately take a turn with it. GREEN CONSTRUCT (GOLEM) Construct Unique Hero Creature Fierce Medium 5 Life 2 Move 5 Range 1 Attack 4 Defense 6 SUPER STRENGTH FLYING KYLE'S CREATION This Green Construct does not start the game on the battlefield. It must be summoned onto the battlefield by Green Lantern (Kyle Raynor). If Green Lantern (Kyle Raynor) is destroyed, destroy this Green Construct. POWER CRUSH When this Green Construct attacks with height advantage, he rolls 1 additional attack die. |
#40
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Re: Green Lantern - Kyle Rayner - Design Phase
With my idea, you can only summon a construct once per game, we could create many different types of them in ala carte, it doesn't require a battery marker to spawn them (that is too much of a loss for Kyle personally), and you would have to remove them from the game if Kyle dies.
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#41
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Re: Green Lantern - Kyle Rayner - Design Phase
I see you, and I raise you ...
GREEN LANTERN KYLE RAYNER Human Unique Hero Officer Creative Medium 5 Life 4 Move 5 Range 1 Attack 2 Defense 2 GREEN POWER BATTERY 5 Start the game with 5 green Battery Markers on this card. Add one to this Green Lantern’s Move, Range, Attack, and Defense numbers for each green Battery Marker on this card. GREEN POWER SHIELD Anytime this Green Lantern or an adjacent, friendly figure is attacked by an opponent’s figure and at least 1 skull is rolled, instead of rolling defense dice normally, you may remove one green Battery Marker from this card and ignore that attack. GREEN CONSTRUCT CREATION To create a Green Construct, after moving, instead of attacking with this Green Lantern, you may place one Green Construct that you control on an empty space adjacent to this Green as long as the chosen Green Construct has not already been placed on the battlefield. After placing a Green Construct, you may immediately take a turn with it. If this Green Lantern is destroyed, immediately destroy any Green Constructs this Green Lantern created. GREEN CONSTRUCT (GOLEM) Green Construct Unique Hero Creature Fierce Medium 5 Life 2 Move 5 Range 1 Attack 4 Defense 6 SUPER STRENGTH FLYING GREEN CONSTRUCT This Green Construct does not start the game on the battlefield. It must be placed on the battlefield with the Green Construct Creation special power. CONSTRUCT CONTROL After revealing an Order Marker on the Green Lantern that created this Construct, instead of taking a turn with that Green Lantern, you may take a turn with this Green Construct. If you have already taken a turn with another Green Construct you control this turn, you must remove one Battery Marker from the Army Card of the Green Lantern that created this Construct before taking a turn with this Construct. POWER CRUSH When this Green Construct attacks with height advantage, he rolls 1 additional attack die. GREEN CONSTRUCT (KNIGHT) Green Construct Unique Hero Knight Valiant Medium 5 Life 2 Move 6 Range 1 Attack 3 Defense 4 SUPER STRENGTH FLYING GREEN CONSTRUCT This Green Construct does not start the game on the battlefield. It must be placed on the battlefield with the Green Construct Creation special power. CONSTRUCT CONTROL After revealing an Order Marker on the Green Lantern that created this Construct, instead of taking a turn with that Green Lantern, you may take a turn with this Green Construct. If you have already taken a turn with another Green Construct you control this turn, you must remove one Battery Marker from the Army Card of the Green Lantern that created this Construct before taking a turn with this Construct. CHARGING ASSAULT This Green Construct may add 3 to its Move number as long as it is unengaged prior to moving. This Green Construct must be able to move adjacent to an opponent's figure in order to use Charging Assault. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#42
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Re: Green Lantern - Kyle Rayner - Design Phase
Another idea here would be to give Kyle his own special power that is not a construct at all, then we can create constructs down the road that can only be summoned by a Green Lantern. We could even do Yellow lantern Constructs as well. That way Kyle wouldn't be the only guy that can pull off this neat little trick.
We could basically put all of the necessary wording on the construct's cards. |
#44
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Re: Green Lantern - Kyle Rayner - Design Phase
Thanks! I'd like to let Kyle have a construct power and maybe some other GLs later. I don't think it's something that's necessary for all GLs, but if we're going to the trouble of making the constructs, I'd love to make them usable for more than one GL.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#45
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Re: Green Lantern - Kyle Rayner - Design Phase
I am all for the Constructs. But I don't think you should be able to have more than 1 at a time on the battlefield created by the same GL. Also I would think that they should have a limited time on the field maybe a higher life & you add a wound to it at the end of each round. I would also think that you would necessarily be required to put OM on them to use them so maybe each should have a power that states "After revealing an Order Marker on the Green Lantern that created this Construct you instead of attacking with that Green Lantern you may take a turn with this Construct." Something along those lines anyway.
Cheers My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#46
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Re: Green Lantern - Kyle Rayner - Design Phase
At this point I'm leaning towards wanting Constructs to be able to be created by anyone with the Green Power Battery special power, but only Kyle (with his construct special power) to be able to create more than one at a time.
I think the cleanest way to limit their time on the battlefield is to give them low lives. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#47
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Re: Green Lantern - Kyle Rayner - Design Phase
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Semi-Retired C3G Hero (and first Official Member of the C3G Target Audience!) The correct way to add C3G playtests to posts. My favorite day EVER on heroscapers. DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. RIP George Perez and Stan Lee
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#48
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Re: Green Lantern - Kyle Rayner - Design Phase
I was thinking Phantom Knights - the DnD scape ones - would be perfect Knight constructs. I actually think it should be an uncommon hero so he could have multiples.
Edit: That said, at this point I'm thinking the ability to summon the constructs should be put on the construct card and apply to all GLs and Kyle should just have an ability that allows him to control two at a time (or more, if he wants to burn a marker). C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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