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Old May 11th, 2010, 05:03 PM
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A3n A3n is offline
"Let's Nut this Unit Out!"
 
Join Date: April 10, 2008
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Re: Sinestro - Design Phase

NAME = YELLOW LANTERN
SECRET IDENTITY = THAAL SINESTRO

SPECIES = KORUGARAN
UNIQUENESS = UNIQUE HERO
CLASS = INSURGENT
PERSONALITY = TERRIFYING

SIZE/HEIGHT = MEDIUM 5

LIFE = 5
MOVE = 5
RANGE = 1
ATTACK = 2
DEFENSE = 2

POINTS = 330


YELLOW POWER BATTERY 4
Start the game with 4 yellow Battery Markers on this card. Add one to this Yellow Lantern’s Move, Range, Attack, and Defense numbers for each yellow Battery Marker on this card.

YELLOW POWER SHIELD
Anytime this Yellow Lantern is attacked by an opponent’s figure and at least 1 skull is rolled, instead of rolling defense dice normally, you may remove one yellow Battery Marker from this card and ignore that attack.

FORCE OF FEAR SPECIAL ATTACK
Range 1. Attack 5.
All figures except destructible objects and figures with the Fearless or Insane personalities roll 2 fewer defense dice when attacked with this special attack. After attacking with this special attack, you may remove one yellow Battery Marker from this card and attack with this special attack one additional time.

SUPER STRENGTH

FLYING


Spoiler Alert!

Last edited by A3n; March 8th, 2015 at 06:54 PM.
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