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AotV Customs A place for Arena of the Valkyrie Customs |
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#73
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Re: [Pod 0] UNIT NAME (Leyline Phantoms) - Design
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I don't care too much about how the aliens move when using "Blink;" again, I'm more concerned about thematically matching the playstyle of what we're aiming for. If we're trying to evoke horror with this design, I'm not seeing it yet. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#74
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Re: [Pod 0] UNIT NAME (Leyline Phantoms) - Design
It's not horror, exactly. When I brought up Xenomorphs, I was talking about the agility and stalking they're sort of known for - not the space/body horror.
I think that a Blink 2/Move 4 thing illustrates that very well. We could even make Blink happen before or after moving. |
#75
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Re: [Pod 0] UNIT NAME (Leyline Phantoms) - Design
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*Updated Phased Out in the OP for clarity. @AllYourPie are you suggesting Blink after their normal move instead of before? What does that accomplish for the design? (Not putting it down, curious.) Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#76
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Re: [Pod 0] UNIT NAME (Leyline Phantoms) - Design
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I think I'd still prefer Stealth Dodge to Phased Out on this design, but it's not a dealbreaker for me. I think both powers could use some workshopping for their names. I'll see if I can come up with anything. |
#77
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Re: [Pod 0] UNIT NAME (Leyline Phantoms) - Design
We could try it either way. Blinking then running in to maul you fits my vision of them better than running at you then Blinking at the last second, for what it's worth. "Before or after" might be a bit much for a Master Set.
Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#78
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Re: [Pod 0] UNIT NAME (Leyline Phantoms) - Design
Idea proposed by Pumpkin King in the discord:
Phase Dodge When a Leyline Phantom rolls defense dice against a normal attack from a non-adjacent figure, if you roll at least one shield, that Leyline Phantom takes no damage and may immediately use its Blink special power. |
#79
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Re: [Pod 0] UNIT NAME (Leyline Phantoms) - Design
Yes! Thank you AYP.
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#80
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Re: [Pod 0] UNIT NAME (Leyline Phantoms) - Design
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Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#81
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Re: [Pod 0] UNIT NAME (Leyline Phantoms) - Design
I think I still prefer these guys without Hitzones at all. Phased Out is a good power, but doesn’t seem to fit the theme so far. It can look like those Knights of Weston are swinging at air, while the 4th Mass all look at each other completely puzzled.
I’ll have to think about what a better way to employ their movement is. My customs. NE Ohio Tourney - TBA SW Ohio Tourney - NHSD 550 points AotV - Colliding the minis of AotP with the world of HS. |
#82
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Re: [Pod 0] UNIT NAME (Leyline Phantoms) - Design
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#83
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Re: [Pod 0] UNIT NAME (Leyline Phantoms) - Design
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My customs. NE Ohio Tourney - TBA SW Ohio Tourney - NHSD 550 points AotV - Colliding the minis of AotP with the world of HS. |
#84
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Re: [Pod 0] UNIT NAME (Leyline Phantoms) - Design
I'd prefer no hitzones on the card and one less power over a conditional removal of hitzones, partially because the rulebook will explain that you need to be able to see red to attack from range anyway. It is another power that isn't spelled out, but we also saw the original designers play around with stuff like that with the Zombies of Morindan, and it'd be acceptable for one design to use a similar mechanic to introduce players to that mechanic.
That said, I don't feel particularly attached to the idea here (and I could see a more compelling use of that mechanic being proposed further down the road). I wouldn't be surprised if others felt differently about wanting a conditional removal of hitzones instead, either, even if it's more complicated. To be honest, I think that we'd probably be better off going with some kind of Thorian Speed altogether instead of messing with hitzones if we want to go with invisibility, as has been suggested earlier. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
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