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AotV Customs A place for Arena of the Valkyrie Customs |
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Re: [Pod 0] Glyph of Healing - Design
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Removing the OM requirement does address that concern, but then you run into stuff like Gilbert sitting on the glyph and reinforcing his knights. I'm not a big fan of making another glyph that really only makes strong units stronger. Quote:
Additionally, it's structurally quite similar to Recall (temporary glyph that any figure can land on to achieve a small conditional heal for the army). Past Master Sets have generally had a good variety of glyphs that feel different, so having "small 'heal' for squads" and "small heal for heroes" might be a bit disappointing. That all said, this kind of an all hero heal is more likely to find use in the AotV box, given the nature of the standalone units that we're making. I'm willing to move forward with this and see if it does end up feeling too similar to Recall. Proud Member of Platyfly!
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