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Maps & Scenarios Battlegrounds and scenarios |
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#601
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Re: Dignan's Maps - New Map 3/25
I assume the ladder rungs are supposed to be on level 4, not level 5?
Mega, we don't really need one. AU will be rebuilding it in virtualscape to make the topdown with level numbers. I'm sure he'll let Dignan know if he would like the original .vs to work from. Last edited by dok; May 31st, 2014 at 06:54 PM. |
#602
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Re: Dignan's Maps - New Map 3/25
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#603
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Re: Dignan's Maps - New Map 3/25
Yeah, the ladder is to be slid all the way down. I must have just put it in on the wrong level in VS.
Dignan's Maps - Dignan's Multiplayer Maps
Competitive Unit Congress "It doesn't matter how you find the pot of gold, all that matters is that you beat the leprechauns". |
#604
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Re: Dignan's Maps - New Map 8/24
Update 8/24
Finally got around to uploading this little guy. It's another one of my favorite combinations: Lava and forest. I thought this one turned out pretty fun. Enjoy. Map: Sear Date Uploaded: 8/24/14 Requires: 1 RotV, 1 RttFF, 1 VW The glyphs of Brandar are treasure glyphs. Dignan's Maps - Dignan's Multiplayer Maps
Competitive Unit Congress "It doesn't matter how you find the pot of gold, all that matters is that you beat the leprechauns". |
#605
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Re: Dignan's Maps - New Map 8/24
Just played a game on Sear.
It was pretty fun. Height was the main priority in this match, even though it was covered in lava. Glyphs were placed but none were taken or fought over by the opposing sides (which I find a bit odd). Still a cool map though, I especially like how the road curls around the entire battlefield. Nice work. |
#607
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Re: Dignan's Maps - New Map 8/24
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Dignan's Maps - Dignan's Multiplayer Maps
Competitive Unit Congress "It doesn't matter how you find the pot of gold, all that matters is that you beat the leprechauns". |
#608
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Re: Dignan's Maps - New Map 8/24
I like the cut of your jib, sir. So much so that I will be taking Sear to NHSD in October. I love well thought out lava maps such as this one, and the trees and road really look to add to the play potential.
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#609
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Re: Dignan's Maps - New Map 8/24
Man, I haven't seen a bridge in the center of a map since 2008.
Nice to see that you're still at it, Dignan. Is it just me or is this map pretty small? I get the sense that it doesn't use the full MS. |
#610
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Re: Dignan's Maps - New Map 8/24
Please ignore this post, false information was posted.
Last edited by Ninja Status; August 27th, 2014 at 09:21 PM. Reason: I sincerely apologize for this... Carry On. |
#611
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Re: Dignan's Maps - New Map 8/24
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The map is a little smallish, but there is a decent amount of elevation change. I'd have to look back at the virtualscape file to see how much terrain is left over with this bad boy. Dignan's Maps - Dignan's Multiplayer Maps
Competitive Unit Congress "It doesn't matter how you find the pot of gold, all that matters is that you beat the leprechauns". |
#612
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Re: Dignan's Maps - New Map 8/24
I built and played Sear. Really great map; lots of nice choices to make.
Heroes of Star Wars Scape (HoSS) My Custom Repaint Figures / My Custom Terrain / My Maps & Scenarios / My Trade List Red 6 standing by! |