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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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ZB's New Valhalla Customs
New Valhalla Customs What is New Valhalla: Find out here: http://www.heroscapers.com/community/showthread.php?t=49275 (*) indicates designs that have not been released by the C3V yet, therefore no link will be provided until C3V releases Unit to the public. JANDAR EINAR AQUILLA VYDAR
Spoiler Alert!
ULLAR UTGAR
Spoiler Alert!
VALKRILL
Spoiler Alert!
QUALIFICATIONS:
C3V Current Broadcast 4/29/2015 C3V Testimonial from " Easily the best quality classic customs I have ever seen" MY MINIATURE COLLECTION -- NEW VALHALLA Last edited by ZBeeblebrox; September 24th, 2013 at 12:52 PM. |
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Re: ZB's New Valhalla Customs
NAME = COLONEL SAVAGE
New Valhalla Faction: Microcorp Command GENERAL = VYDAR PLANET = EARTH SPECIES = HUMAN UNIQUENESS = UNIQUE HERO CLASS = AGENT PERSONALITY = DAUNTLESS SIZE/HEIGHT = MED 5 LIFE = 5 MOVE ADVANCED = 5 RANGE ADVANCED = 6 ATTACK ADVANCED = 4 DEFENSE ADVANCED = 4 POINTS = 200 MICROCORP COMMAND After revealing an Order Marker on this card and instead of taking a turn normally with Colonel Savage, you may immediately choose one Common or Unique Hero you control to take a turn with. Colonel Savage may be that chosen hero. If the chosen hero is an Agent, you may also take a turn with an Agent Squad you control. You may choose which unit to activate first. ARC TELEPORTER Once per game, you may reveal the “X” order marker on this card to activate the ARC Teleporter. If you activate the ARC Teleporter; instead of moving Colonel Savage normally, you may choose up to 3 Agents you control within 5 clear sight spaces of Colonel Savage and then you may choose any empty space that is within 10 spaces of him. Place Colonel Savage on the chosen space. Then, you may choose to place the chosen agents on any empty spaces within 5 spaces of Colonel Savage after moving him. You cannot place any figures moved by the ARC Teleporter adjacent to each other or other figures. All engaged figures moved by ARC Teleporter will not take any leaving engagement attacks. Based on C3G Nick Fury Figure: The figure used for this unit is a HeroClix figure from the Captain America. The name of the figure used is Nick Fury.
C3V Current Broadcast 4/29/2015 C3V Testimonial from " Easily the best quality classic customs I have ever seen" MY MINIATURE COLLECTION -- NEW VALHALLA Last edited by ZBeeblebrox; September 4th, 2013 at 01:49 PM. |
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ZB's New Valhalla Customs - Agent Quest
NAME = AGENT QUEST
New Valhalla Faction: Microcorp Command GENERAL = VYDAR PLANET = EARTH SPECIES = HUMAN UNIQUENESS = UNIQUE HERO CLASS = AGENT PERSONALITY = TRICKY SIZE/HEIGHT = MED 5 LIFE = 4 MOVE ADVANCED = 5 RANGE ADVANCED = 6 ATTACK ADVANCED = 2 DEFENSE ADVANCED = 3 POINTS = 90 AGENT LEADERSHIP All Agents you control, except Agent Quest, move one additional space. ENGAGEMENT STRIKE 13 If an opponent's small or medium figure moves adjacent to Agent Quest, roll the 20-sided die. If you roll a 13 or higher, the opponent's figure receives one wound. Figures may be targeted only as they move into engagement with Agent Quest. SMALL ARMS EXPERT When Agent Quest attacks non-adjacent figures, she may attack two times or she may attack a non-adjacent figure once rolling 4 attack dice. Original Design Figure: The figure used for this unit is a HeroClix figure.
The name of the figure used is Sharon Carter. C3V Current Broadcast 4/29/2015 C3V Testimonial from " Easily the best quality classic customs I have ever seen" MY MINIATURE COLLECTION -- NEW VALHALLA Last edited by ZBeeblebrox; September 4th, 2013 at 01:50 PM. Reason: s/n/b Move 4 - Changed to 5 (typo) |
#4
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Re: ZB's New Valhalla Customs
Really great customs ! It's useful for Nakita Agents, Microcorp also... It makes them really competitive.
However, I think that it will boost the Krav way too much ! Imagine Kravs with a 7-Space move... And imagine them being able to play before Agent Skahen, Quest or Colonel Savage ! |
#5
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ZB's New Valhalla Customs - Agent Toledo
NAME = AGENT TOLEDO
New Valhalla Faction: Microcorp Command GENERAL = VYDAR PLANET = EARTH SPECIES = HUMAN UNIQUENESS = UNIQUE HERO CLASS = AGENT PERSONALITY = TRICKY SIZE/HEIGHT = MED 5 LIFE = 5 MOVE ADVANCED = 6 RANGE ADVANCED = 5 ATTACK ADVANCED = 2 DEFENSE ADVANCED = 4 POINTS = 100 SWORDMASTER If Agent Toledo is attacking an adjacent figure, add 3 dice to Agent Toledo’s attack. If you inflict at least one wound, roll the 20-sided die. If you roll a 16 or higher, you may attack the same adjacent figure again with Agent Toledo. DEFENSIVE AGILITY When Agent Toledo rolls defensive dice against a normal attack from an adjacent figure, one shield will block all damage. Original Design Figure: The figure used for this unit is a modded/repainted HeroClix figure.
The name of the figure used is Blade. C3V Current Broadcast 4/29/2015 C3V Testimonial from " Easily the best quality classic customs I have ever seen" MY MINIATURE COLLECTION -- NEW VALHALLA Last edited by ZBeeblebrox; September 4th, 2013 at 01:51 PM. |
#6
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Re: ZB's New Valhalla Customs
Loving this so far ZB; I can't wait until its all filled out. Toledo, Quest, Raelin, Krav, and Nakitas would make a sweet army for 490 points.
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#7
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ZB's New Valhalla Customs - T-Prima
NAME = T-PRIMA
New Valhalla Faction: Beta Prime GENERAL = VALKRILL PLANET = ALPHA PRIME SPECIES = SOULBORG UNIQUENESS = UNIQUE HERO CLASS = OVERLORD PERSONALITY = METHODICAL SIZE/HEIGHT = LARGE 8 LIFE = 8 MOVE ADVANCED = 0 RANGE ADVANCED = 1 ATTACK ADVANCED = 5 DEFENSE ADVANCED = 2 POINTS = 195 SOULBORG ATTACK MATRIX All Soulborg you control, receive an additional attack die. COORDINATED ATTACK BONDING Instead of taking a turn with T-Prima, you may choose any two Soulborg Squad figures with a Range value of 4 or more. The chosen figures must be within 6 clear sight spaces of T-Prima and may combine their unmodified attack values for one single normal attack. ENERGY SHIELDS When rolling defense dice against a non-adjacent attack, T-Prima adds 2 automatic shields to whatever is rolled. TELEPORTATION Instead of moving T-Prima normally, you may choose any empty space within 10 spaces of T-Prima. Place T-Prima on the chose space. When T-Prima starts to teleport, if she is engaged she will not take any leaving engagement attacks. Original Design Figure: The figure used for this unit is a AT-43 figure.
The name of the figure used is Omega Tiamat. C3V Current Broadcast 4/29/2015 C3V Testimonial from " Easily the best quality classic customs I have ever seen" MY MINIATURE COLLECTION -- NEW VALHALLA Last edited by ZBeeblebrox; September 4th, 2013 at 01:42 PM. Reason: Adjusted Def, CAB |
#8
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Re: ZB's New Valhalla Customs
T-Prima... Holy godly pretzels. First, she is so damn scary ! Zoom on that figure, it's just... ugh. Second, woah. She's reaaaally powerful. Almost impossible to kill, and able to make 10-dice ranged attacks with her Matrix power... And she has teleportation. Her cost should be more around 230.
But wow, she's cool. I definitely want that sculpt. |
#9
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Re: ZB's New Valhalla Customs
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Thanks, sometimes I do go low when pricing...its a fault I think she can go a bit higher...but she's not that hard to kill, since her energy shileds only work against non-adjacent attacks. Get into Melee with her and she's got paper armor. C3V Current Broadcast 4/29/2015 C3V Testimonial from " Easily the best quality classic customs I have ever seen" MY MINIATURE COLLECTION -- NEW VALHALLA |
#10
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Re: ZB's New Valhalla Customs
Would the attacks made by Coordinated Attack Bonding be pumped up by Soulborg Attack Matrix?
Either way a very creative design - I imagine she'll be VERY tough to balance, though. And I'm curious how you're explaining the not-very-Soulborg-looking lady in the midst of that big thing! JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#11
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Re: ZB's New Valhalla Customs
Quote:
However, I would not say she is not hard to kill ! She is almost unkillable from range, because of the 2 automatic shield on normal AND special attacks IF the opponent get through the rats to her, she still have 3 defense and 8 lifes ! It can take some time to wound 8 time ! And she would just teleport 10 spaces away... In fact, if you play a game with limited time and victory by points left alive, if your opponent has less than the price of T-prima point left, she can juste teleport out of harm each turn and win the game this way. For the "COORDINATED ATTACK BONDING", you may want to add "you may choose any two Soulborg Squad" or else you can never take a turn with T-Prima because this power always make you choose two soulborg instead of taking T-Prima turn. Also, who need clear view on the target ? The two soulborgs ? T-Prima ? Does the two soulborg need to be in range of the target, or only one ? Last edited by Lyrgard; September 4th, 2013 at 10:03 AM. |
#12
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Re: ZB's New Valhalla Customs
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I have to agree though that the figure is way under priced. Super cool designs. Looking forward to more. I like the new avatar. A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
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