I think the issue here is with the pre-turn clear sight requirement. It basically means that every time your opponent takes a turn, you have to be aware of which figures are within clear sight of every one of these guys. That's a lot of checking. Probably too much, I think.
You can clean it up to something like this, perhaps:
Quote:
Reactionary Fire:
Once per turn, if an opponent's figure moves onto a space where it can end its movement within 6 clear sight spaces of an unengaged [], you may remove an Anticipation marker from this Army Card and roll the 20-sided die. If you roll a 12 or higher, that figure receives a wound.
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