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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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The Book of Commissioner Gordon
The Book of Commissioner Gordon C3G SUPER SECRET EXCLUSIVE 2 BAT SIGNALS The figure used for this unit is a Heroclix figure from the Batman: Alpha set. Its model number and name are #020 / Commissioner Gordon. The figure used for this unit is a Heroclix figure from the Hypertime set. _________________________________________________________________Its model number and name are #124 / Commissioner Gordon. Character Bio - James W. "Jim" Gordon is an ally of Batman. He is the police commissioner of Gotham City. Gordon shares Batman's deep commitment to ridding the dark and corrupt city of crime. He is somewhat skeptical of Batman's vigilante method but recognizes the necessity of Batman and the two have a mutual respect and tacit friendship. Gordon is tall, thin, and silver-haired, with a mustache, and usually wears a suit, tie, and trench coat. It is he who summons Batman, particularly to solve crimes by supervillains, with the Batsignal. _________________________________________________________________ -Rulings and Clarifications-
-Combinations and Synergies- Incoming Synergy:
-Immunities, Benefits, and Weaknesses- Immunities
-Strategy, Tactics and Tips-
Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 Last edited by Splash; August 5th, 2022 at 04:22 PM. |
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Re: Book of Commissioner Gordon - Design Phase
NAME = COMMISSIONER GORDON
SECRET IDENTITY = JAMES GORDON SPECIES = HUMAN UNIQUENESS = UNIQUE HERO CLASS = LAWMAN PERSONALITY = RESOLUTE SIZE/HEIGHT = MEDIUM 5 LIFE = 3 MOVE = 5 RANGE = 5 ATTACK = 3 DEFENSE = 4 POINTS = 90 BAT SIGNAL At the start of the game, choose a Unique Vigilante Hero you control. At the start of each round that you win initiative you may immediately place the chosen Unique Vigilante Hero on any empty space within 6 clear sight spaces of Commissioner Gordon. The chosen Unique Vigilante Hero will not take any leaving engagement attacks when moved with Bat Signal. CALL FOR BACKUP After taking a turn with Commissioner Gordon, you may move any number of Lawmen you control up to 5 spaces each. Any Lawman moved with way must end its move adjacent to Commissioner Gordon. Original Post:
Spoiler Alert!
Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 Last edited by SirGalahad; April 27th, 2014 at 08:40 PM. Reason: Legacy text |
#3
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Re: Book of Commissioner Gordon - Design Phase
The figure used for this unit is a Heroclix figure from the Batman: Alpha set. Its model number and name is #020 / Commissioner Gordon. The figure used for this unit is a Heroclix figure from the Hypertime. Its model number and name is #124 / Commissioner Gordon. I like him a lot. |
#4
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Re: Book of Commissioner Gordon - Design Phase
I like what I'm seeing.
I would prefer his life to be 4 however... I've thought about Gordon before and always thought I might add some sort of ability called 'By The Book' based on the Killing Joke series where even after the Joker nearly kills him, Gordon stills wants Batman to bring him in 'by the book'. I've always thought that this is what makes Gordon the man the he is; straight down the line. I'm not sure what the ability would look like though... |
#5
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Re: Book of Commissioner Gordon - Design Phase
Glad to see this guy and I like what I see so far.
A couple things:
Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#6
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Re: Book of Commissioner Gordon - Design Phase
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Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#7
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Re: Book of Commissioner Gordon - Design Phase
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I wouldn't be opposed, or to a Defense of 4 perhaps. Anyone else? Quote:
Hmm, do you have a write-up for such a power? I'm not sure how to translate that into HS terms, but if you can come up with something I'd love to hear other heroes' opinions on it. Quote:
choose one per game (not only use the power once per game). Quote:
Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#8
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Re: Book of Commissioner Gordon - Design Phase
Here's some pix:
http://http://i90.photobucket.com/albums/k273/hahma/Variousminifigurespix021.jpg http://i90.photobucket.com/albums/k2...urespix020.jpg http://i90.photobucket.com/albums/k2...urespix019.jpg http://i90.photobucket.com/albums/k2...urespix017.jpg Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#9
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Re: Book of Commissioner Gordon - Design Phase
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Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#10
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Re: Book of Commissioner Gordon - Design Phase
I like it - a lot. Here are the only changes I would endorse:
Life 4 Move 5 Range 5 Attack 4 Defense 3 90 Points BAT SIGNAL: At the start of each game, choose a Unique Vigilante you control. At the start of each round, if you won initiative you may place the chosen Unique Vigilante on any empty space. The chosen Unique Vigilante will not take any leaving engagement attacks for this move. CALL FOR BACKUP: After taking a turn with Commissioner Gordon, you may move any Lawmen you control up to 5 spaces each. Any Lawman moved this way must end its move adjacent to Commissioner Gordon. The adjacency thing is going to be enough of a restriction, like you said, so why limit the number of troops? If Gordon really wants to move around with a cluster of 6 lawmen around him, I'm cool with that. He's not that valuable a unit that I think it's that important to keep him alive, and area effect attacks will tear that formation apart. In Bat Signal, I think with the current version there's some confusion as to what exactly is going on mechanically. Are you moving the unit using its own move number or just moving it to literally any space on the battlefield? I read it as intending the latter and reworded for clarification. If you intended the former, I think it's best to do as a static move as well. But I think the latter is more fun and worthwhile, especially since it's restricted to one hero for the whole game, only happens once a round, and requires initiative. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#11
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Re: Book of Commissioner Gordon - Design Phase
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He could control the enemy figure and make it follow him around the board but the enemy would get the figure back if Gordon dies. Perhaps if Gordon can get back to the start zone the enemy figure is removed from the game... |
#12
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Re: Book of Commissioner Gordon - Design Phase
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My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
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