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HeroScape General Discussion General discussions of packaging, terrain, components, etc. If it doesn't fit in any other official category, put it here. |
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#1
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The Bare Necessities of Scape
After reading some excellent post by Just_A_Bill in the official wizards feedback thread (one of which is here), I wondered what my essential units were.
If you had to scale down your Heroscape collection to only your essential units what would they be? To make this more interesting and structured everyone who would like to post can make a list of 35 units in no particular order. We'll assume that you can have multiples of common units, but not something like a 100, just what would be required to fulfill their usefulness. 2-3 of most commons with a few exceptions. This is noted just so someone doesn't list 35 common units so that they could have 3500 squads. After enough people have posted (or haven't) I'll compile the top 35 essential units of the community and add it to this post. I'll do this by tallying how many different list a unit appears in. Then we can all see what our new scape world looks like after trimming the fat (or being malnourished). To make it easier for me to gather the data please group your chosen units under the Generals they follow (or under Marvel if you roll like that). ------------------------------------------------------------------------------------- Units that have appeared on 5 or more list after 12 list (post number 19). Up to 29 units.
Spoiler Alert!
Number of units that have appeared and by General (Includes D2 numbers, even though not all previews have been seen. Cause a couple already made lists!). Marvel hasn't been included, as no one has chosen any yet.
Spoiler Alert!
Last edited by TheSparkleInYourWater; June 30th, 2010 at 04:29 AM. Reason: Several reasons |
#2
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Re: The Bare Necessities of Scape
It's a great thread, but it would take me a long time to complete.
I could think of a few units I could easily give up (Roman Archers, Sacred Band, Saylind ect) but I don't think I want to even give those up. I love the variety of this game. I like have the options of taking just about any unit, so I try to regularly bring the dust collectors into play. |
#3
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Re: The Bare Necessities of Scape
My humble list:
Einar 6 units
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Vydar 6 units
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Jandar 7 Units
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Utgar 7 Units
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Ullar 6 Units
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Aquilla 3 Units
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Total: 35 Units Last edited by wriggz; June 29th, 2010 at 11:31 AM. |
#4
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Re: The Bare Necessities of Scape
Thanks A-Train, I feel the same way you do, but I was interested to see which figures appeared on multiple peoples list. So I think I can make this a bit more interesting. Let's put a limit on how many figures you can keep, and I've updated this in my first post. 35 different units.
Assuming you could have multiples of commons but no more than 2-3 squads or whatever is actually needed. Maybe 4 or 5 on zombies or drones for example. The number of squads doesn't need to be listed. The limited number is there so people won't pick all 35 units as common squads then say they did it so they could have 100 of each. In a week or so I'll try and compile a top 35 of everyones list with units appearing in order of popularity. So if a unit A appears on X amount of peoples list and unit B appears X-1, then unit A will be rated at 1 and unit B at 2. It will be easier to do that if everyone seperates their 35 by general like I did. Here's my 35.
Spoiler Alert!
Much more difficult this time around. My original list had 48 units and I had a tough time cutting down to just the 35. Sorry wriggz, you beat my posting speed. I had to do the first one over because the site signed me out. Trim it down to 35 if you would. Please. Though I liked reading your 51, it's probably a bit too much for everyone to list. Edit: Put in alphabetical order. Last edited by TheSparkleInYourWater; June 30th, 2010 at 02:59 AM. |
#5
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Re: The Bare Necessities of Scape
Jandar
Raelin ROTV 4th Mass Nilfheim Knights of Weston Sir Gilbert Alastair MacDirk Finn Thorgrim Vydar Major Q9 Major Q10 KMA Agent Carr Braxas Einar 10th Reg. Marcus Decimus Gallus Roman Legionnaires Crixus Utgar Krug Marro Stingers Cyprien Sonya Fen Hydra Marro Warriors Ne-Gok-Sa Me-Burq-Sa Blade Gruts Heavy Gruts Grimnak Nerak Tornak Ullar Syvaris Warriors of Ashra Charos Greenscales Kaemon Awa |
#6
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Re: The Bare Necessities of Scape
Okay, with a definite goal in mind, I will give this a try. I didn't take into consideration point values for making good armies I just kept the units I liked best, or enjoyed facing (I provide virtually all the units for my game group).
Utgar 13 Marro Drones Me Burq Sa Su Bak Na Marden Nagrubs Kee Mo Shi Heavy Gruts Drow Chain Fighter Fen Hydra Minions of Utgar Cyprien Grimnak Tor Kul Na Marro Stingers Ullar 7 Venoc Vipers Venoc Warlord Jotun Syvarris Sonlen Warriors of Ashra Dead Eye Dan Jandar 6 Sgt. Drake (SOTM) Zetacron Omnicron Snipers Sentinels of Jandar Knights of Weston Sir Gilbert Einar 6 Crixus Kaemon Awa Capuan Gladiators Spartacus Kozuke Samurai 10th Regiment of Foot Aquilla 2 Axegrinders of the Burning Forge Darrak Ambershard Vydar 1 Braxas A few things I notice upon looking at the units I kept: I didn't keep much range. Even looking at the list I kept, I am close to dropping the Stingers, but they are popular in my group, so I kept them. No Vydar Love. Wow I surprised myself with that, but I've always been a bigger fan of the fantasy/historical than Sci Fi. (I guess thats why I don't mind DnD as much as some) |
#7
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Re: The Bare Necessities of Scape
Here's mine.
I would note that I would probably drop Aquilla altogether if I had the MacDirks, Alistair and Knights of Weston. Einar 10th Regiment of Foot Izumi Samurai Marcus Decimus Gallus Roman Legionnaires Einar Emperium Vydar Braxas Major Q10 Agent Carr Microcorp Agents Jandar Airborne Elite Finn the Viking Champion Tarn Viking Warriors Thorgrim the Viking Champion Sgt. Drake Alexander Ullar Jotun Sonlen Syvarris Warriors of Ashra Venoc Vipers Venoc Warlord Aquilla Granite Gaurdians Brave Arrow Mohican River Tribe Utger Marro Stingers Marro Drudge Marro Warriors Ne-Gok-Sa Tor-Kul-Na Sir Hawthorne Zombies Grimnak Arrow Gruts Blade Gruts Tornak Heavy Gruts Just when you thought it was all right, someone made it alright. Good trades with - Porkins / xraine69 / mac122 (x2) / frylock / Ztimster (x2) and probably others I forgotten to mention...sorry. |
#8
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Re: The Bare Necessities of Scape
Thirty Five? This is going to be tough . . . .
6 Airborne Elite Knights of Weston Nilfheim Raelin (SoM) Sir Denrick Sir Gilbert 15 Anubian Wolves Arrow Gruts Deathwalker 8000 Grimnak Heavy Gruts Krug Marro Drones Marro Warriors Me-Burq-Sa Mimring Ne-Gok-Sa Ornak Swog Rider Warden 816 Zombies 3 Syvarris Venoc Vipers Venoc Warlord 4 Agent Skahen Laglor Major Q10 Nakita Agents 6 Guilty McCreech Kaemon Awa Marcus Ninjas of the North Wind Roman Legionares Tagawa Samurai 1 Granite Gaurdians Unless my math is off that should be 35. There were alot of really tough cuts, but I think I could get by with this pool of figures . . . . Maybe . . . . I don't need no instructions to know how to rock.
Last edited by Xn F M; June 29th, 2010 at 12:46 PM. Reason: -Sonlen, +Ornak I just realized I had forgotten to include him |
#10
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Re: The Bare Necessities of Scape
I'm intrigued by this, especially if we're cutting it down to 35.
Aquilla 5 Units
Spoiler Alert!
Einar 8 units
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Jandar 6 Units
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Ullar 4 Units
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Utgar 7 Units
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Vydar 5 units
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Total: 35 Units Hey Sparkle, any chance of getting a compilation in the first post or something? "Chewie should move 6, lumbering or not. He's got long-ass legs"-
Last edited by rym; June 30th, 2010 at 02:19 AM. Reason: This was surprising hard to reduce down from 50. |
#11
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Re: The Bare Necessities of Scape
I'll have to think on this,
scaling down to 35 is still a bit limiting for me...as my collection has at least 2 of every fiqure and in some cases up to 20 squads(can we say zombies!).... and I'm not including wave D2 in this. but short list hero's: Q9 Q10 kaemon Nilf Zelrig Charo's Skahen Isamu Shiori Mittens(aka Venoc Warlord) Vipers Snipers Drow Zombies Gruts Archers Heavy Orcs Aubrien blastatrons Gladiatrons Marro Drones Stingers Obsidian Guards good trades:Caravaggio, Gabbi, Drfeelgood,aljovin,vydar,rrhino,boom, Pallindromemaster, spidysox, Eckels, wytefang, Rym, Armegeddon, Fatboy Chubby, Forgehammer, Grison |
#12
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Re: The Bare Necessities of Scape
I'm kinda shocked how balanced the Generals are working out to be. Aslo how many "Fun" figures are included.
I think the next game day I will limit the drafting to 35 cards based on my list (or maybe someone elses). A fresh way to play scape. |
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